Three Hundred Miles Per Hour

  • Thread starter Thread starter Dark Elite
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Dark Elite
I think Leo, being that close you can just work on the NOS timing and be away... Or look at the powerbands and shift the final drive a couple of hundreths towards it... There's always something left out! :)


DE

Thanks for Ozmac's tips, I managed to break the barrier.. 300.32 mph! :O but, he did got his supra past 300 mph before I did and did go faster than I did.. and so did someone else from "fastest speed in your supra's" thread.. :guilty: oh well.. I'll post the pics as soon as possible.
 
Dark Elite
Rac3rX, dropping the ride height as far as possible isn't always the best way because it causes the Churchill Effect to do more damage. If you have springs to miniumum in a low car, then leave some clearance but in the Supra it shouldn't matter. Maximum auto gear is 25 for every car in the game, by the way.


For LM Cars, Most often Best results are with a Low Car thats soft as possible (Take the 355mph LSR GT-One for example) It gains speed in the corners to just under 300mph, 300mph + exiting the corner.
 
Rac3rX
For LM Cars, Most often Best results are with a Low Car thats soft as possible (Take the 355mph LSR GT-One for example) It gains speed in the corners to just under 300mph, 300mph + exiting the corner.
Usually that is true to an extent, but like I say sometimes with the Churchill Effect the car's nose knocks the ground, in turn knocking off some speed. This won't happen with the GT-One so much because it's fairly new and has good aerodynamics, making it very stable at speed.

I know I said it in a PM, but congratulations Leonidae! I know it took a lot of time and effort to get there 👍

DE
 
[Meldrew]I DON'T BELIEVE IT!![/Meldrew]

Got up for work, everything fine, Bob had opened up the gap a tad while I was snoozing, no problem. 9 hours to go.

Get back from work, turn on the TV, expecting to see a rather nice gold cup on the screen and what do I get?

Black screen with a red clock whizzing round.

MY *%£@#~nggnnhh PS2 HAD CRASHED.

HOW DARE YOU!!! :banghead: :mad:

That would have been 100%, Bentley, and Black Formula GT. :grumpy:






Somebody tell me a joke.
 
Dark Elite
Usually that is true to an extent, but like I say sometimes with the Churchill Effect the car's nose knocks the ground, in turn knocking off some speed. This won't happen with the GT-One so much because it's fairly new and has good aerodynamics, making it very stable at speed.

Any examples?
 
FastEddie12
[Meldrew]I DON'T BELIEVE IT!![/Meldrew]

Got up for work, everything fine, Bob had opened up the gap a tad while I was snoozing, no problem. 9 hours to go.

Get back from work, turn on the TV, expecting to see a rather nice gold cup on the screen and what do I get?

Black screen with a red clock whizzing round.

MY *%£@#~nggnnhh PS2 HAD CRASHED.

HOW DARE YOU!!! :banghead: :mad:

That would have been 100%, Bentley, and Black Formula GT. :grumpy:






Somebody tell me a joke.

1 more day Bud, your almost there
 
Eddie, that is the absolute worst luck... I can't really sympathise because nothing so cursed has happened to me, but the thought is enough to scare me off leaving Bob overnight...
That's just so unlucky.

Rac3rX
Any examples?
Whether or not you're trying to argue, I have found that the 88C-V does this occasionally, as does the 787B (although I haven't tested the latter much, and I never proved it with the former).

DE
 
About maximum downforce on a top speed run ( I read your replies)

I think it is like this: The GT programmers made the game where adding downforce will improve your grip, and will slow your top speed by what I think is a unchangeable percentage. I dont think they programmed aero drag to increase at higher speeds. They may have programmed aero grip to increase at higher speeds but I dont think they increased aero drag at higher speeds. This is what I mean

A car at 100 mph has lets say 1 ton of wind resistance. The same car at 200 mph wll still only have 1 ton of aero resistance, and aero grip remains the same. So the faster the car goes aerodynamic drag remains at 1 ton. So instead of making your 2000 lb GT-One feel like 20,000 lb at 350mph your car will only feel like 3-4,000 lb, even at 350mph.

