The Words of the Winds are Now all Clear

  • Thread starter Thread starter amar212
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Well i for one definately would like to see damage. I know that gran turismo games are not about going around taking each other out (having said that, online, cough.....), such as games like motorstorm but wether people admit it or not it would improve the game dramatically. Sometimes i just want to relax and have fun when i play gt, and if that involves crashing into walls at 150mph just to look at the result of whats left, so be it. Crashes r cool. It's a game at the end of the day, we play games to have fun, i don't always want to go around trying to perfect my laps and chasing times because it just ends up being frustrating, and thats not fun. I respect the fact GT is trying to be a simulator, but to be honest thats even more the reason to have damage, especially mechanical failures. It's the little things like this that make a game more diverse and entertaining and give a game replay value. I mean look at GTA, its not the best game in really any single aspect, but it's the variety and amount of things to do that make it so fun, and more immersive in my oppinion.
 
Of course a thread centered around speculation of the content of GT5 is gonna end up at damage. C'mon, now.

Also... People want damage, so it will come up until we get it, or move on to better sims that do.
 
Can people talk about something MORE IMPORTANT THAN DAMAGE in a thread that is not about damage:ouch:
sorry about my english:)
 
Ok my last post about damage

every car is damageable... even if the damage isn´t good,thats not the point...

Actually, it is, spot on! And that's exactly why you are confused about it. Kaz himself had told many times that they want to implement a damage modelling that is far more advanced than anything we have seen so far. He said something like 'totalling the cars', or something in that nature, anyway. So, considering how poorly the cars in forza were modelled - compared to GT5 - and how superficial (cosmetic I'd say) the damage was, it wasn't hard for the car makers to accept it. But Kaz wants the cars to be totalled, and considering how realistic the modelled cars look, adding damage would look totally even more 'realistic', and that's what the car makers actually fear.

As he said, some car makers wouldn't even mind to see their cars being totalled while others won't like it at all, and that's the problem. They were trying to convince the few car makers who were against it, so, maybe they already have solved the problem and convinced them.

That's pretty much it.
 
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How exactly did this turn into another damage thread?

Because Working reverse lights are so 2008.

And there are also people who are keen to stress they're the one who discovered heliocentrism. Shame you can't actually publicly burn people with pope's blessing these days..
 
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Don't take me wrong, folks, but this thread is becoming a damage thread at blinding speeds :scared: No one is trying to figure out for themselves what amar212 meant with his cryptic not-as-cryptic-as-always message.
 
Don't take me wrong, folks, but this thread is becoming a damage thread at blinding speeds :scared: No one is trying to figure out for themselves what amar212 meant with his cryptic not-as-cryptic-as-always message.
+1. I can barely read through this thread without a getting a headache.

It's becoming a train wreck in slow motion as you might say.
 
With all respect, this thread should be locked like the previous headache amar gave us :lol: Or put on track right away, at least :indiff: People just don't know how to appreciate his information, rather taking the time arguing about damage 👎
 
People just don't know how to appreciate his information, rather taking the time arguing about damage 👎

*hits the invisible +REP button* ;)

I still want to know about whether we will have "nests" for old birds to call their home and birdtamers can pick them up, but I think it can't be answered at this stage.
 
Yeah, or if the birds are getting really dirty when flying a lot over the skypathes and if they can wash themself with a nice bath in a lake or something....
 
F.A.O AMAR

Im in the process of building a 3x display 3x PS3 cockpit
I seen in a post you made long ago that you said GT5 would continue to support multiple screens.

I understand it has been supported in 3 and 4 so is it certain to be in 5?
(3x Ps3 3x Game Discs)
 
With all respect, this thread should be locked like the previous headache amar gave us :lol:
Now now, it's not that bad yet. Besides, I want this to stay open at least until E3, so we can speculate based on any leaks, intentional or not. And I think I'll go lay out some honey to attract some attention right now...

By the way, I'd be very surprised if there aren't some old birds around, with significant nesting grounds, as well as veternarians for taking care of them. :lol:
 
How exactly did this turn into another damage thread?
Because Working reverse lights are so 2008.

And there are also people who are keen to stress they're the one who discovered heliocentrism. Shame you can't actually publicly burn people with pope's blessing these days..

I think the answer is much simpler than you think. You just didn't answered even little bit of the HOLY QUESTION OF DAMAGE AWAITED BY MILLIONS OF PLAYERS in your cryptic post :)

And I don't even think that the cryptic post was your work if you replaced tanners with tamers when you copied it from somebody's writting to computer. My thought is that it's marketing piece directly from sony. But it's just my opinion :sly:
 
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Because Working reverse lights are so 2008.

And there are also people who are keen to stress they're the one who discovered heliocentrism. Shame you can't actually publicly burn people with pope's blessing these days..

Now thats funny! Sorry, now I'm going to go off-topic, what does heliocentrism mean:dunce:?
 
And I don't even think that the cryptic post was your work if you replaced tanners with tamers when you copied it from somebody's writting to computer. My thought is that it's marketing piece directly from sony. But it's just my opinion :sly:

Nice try, but it is my work ;) Scaff corrected my original word "tanner", because I did the writing without checking and wrote "tanner". English is not my native language, and Scaff was so polite to correct it into correct "tamer". You can find it on the first 2 pages :)

I think the answer is much simpler than you think. You just didn't answered even little bit of the HOLY QUESTION OF DAMAGE AWAITED BY MILLIONS OF PLAYERS in your cryptic post

Holy Question of Millions? Milions? Red, please mate, stay sane. I used the following argument in "other" damage thread, I'll use it again - GTPlanet as world's largest GT ommunity has 127,000 members. And by content of recent "damage" posts you can see that not everybody wants damage, while there are 1000 members discussing max. And you can be sure that people discussing here are hard-core players, so the very simplified math says that among hard-core population damage is priority for 50%, while other 50% want some other issues to be met before damage.

