Thinking of moving on from GT6, will I like this game?

  • Thread starter belzebutt
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Since GT5 came out the only driving game I've played was GT5 and GT6. Since GT7 will not likely support my G27 I'm thinking of moving on to something PC based with graphics that can take advantage of my 34" ultrawide monitor and GTX 980 Ti (sorry, still excited about these upgrades and had to drop that in).

What I liked about GT6:
- Physics! I love the way the cars feel on the road, the weight transfers, the way I can feel the grip. The cars just feel alive.
- Interesting mix of cars
- Mix of race types that keep things interesting.
- Low learning curve: I don't really want to have to tweak and play with a lot of options, you just sit down and drive.

What I don't really need in a new game:
- 1000 cars: I was really not interested in 500 variants of the GT-R. Some variety and some strange cars are nice some of the time, but I'm ok with fewer cars.
- Extreme settings, super complicated career mode etc. I liked GTR Evolution, that was a good game for me but about as advanced as I'd like it. Assetto Corsa seems too simulation-ish for me.

What worries me about Project CARS:
- No Ferrari? Is there any hope that there will be Ferrari at some point?
- Only fake Porsche: I know about the EA license thing, is there any talk of Project CARS getting Porsche after that expires?

Anything else a GT5/6 fan would want to know about this game? Mostly it's the physics I'm worried about, I want this game to have a feel like GT or GTR Evolution. I don't want something like the NFS games where all the cars feel generic.
 
Since GT5 came out the only driving game I've played was GT5 and GT6. Since GT7 will not likely support my G27 I'm thinking of moving on to something PC based with graphics that can take advantage of my 34" ultrawide monitor and GTX 980 Ti (sorry, still excited about these upgrades and had to drop that in).

What I liked about GT6:
- Physics! I love the way the cars feel on the road, the weight transfers, the way I can feel the grip. The cars just feel alive.
- Interesting mix of cars
- Mix of race types that keep things interesting.
- Low learning curve: I don't really want to have to tweak and play with a lot of options, you just sit down and drive.
The first three Project Cars has, limited of course to it's own car selection. Learning curve is subjective. I find sims like Project Cars easier to adapt to because the cars generally do what they are supposed to do vs. GT where they don't always do what the would in real life and you have to adapt more to game physics.

What I don't really need in a new game:
- 1000 cars: I was really not interested in 500 variants of the GT-R. Some variety and some strange cars are nice some of the time, but I'm ok with fewer cars.
- Extreme settings, super complicated career mode etc. I liked GTR Evolution, that was a good game for me but about as advanced as I'd like it. Assetto Corsa seems too simulation-ish for me.
Former is not an issue obviously. The latter, well you don't have to tune anything to enjoy offline racing, so it's a matter of how far you want to take the various tuning options. Drive the cars as they drop out of the showroom and it's as simple as it gets.

What worries me about Project CARS:
- No Ferrari? Is there any hope that there will be Ferrari at some point?
- Only fake Porsche: I know about the EA license thing, is there any talk of Project CARS getting Porsche after that expires?
No one can answer either question. IMO the car selection is quite stellar for the number of cars and I don't miss either marque in the game.

Anything else a GT5/6 fan would want to know about this game? Mostly it's the physics I'm worried about, I want this game to have a feel like GT or GTR Evolution. I don't want something like the NFS games where all the cars feel generic.
If you think all the cars feel different in GT, then you don't need to worry on that front about PCars. All the cars are different, even race cars in the same category with the same specs are subtly different, but the differences in feel between race and street, between supercar and Ariel Atom etc. are all dramatic and life like. As I said earlier, the cars perform much as they do in real life, with all the positives and negatives that entails. The Yellowbird for example is very difficult to even get around the track for many people let alone master, a GT3 race car is far more forgiving and easier to push to your own limits. That's how they are in real life, that's how it is in the game.

My advice is, get it, it'll open up a whole new world for you. You won't look at GT the same again though. :sly:
 
Well to be honest i sold my g27 wheeler and i bought project cars i really thought it would make me more happier because i was feeling disapointed in gt6 with bad sounds after i spent a month on project cars it felt so empty and fake as the tracks are not laser scanned in pc cars feel that u are driving on ice all the time u dont feel the road it was the biggest mistake i ever made i realised how great gt6 is with all those cars with great quality handling real life like tracks puting sounds a side gt6 is a million times better than pc trust me do not fall for the graphics n sounds if i was u i would wait for gt sport u will be better off:)
 
Well to be honest i sold my g27 wheeler and i bought project cars i really thought it would make me more happier because i was feeling disapointed in gt6 with bad sounds after i spent a month on project cars it felt so empty and fake as the tracks are not laser scanned in pc cars feel that u are driving on ice all the time u dont feel the road it was the biggest mistake i ever made i realised how great gt6 is with all those cars with great quality handling real life like tracks puting sounds a side gt6 is a million times better than pc trust me do not fall for the graphics n sounds if i was u i would wait for gt sport u will be better off:)
Ha,ha,that's awesome! Your kidding?
 