The wheelie these cars do may make you think aero drag is increasing at higher speeds, but that may only be visual, not something that actualy is changing, it may be there just to push your back down and make you bottom out, forcing you to put stronger springs in the back

Ohm and that RED CLOCK thing happens to me all the time just eject the game and put it back in without turning off the system, try that several times and if it still dont work clean the game a bit andput it back in, if that dont work clean your ps2
 
I've always taken the view that the game designers have done a great job of replicating car physics for going around normal tracks in a normal race manner, whether it's a BMW M3 at the Ring, a Calsonic Race Car at Suzuka or a GT-One at Apricot Hill. I love it.

However, when this GT4 physics engine gets out onto the Test Course, it goes a bit haywire, pure and simple. It's not up to the task, so what 'tuners' need to do is forget trying to rationalise that it's still logical - because it's not - and just concentrate on fiddling with the settings until you find some that work.

I came to GT4 with a lot of experience (and success) in Test Course tuning in GT3, and all the GT3 settings I used for identical fast cars in their class such as GT-Ones, Vipers, etc etc no longer worked in GT4. What I found is that chassis settings almost opposite to the GT3 settings now made your car go faster, and a lot of them are dumb.

It wasn't the rules of physics that magically changed from one game to the next, it was the game engine, and to my mind the GT4 game engine feels great at places like the Nurburgring, but it's a bit of a joke out here at Test Course, I'm afraid. Doesn't stop me having fun trying to find the fastest settings, but my advice is to forget trying to understand the "logic" of what's happening at Test Course, because it aint logical.
 
I won't answer your Esprit speed as of yet, as I'm in the middle of transferring the settings from my old one (2000 miles, 200 miles of top speed running, 883 BHP) to my new one (0 miles, 890 BHP). I guess I have to change my sig :lol:
I do, however, have a faster speed for my three speed Pesky. (I wonder if constant fiddling will make it go as fast as Ozmac's less cool '04?)

DE, a four way Esprit battle would be kick arse. Go for it. 👍
 
Low
yo ed man, i think some of the problem could be that you have the pal version of the game....
I hope not! (if you haven't already, check my location!)

Toronado, now that the Skyline Squadron's latest challenge is over, I can spend more time on the test course so I'll buy an Esprit and let you know what happens ;)

Ozmac, yes you're right. I think the oddities kind of make this type of thing better though, because it makes everyone evenly matched as any knowledge of physics makes no difference! :)

DE
 
it's not the PAL versions problem, since I have Pal and it runs flawlessly, no matter how many endurances I run in row. but, if you have the new slimline PS2, which has reached notorious reputation because of overheating problems, then it might turn itself off, just to prevent the overheating. 💡
 
Leonidae
it's not the PAL versions problem, since I have Pal and it runs flawlessly, no matter how many endurances I run in row. but, if you have the new slimline PS2, which has reached notorious reputation because of overheating problems, then it might turn itself off, just to prevent the overheating. 💡
I have the old boxy model and Bob was all over the place in Sarthe II. Hmm...
 
Greycap
I have the old boxy model and Bob was all over the place in Sarthe II. Hmm...

that's a glitch in the game.. Bob just can't handle the car on bumby, long straights of Le sarthe.. I know because I have same problem, which le sarthes are the only ones I haven't driven yet.. :grumpy:
 
Here's a Le Sarthe tip that works for me (especially to avoid Bob auto-crashing into the walls halfway down the straights every second or third lap).

Raise the ride height on the cars both ends. Send Bob out on a couple of test laps, and if he doesn't auto-crash in the straights after 5 laps, he's unlikely to do it much at all in a longer race. If he crashes at all, raise the ride height a bit more, then send him out again. The ideal ride height of course varies depending on each car, but raise the car by about one quarter towards the max ride height (starting from the stock setting) as a good rough starting point.

Anyone else found this works for them?
 
Ozmac, I haven't found that what you said works, but it looks like a feasible explanation. I think it's because the car suddenly bounces harder on the ground than usual, shocking Bob and sending him out of control. Perhaps, to employ methods learn here :p if you soften the springs he doesn't do it? Just a hypothesis.

DE
 
I softened the springs off to about 11, and Bob's barrier jaunts were rare enough to be acceptable. But yet again my PS2 has crashed :ouch: . It wasn't overly hot when I got back from work or anything. Hmmm. Anyway, back on topic, I think Ozmac is spot on about the Physics engine. I reckon it starts to go a bit weird at about 250mph.
 
