I guess it would be fun to see what ridiculous ideas they could come up with. Even for pure spectacle.Shallow speculation:
I imagined Split/Second wouldn't hold up in long-term replay value because the hazards would no longer come as a surprise, and you would have to bank on nobody setting off a trap when you're passing by one.
Blur, Burnout Paradise and Driver:SF were best arcade racing games from past generation, shame that we dont get sequels. Dont get what was so cool about S/S
Thanks man, I had a lot of fun writing this one.@Brend - Really enjoying your articles mate, good stuff. I remember these games; I think I downloaded a demo of Blur, but it wasn't my cup of tea. I remember Mod Nation being heavily advertised on PS Home, & there was lots of fun & free content on there for it. I never played any of them, & probably never will, but it's great to hear the history & stories behind them.
IMO, PGR is more of a simcade, while DSF,BPC and Blur pure arcade.My best arcade racer of last gen was PGR4 (who makers bizarre went on to make Blur). Riding in snow on a bike was tops
Elitismwith games being called " arcade trash" if they aren't sims.
Still gorgeous on PC.Blur is one of those games I've always wanted to try but just never got around to it.
Blur was brilliant, spent many an hour playing multiplayer, which was rare since I usually only dabble in single player. Loved the quirky car list and the overall style. I'm still salty Activision just went and shut Bizarre down.