Somebody informed him that only the recent additions in GT6 are laser scanned and the rest is not? :lol: Not to say that GT6's tracks aren't accurately represented, because they are extremely accurate, just not all laser scanned, much like Project CARS.

But I can understand that driving a simulator like Project CARS or Assetto Corsa can be a bit daunting in the beginning, especially if you're used to the hand-holding and simplified physics of GT6.
 
So would you guys say that the tracks feel as detailed in Project CARS as in GT6? You can tell bumps and changes in the surface and traction etc.?
 
Like GT6, it depends on the track. Some tracks are excellent in that regard, others less so. But all in all they're very well done and on any track, the experience is miles beyond what GT6 can offer. Compared to GT6, Project CARS physics are from a different planet. Same for Assetto Corsa. No worries about cars feeling generic.

As for complexity of settings/setups: that's what comes with a simulator. Though you don't need to touch it unless you want to be competitive online.
 
Regarding tracks it's worth mentioning that there are currently 34 track locations in PCars (including 26 real locations, more than any other console game), all of them have dynamic weather & full 24hr cycle while in GT6 not all locations have dynamic weather and time change, and out of the ones that do have time change only 9 or so locations have a full 24hr cycle, the others only have part of the day.
 
I still play both, I feel they are completly different games so I play and treat them different. Like for example, there's no denying how good the realism is on Project cars, although IMO gt6 is good as well, If I want the nostalgic feeling or classic club racing in a ford escort or want to hammer round a circuit in a very realistic handling super kart I play PC. If I want more of a "do it yourself" tuning game with realistic handling, I play Gt6 simple as that. It's not fair to compare both as technically, there to totally different approaches to realism.
 
I haven't played since GT4. (this is my first post in years) We just picked up a PS4 on a Black Friday special. I see that Project Cars is probably the best sim for the PS4 for now. Ill likely pick it up as I see there's used ones at my local independent store. That's out there for PS4 wheel/pedal combos? Logitec and Thrustmaster's standards look pretty pricey. Logitec only carries one model now? Are there other viable options?
 
I'm already finished with Project Cars. The game looks great & the cars sound good but i just find the game dull. Maybe i'm missing something but i just don't get much enjoyment playing it.
The cars are horrible to drive. Using some of the tunes shared here improve them a little but i still feel disappointed by the way they drive.
I've read lots of reviews on this game. Some people love the game & some don't. I really want to like this game but i'm finding it hard too.
I think i might leave it for a while & come back to it next year.
 
Ok, so the ps4 was finally at a reasonable price , but, more importantly GTSport is on the way. I decided to take the dive early, since, I was holding out for GT7. Got the PS4 and a game to try out the new machinery. I truly feel like I have wasted $30. All the people calling Project Cars the best racing game ever are full of it, IMHO. I have been playing this game 2 days now and all of the negative comments I have read about it came through for me.
Wish I went the xbox route and tried FM6. Oh well, I guess i'll try F12015 and wait for GTSport.
 
Ok, so the ps4 was finally at a reasonable price , but, more importantly GTSport is on the way. I decided to take the dive early, since, I was holding out for GT7. Got the PS4 and a game to try out the new machinery. I truly feel like I have wasted $30. All the people calling Project Cars the best racing game ever are full of it, IMHO. I have been playing this game 2 days now and all of the negative comments I have read about it came through for me.
Wish I went the xbox route and tried FM6. Oh well, I guess i'll try F12015 and wait for GTSport.
So what exactly is the problem? Are you using a wheel or a controller? What negative things are you incurring? You won't get much help bye not telling anyone what your problems are. I race daily, online, every day with the same people. With no problems.
 
It's fantastic and if your using a controller, your missing out on 90% of the playability IMO. If you have played decent racing games before you can just feel even with the controller just how brilliant PC would be with a wheel. IMO you don't get the "weight transfer" feeling in gt you get in PC, just my opinion though. The biggest mistake I mad to begin with was overdriving certain cars, you tend to try push them harder than the tyres can cope, you'll get the hang of it and I can guarantee you will like it.
 
It's fantastic and if your using a controller, your missing out on 90% of the playability IMO. If you have played decent racing games before you can just feel even with the controller just how brilliant PC would be with a wheel. IMO you don't get the "weight transfer" feeling in gt you get in PC, just my opinion though. The biggest mistake I mad to begin with was overdriving certain cars, you tend to try push them harder than the tyres can cope, you'll get the hang of it and I can guarantee you will like it.
He has a wheel and pedals according to his past posts. The first mistake people make is thinking this is GT6,it's not!
 
