I am pretty sure that's one of the very last things they focus on. I think their main focus is dialing in the physics while the tires on the track. But I am not certain since I am not a game designer.Why is it neither Forza nor GT can get roll physics correct?
"We can confirm the recording buffer in Game DVR is 5 minutes, which we feel is optimized to take advantage of high-quality production features and advanced social mechanics in Xbox One."
For comparison: PS4 allows recording of 15min via built-in app.
For anything longer you'd need an external recording device (both consoles deactivate hdcp while playing games).
HDCP is not the problem for internal recording.If both consoles deactivate HDCP when playing games, what was that thing about them needing to patch the ability to record gameplay into the system? Or is that they will both eventually deactivate HDCP?
Does that "snap activity" feature work while playing a game? Will it pause it?
Some racing accessories for Xbox One (including wheels)
A thrustmaster wheel and a Mad Catz wheel (...).
Oh and Xbox 360 wheels: Just forget it, don't even ask anymore.
EDIT: I don't even want to know the prices...
Can continue playing when you snap the new Machinima app.
I'm more hyped about Forza than any of the PS4 exclusives that I've seen, which is really annoying because I don't want to spend and extra £80 for an XBOX compared to what the PS4 costs, which is a problem because I am not exactly rich at the moment.
On top of the more expensive Membership fees per year to take full advantage of everything.
12 months of Gold = £32.49 12 months of PS+ =£36.99 Just two examples but overall, with various offers, they're basically the same.
It is more required for Xbox One than it is for PS4 though for online functionalities of the console....and as I say there are similar offers for Xbox. Both services are going to cost essentially the same on the next generation, give or take a pound or two.