TheAdmiester's Gallery of Debug Stuff

Discussion in 'FH3 Photo Mode' started by TheAdmiester, Jan 5, 2017.

  1. TheAdmiester

    TheAdmiester

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    Hey all, I thought I might make a gallery here instead of cluttering up the general threads. This thread is basically for stuff that isn't possible in the normal game, such as free-mode Forzavista and so on.

    I'm not going to add pictures that I've already posted, I'll only post new stuff here going forward.

    For the first post, here's the Blue Meanie in white shoes (these are as white as I could get the rims, hope you guys don't mind).

    [​IMG]

    And just in case you love HUGE pictures, here's an 8K version. Any pictures above 1080p I won't embed just for those of you who are on limited connections.
    https://c2.staticflickr.com/6/5606/32090820396_02acd3fa66_o.png

    It turns out the debug builds can render huge images (up to 16x my resolution, god knows how big that'll be if I'm running at 4K) using the old "Big Shot" functions, so that's pretty nice.
     
  2. TheAdmiester

    TheAdmiester

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    Turns out I can adjust the samples of blur in photomode. Default is 300, this was rendered at 1500.

    Look how much smoother it makes the blurred background, so silky:
    [​IMG]
     
  3. TheAdmiester

    TheAdmiester

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  4. Kitten

    Kitten

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    The quality is insane.
     
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  5. TheAdmiester

    TheAdmiester

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    Dewinged M4 GTS:
    [​IMG]

    EDIT: I should be editing so it's not just one pic per post lol.

    Honda S800 + engine + beach:
    [​IMG]
     
    Last edited: Jan 6, 2017
  6. Ex_Driver

    Ex_Driver

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    Bit of a shame the S800 is a later model. The early ones had chain drive and a rear independent suspension. The one they scanned is a later one that switched to a more conventional driveshaft and live axle. Simpler, but heavier and less nimble. I won't comment on the fact it's wrong hand drive.
     
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  7. TheAdmiester

    TheAdmiester

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    P1 with spoiler down:
    [​IMG]
     
  8. turk1993

    turk1993

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    Could you activate the high quality reflections :) like there bullshots.
     
  9. Cowboy

    Cowboy Premium

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  10. TheAdmiester

    TheAdmiester

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    I don't see a difference between bullshots and gameplay. If there is a diffference I can probably find it somewhere.
    If any are worthy of wallpapers, feel free.

    [​IMG]
     
  11. turk1993

    turk1993

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    yeah like this
    Forza Horizon 3 (258).png
    The wheels don't reflect and the car lod is 5 or something. This is how it looks in there bullshots
    cc5be2b3-dccc-4ea3-8d6a-c98fc65a58b7.jpg
    You can see the rims with brakes and higher lod details. Also more cars are reflected than standart wich is 4.
     
  12. ImaRobot

    ImaRobot

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    I would bet that is just because its using a lower shutter speed.

    Lovely thing you got going on here!
     
  13. TheAdmiester

    TheAdmiester

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    You're right, I forgot about that. I'll see what I can do.

    EDIT: Presented without comment. See if you can tell what's different.
    [​IMG]
     
    Last edited: Jan 9, 2017
  14. VXR

    VXR

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    If the adjustment is in there, why can't we alter it?! That looks much better.
     
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  15. willbsn13

    willbsn13

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    Some one better explained this over on reddit a while back; but it has to do with how the vehicles are 'rigged' and clipping physics. I'll see if I can find what was said and it'll explain it better.
     
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  16. TheAdmiester

    TheAdmiester

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    Couldn't find anything about reflections so far.

    [​IMG]
     
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  17. turk1993

    turk1993

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    Thnx for the try, shame its not there cuz it makes a huge difference. I understand its not used on xbox but atleast they could enable it in the pc version. And your shots look fantastic keep posting please :tup:.
     
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  18. TheAdmiester

    TheAdmiester

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    Noticed the 1995 Mustang had downgradeable bumpers and bonnet, so naturally I put a V6 in it, steelies on it, and basically made a summer beater.

    [​IMG]
    [​IMG]
    [​IMG]
     
  19. VYPA-SQUAD_Ace

    VYPA-SQUAD_Ace

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    How does these pics look sooo realistic.. I can't get that.. I must be doing something wrong..
     
  20. TheAdmiester

    TheAdmiester

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    I have manual control over the time of day and blur sample amount, which helps a lot.

    Other than that, high exposure + motion blur + a little bit of sepia for warmth and it'll look good.
     
  21. VYPA-SQUAD_Ace

    VYPA-SQUAD_Ace

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    Ok. Thanks for that tidbit. I have a pic I'll try to post on here..
     
  22. CVPI93

    CVPI93 Premium

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    @TheAdmiester random question, but is there a way for you to drive the traffic cars?
     
  23. TheAdmiester

    TheAdmiester

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    Possibly with modifications, but right now if I drive an AI car it crashes with a lot of errors complaining about the database.
     
  24. TheAdmiester

    TheAdmiester

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  25. ykiki

    ykiki

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    Great stuff @TheAdmiester! I've been using some of your pics from this thread as wallpaper.

    If you're in the mood, is there anything interesting Alfa Romeo-related?
     
  26. TheAdmiester

    TheAdmiester

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    Old or new Alfa?
     
  27. ykiki

    ykiki

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    I'm a sucker for either (and where I spent a lot of the 30% discount in the Forzathon Black Friday).
     
  28. TheAdmiester

    TheAdmiester

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    I was already thinking of doing a shoot in the Milano, so...
    [​IMG]
    [​IMG]
     
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  29. torque99

    torque99

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    It is a real shame the Xbone photo mode (or Forza photomodes)don't let you adjust the blur samples once you have set the aperture as those above being so smooth in the background transform the pictures. :tup:
     
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  30. TheAdmiester

    TheAdmiester

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    Gave the Widowmaker some sounds and took it for a drive.

    I actually took photos in Byron Bay for a change.
    [​IMG]
    [​IMG]