Ok, maybe i should have just asked for help as I am doing at the moment. My two biggest issues are:
1. The game started freezing up.
2. And this is the big one, the steering wheel just goes crazy when I leave the pit, rendering the game completely undriveable.
What am I doing wrong?
I tried restarting the console several times to no avail.
Everything was fine on the first day, So I really don't know where to look.
Any suggestion will be greatly appreciated
BTW, I am using a t300 with T3pa pedals.
Thanks in advance.
 
Well to be honest i sold my g27 wheeler and i bought project cars i really thought it would make me more happier because i was feeling disapointed in gt6 with bad sounds after i spent a month on project cars it felt so empty and fake as the tracks are not laser scanned in pc cars feel that u are driving on ice all the time u dont feel the road it was the biggest mistake i ever made i realised how great gt6 is with all those cars with great quality handling real life like tracks puting sounds a side gt6 is a million times better than pc trust me do not fall for the graphics n sounds if i was u i would wait for gt sport u will be better off:)
I have been a loyel GT gamer since 1. I like racing simulators so I also like tryng other racing games, I tryed forza4 It didnt feel like a sim to me so i didnt like It. I also tryed Pcars did not like It as well. Was really disappointed was excited to have another sim besides GT, It's a shame because thay have so many real world circuits that i love and RUF. I was on DS4 and have been on pad since PS1. Pcars was floaty like the cars had no tires felt just like shift2 but with better graphics. When it comes to racing sims on consoles no one tops GT.
 
I have been a loyel GT gamer since 1. I like racing simulators so I also like tryng other racing games, I tryed forza4 It didnt feel like a sim to me so i didnt like It. I also tryed Pcars did not like It as well. Was really disappointed was excited to have another sim besides GT, It's a shame because thay have so many real world circuits that i love and RUF. I was on DS4 and have been on pad since PS1. Pcars was floaty like the cars had no tires felt just like shift2 but with better graphics. When it comes to racing sims on consoles no one tops GT.
Just like @Supra916 above you it sounds like you have an input problem, meaning your DS4 isn't configured right. That doesn't justify calling a games physics crap as you just weren't even able to experience them properly.

It's like saying a real life car drives like crap after you drove it with flat tyres.
 
I use a DS4, mode 3 iirc, realistic aids, I can play the game just fine. Unlike GT6 in PCars one has to be smooth and precise with inputs, jerky sloppy inputs will give bad results. As for the floaty comment, that sounds like you're pushing the car while the tyres are still cold. Take it easy on the outlap, warm up the tyres, then go for a fast lap.
 
Most likely the worst input device would be a keyboard on the computer, which is how I play, and the game is even great that way. Like others have said, try to get the settings the way you like it and you should enjoy the game.
 
Yep I agree, like I said, I love the gt series, have played every single one of them and loved them all. But I also love the forza series and pcars. There all different in there own way and I enjoy them all.
 
I have been a loyel GT gamer since 1. I like racing simulators so I also like tryng other racing games, I tryed forza4 It didnt feel like a sim to me so i didnt like It. I also tryed Pcars did not like It as well. Was really disappointed was excited to have another sim besides GT, It's a shame because thay have so many real world circuits that i love and RUF. I was on DS4 and have been on pad since PS1. Pcars was floaty like the cars had no tires felt just like shift2 but with better graphics. When it comes to racing sims on consoles no one tops GT.

It is all a matter of your expectations. People who have spent a majority of their gaming time with GT6 or Forza will find it difficult to accept anything else as better. Speaking from a level of experience that includes, literally, more than 500 hours of Forza and GT6, I can say that they get better with time because you're mind is conditioned to accept them as being the best.

However, this does not mean they are in fact the best simulators out there. I purchased a PS4 and Project Cars 3 days ago and with less than 5 hours under my belt, I can say categorically that GT6 is some way behind the times. Let me give an example:

If I load up Project Cars and run a McLaren 12C GT3 around Spa, it is difficult for sure. The car bottoms out
in Eau Rouge, it gets pulled distinctly offline if I take too much curb, and the car bucks and jumps if I get on the
power too soon. Now, if I load up GT6 and run the same lap in a lightly tuned Mercedes E55, it's a walk in the
park. The car corners smooth and flat, never argues with me, and rides over both curbs and grass like a
hovercraft.

I ask you, which one of these is more realistic? It's Project Cars, without hesitation.