I think it's Bob simply losing control at speed.. If you give him a big enough turbo and soft springs I'm sure he'll win anyway. What time was the race ending, and what time did you get back from work (i.e. how long since it would've had to open a new menu?)?

DE
 
Dark Elite
What time was the race ending, and what time did you get back from work (i.e. how long since it would've had to open a new menu?)?

DE

I think I'd have got back about an hour after the end of the race. I was expecting either the replay or the Gold cup. It was fine for the SartheI race, just not this one. I think I'll do a few other races and see if it struggles coming out of those. Not much else to be done really. :grumpy:

Never mind, I'm going to that London to see legendary rock guitar maestro Stevie Vai tomorrow :) That'll cheer me up!
 
So has anyone kept a running record of who has hit the 300+ mark and the cars that they accomplished it in?
I have only skimmed through the pages to see who has broken the mark, and it seems like the GT-one it the guaranteed milestone breaker.

But is that the only one that people are using?

What are the oddball cars that have made it?
 
PARAGON GT
So has anyone kept a running record of who has hit the 300+ mark and the cars that they accomplished it in?
I have only skimmed through the pages to see who has broken the mark, and it seems like the GT-one it the guaranteed milestone breaker.

But is that the only one that people are using?

What are the oddball cars that have made it?


It's all in Dark Elite's sig. He update's it regularly. Fancy having a go? We always like to see new cars in the line-up. :sly:
 
lowizle
heh, im glad i live in the US....cause its only the PAL version that auto-crashes into the wall....

Not True, I dont have the Pal version, but have experienced the same thing at Sarthe.

Bob just Slowed down to almost a stop, they made a right turn into the wall and kept trying to drive through it. It happened twice.
 
FastEddie12
It's all in Dark Elite's sig. He update's it regularly. Fancy having a go? We always like to see new cars in the line-up. :sly:

Working on a couple right now. I was working on the GT390, but it keeps seriously falling short. Best that I have hit was 278.xxx. But that was with only about 10 minutes of tinkering time. Maybe tonight I will give it another shot.

I'll definately try my GT-one, just to make it in. Then its back to messing with the GT390. I know it will make it, Its just going to take some time.
 
Earth
Is there anyway my 349.10 in a GTONE can get in?

Capture card, Camcorder, Digicam with Vid, or Cell Phone with a Vid.

Any of these use to capture your run and a confirmation From DE will get you on the list if its a Legit Run.

Good Luck!!
 
Rac3rX
Capture card, Camcorder, Digicam with Vid, or Cell Phone with a Vid.
Actually, as that speed isn't breaking any records (and it's not over 350 either) it technically doesn't need a video.
All I'd need is a photo from a digital camera, a webcam, a capture card preferably but not video for that run normally. However, as you used the GT-One, a car notorious for wheelieing (as Rac3rX will know 'Sorry, it's off the ground!' :rolleyes: ), it could surprise someone unaccustomed to this sort of thing so this time I would like a video so I know it's not wheelieing at all. Most of the time it's too slight for you to notice it, but it happens.

PARAGON GT
it seems like the GT-one it the guaranteed milestone breaker.
I would say that although the GT-One has the top speed (very slightly) at the moment, it was never the easiest to get to 300mph - the 88C-V is much much easier to get across the line at over 320 for a beginner. As it was back when the club was young, I was the only one with a GT-One time - everyone else used the 88C-V or other LMP cars. The GT-One is very far from the only car in use 👍 we have quite a few!

PARAGON GT
I was working on the GT390
Just to avoid confusion, is that the Nissan R390 GT1 Race Car? :confused:

DE
 
Sweet, just got missions 34 done tonight, and wow was it hard. I decided to do it first out of the difficult 5 to get the R89. Just took it to the test course, ran it twice, tweaked the gears, pulled a 487.61kmh or 304.76mph! I'm going to tweak it more because I know there is alot more left, possibly 320mph. Since I'm in Canada using metric, 550kmh is my ultimate speed goal!

EDIT:

Will get a photo to back this up too, and I can upload the replay as well.
 
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