How on earth did you come to "mllions"?

Also notice that among so-called "Forza 2 hard-core" players I've played in previous years chance in finding "damage enabled" room was in less than 10% of online matches - and that is extremely low percentage. What terrifies the most is that almost 30% of rooms had "collisison disabled" and that people were racing themselves as translucent ghosts. 30% precent. Now, that is huge.
 
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Gran Turismo 4 was bought by over 6 million players worldwide. And I think most of them are awaiting damage in game from year 2010 :sly:
 
GT4 was bought by over 10 million world wide and I bet most of them are just awaiting for GT5 itself, damage is just another possible feature to add the the long list of possible new features.
 
Holy Question of Millions? Milions? Red, please mate, stay sane. I used the following argument in "other" damage thread, I'll use it again - GTPlanet as world's largest GT ommunity has 127,000 members. And by content of recent "damage" posts you can see that not everybody wants damage, while there are 1000 members discussing max. And you can be sure that people discussing here are hard-core players, so the very simplified math says that among hard-core population damage is priority for 50%, while other 50% want some other issues to be met before damage.

Yeah 50% of the hard-core players want damage. But i think that when you ask the more casual players (the people that don't talk about GT on forums but do buy it when its released) about 90% of them has damage on their top prio list.
 
Expectations are high, but i dont see damage as the most important feature to be added to the franchise. In fact i dont want PD to include it, because i think its just some visual glorification of a mistake, that would have caused me to restart anyway. Some scratches and dents, that dont harm the drivability are more frustrating then a car that doesnt take damage at all.

I understand that damage happens in real life aswell, but even Michael Schumacher whould have stopped his car, or brought it back to the pits as soon as it becomes unsafe, or undrivable. Even Touringcardrivers undertand, that a broken steering link means the end of the race for the driver, although they might have been crawling arround the track for the rest of the race.

Racecardrivers want to finish the race without damaging the car, but if they do it means the end of the race for them, or that the damage is just visual and doesnt effect the driving at all.
Ok, maybe damaging some flaps, or air guide plates is the kind of damage that would be nice to have, since it doesnt necessarily mean that you have to quit the race.

Excuse my bad english, but how come this has become a discussion about damage? Well, lets just go on with the topic, or since every detail has allready been discussed, lets close the thread and wait for Armar to start a new one, as soon as more news arrive.
 
Damage discussion, been there, done that. Hardcore player who sometimes quibbles with autocrosses and trackdays.

I'll say what I've said in other threads... having actually experienced car damage in real-life, I don't particularly care whether or not it's in GT5... just that it can be turned on or off.

Suffice to say, having your race or track-day end after a few laps due to suspension damage from banging off curbs, overheating, brake cooking or having some idiot (which you'll find a lot of online) punt you off isn't my idea of fun.

Besides, a good penalty system will already do 90% of what damage does. If your opponents aren't total newbs, one 5 second penalty is the end of your race... and two of them means you might as well just park it and wait for the race to end.

For the 13-year olds out there who want damage, damage and nothing but, there's always Burnout Revenge.

Oh, and, since I've never posted in here before... great thread, Amar... waiting to see the birds, with huge anticipation. :D
 
Getting away from the discussion of damage a feature I would like to see on GT5 is seperate leaderboards for wheel/pad users. Im a keen hotlapper but I haven't played GT5P for a while but I did recently watch some replays of the top times. Now it is perfectly clear that those who use the wheel can do things that are impossible for pad users. For example with the wheel your steering is far more responsive than the pad and you only have to look at some of the replays around London to see this. The sheer change of direction of the car around the bends would be impossible for pad users. Another advantage is using the G25 gear shifter so you can drop from 6th to 2nd in an instant meaning you can brake much later by using the engine to brake.

I have found a solution to using the PS3 pad because I will shortly be able to use my 360 controller on the PS3 via a device. However I can't use a wheel due to my disabilities and it would be a shame if I cannot compete on the leaderboards due to being at a disadvantage.
 
the damage talk creeping into everythread is a tad ridculous, however the cryptic clues seem quite simple to understand, just hope there correct :P
 
Apparently it's been leaked Forza 3 will see a 2009 release, so presumably will be shown at E3. A previous leak suggested 400 cars and 100 tracks.

It will be interesting to see what the fan/press reaction will be if Forza 3 has damage, weather etc. and GT5 does not, especially if Forza 3 matches GT5's graphics.
 
Apparently it's been leaked Forza 3 will see a 2009 release, so presumably will be shown at E3. A previous leak suggested 400 cars and 100 tracks.

It will be interesting to see what the fan/press reaction will be if Forza 3 has damage, weather etc. and GT5 does not, especially if Forza 3 matches GT5's graphics.

I enjoyed Forza 2, although not nearly as much as GT4, but if true, and the damage realistically effects the performance and handling of all, or at least the majority of cars, then this will be a must buy for me. 👍

E3 is going to be a very revealing week. 👍

... and a very long month of rumors to have to filter through. ;)
 
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