PS. If you are struggling to control vehicles in Project Cars with a controller, watch this video:
 
Well to be honest i sold my g27 wheeler and i bought project cars i really thought it would make me more happier because i was feeling disapointed in gt6 with bad sounds after i spent a month on project cars it felt so empty and fake as the tracks are not laser scanned in pc cars feel that u are driving on ice all the time u dont feel the road it was the biggest mistake i ever made i realised how great gt6 is with all those cars with great quality handling real life like tracks puting sounds a side gt6 is a million times better than pc trust me do not fall for the graphics n sounds if i was u i would wait for gt sport u will be better off:)
Agree, PCars is a pretty game but not near as nice to play as GT6. No manual either, not even online. What they offer is junk.
 
I'm already finished with Project Cars. The game looks great & the cars sound good but i just find the game dull. Maybe i'm missing something but i just don't get much enjoyment playing it.
The cars are horrible to drive. Using some of the tunes shared here improve them a little but i still feel disappointed by the way they drive.
I've read lots of reviews on this game. Some people love the game & some don't. I really want to like this game but i'm finding it hard too.
I think i might leave it for a while & come back to it next year.
Just thankful all these racing games came out before the next GT. All their cards are on the table now and GT just needs to look at the good. the bad, and the ugly (great movie by the way) and come out with the best GT and racing game. Very much looking forward to it. It's not even easy setting up a lobby or finding your friends in one. I have not figured out how to follow friend into a lobby yet.
 
I think that one of the main reasons that people turn away from Project Cars and go back to GT6 (if that's where they were before) is that, quite simply, Project Cars is much more difficult. The cars are more nervous and twitchy, and there is much more going on in the tuning department as well. While this may be a turn off for some, for myself it is very rewarding, because for once I actually have to TRY HARD.

As much as I have enjoyed GT6, it's just too easy. The career mode is easy, almost pathetically so, and the seasonals are only difficult when they become ridiculously long (or when they use the Red Bull X cars, which I cannot drive because I don't have the reflexes to do so).

I am not a great driver. I currently have my Project Cars AI difficulty set at 70%, and that's just about perfect for me. I see many posts by drivers who have it set between 90 and 100, which would blow me into the weeds. But at least Project Cars offers a challenge. GT6 really doesn't.

To be clear, the above statements are my opinion, and are not asserted to be factual.
 
Just thankful all these racing games came out before the next GT. All their cards are on the table now and GT just needs to look at the good. the bad, and the ugly (great movie by the way) and come out with the best GT and racing game. Very much looking forward to it. It's not even easy setting up a lobby or finding your friends in one. I have not figured out how to follow friend into a lobby yet.
It's actually quite simple. Start a party chat,invite your friend/s. Start a lobby, make it private or public. Your friends who have joined your chat/ party click on your name,join game.
 
I think that one of the main reasons that people turn away from Project Cars and go back to GT6 (if that's where they were before) is that, quite simply, Project Cars is much more difficult. The cars are more nervous and twitchy, and there is much more going on in the tuning department as well. While this may be a turn off for some, for myself it is very rewarding, because for once I actually have to TRY HARD.

As much as I have enjoyed GT6, it's just too easy. The career mode is easy, almost pathetically so, and the seasonals are only difficult when they become ridiculously long (or when they use the Red Bull X cars, which I cannot drive because I don't have the reflexes to do so).

I am not a great driver. I currently have my Project Cars AI difficulty set at 70%, and that's just about perfect for me. I see many posts by drivers who have it set between 90 and 100, which would blow me into the weeds. But at least Project Cars offers a challenge. GT6 really doesn't.

To be clear, the above statements are my opinion, and are not asserted to be factual.
I started GT6 with abs at 1 and everything else off, then turned abs off too, back when I ran weekly club races I'd always ban all aids and enabled heavy damage to make races more realistic & challenging. In PCars I tried playing with all aids off then switched to realistic aids. I used DS3 for GT6 and use DS4 for PCars.

I remember the first time I played PCars I drove one the LMP1's and handled the car just fine, after the game finished installing I tried out the Formula A at a few of the F1 circuits I'm used too, I had a really hard time keeping the car on the track. I tried some different controller settings, tried other slower cars, and eventually got used to the game and managed to drive all the modern formula cars at a reasonable pace. Although I'm just average guy with a controller I even uploaded some videos of some practice laps to Youtube.
Imo PCars require more precise smooth inputs, while in games like GT6 & FM4 one can be very sloppy with their inputs and still keep the car on the track, even with aids turned off. People who aren't willing to adapt and improve simply give up on PCars and go back to whatever game they were playing. Besides different handling, better AI and difficulty options, and more realistic race settings, another thing that makes PCars more difficult than GT6 is having to warm up the tyres when leaving the pits and being able to keep the car on the track while the tyres are still cold, that's another situation where some players simply give up on PCars and go back to other games.
 
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