I don't think "real DLC" like track or car packs will ever be made available for GT5. But Kaz mentioning 'new features' in his tweets made me hopeful for some nice goodies. If in that case 'features' means something like endurance game saves, customizable grids in arcade races or some pre-made liveries for premium cars, I'll be more than happy.
But my highest priority stays that they get rid of the "AI giving up when you're on their tail" behavior. That on its own would already make offline racing a true pleasure again.
The new features (like the driver suits) are cool, but hold my interest for about 5 minutes (and before anyone says its cause I'm a kid, I'm 31). Although endurance race saves wold absolutely get me to play the endurance races so that would be great. As well maybe a way to race mod some more cars and add cool liveries. Still I don't know that would hold my interest. The Seasonals are nice but I usually can burn through them in a hour or so even when I un-cheat them (I purposely use a worse car for more of a challenge).
I don't get why everybody wants DLC that you would more than likely have to pay for...I would rather have all the stuff implemented for free in the patches. Man I hate what the gaming community has become with it's internet on consoles.
The problem is the game just seems a bit short on single player content. I think they over estimated the Multiplayer aspect of the game. If they had a randomizer like Prologue that would help. But also it takes some SERIOUS time/work to gain anything game wise by playing multiplayer. You really don't get much XP at all, and cash wise you don't get much either so for people who want to buy cars or advance in the game, they are limited by the lacking single player game. So on the outset people assume DLC to be the same as DLC for any other game (most racing games offer additional tracks or cars etc) so that was the expectation. And Kaz did nothing to temper that rumor at all. And I personally would have no problem paying $5-$10 for a couple more good tracks and cars, I got MORE than my $99 worth out of this game with over 30k miles into it.
DLC's already happened.
It's been in since the beginning of the game.
Ever heard of the Stealth Models and Chrome Lines?
And the Edge Special was DLC as well.
So everyone who says 'Why no DLC evar' is wrong, because there's already been some.
Although I am HUGELY disappointed at the lack of a Honda HSV-010 or Renault Megane RS '10
If you read my post I was asking for "real" DLC. A couple new paintjobs is not something that will add or keep anyones interest in the game.
what really grinds my gears is that in the prologue version there was an AI slider bar to adjust AI difficulty. how this was not implemented in gt5 is beyond me. this is an omission that not a lot of people seem to care about I however do care about it and it should be added
I agree, I want the cars to fight me a bit more. Maybe not as bad as in Shift where they hit you, but gimme a little battle instead of opening up the passing zone for me!
I'm glad PD aren't doing any sort of DLC until they've fixed the game. I'm sure once they've gotten GT5 to the point where the majority is happy with the game, they can concentrate their efforts on DLC.
At least it's not like TDU2 where there's been literally nothing happening for it despite having a DLC announcement months ago, which still hasn't happened.
Dirt 2 was like that as well. The promised DLC and all they ended up having was an unlock all cars and tracks pack.
I don't really see them doing a whole lot of new stuff. I think more tweaks to the game that will improve the interface, and maybe some new events added.
But speaking on new DLC, given the fact of how long it takes to model a track or new car I don't see that being to easy. If anything I see a "few" standards made premium and these are probably the standards that look better then others but I think highly unlikely, and some old tracks brought back.
I would like to see the premiums that were in GT5P finally brought over. And last night was the first time I had seen the X2010 racing at the the Redbull airstrip, judging by the screens it doesn't look like it has much of a landscape but the track looks killer. A airstrip at night and with lights.....what the hell PD. Why take the time to model that if it's not in the game?
Yes I agree some of that stuff doesn't make sense, like they very obviously modeled the airstrip and yet you can't drive on it. The Siena kart track (yes I know the legal issues, but maybe they could have changed it?) as well. And what of that "Pikes Peak" Red Bull debacle for a few months ago?
I know its tough to build a track but it sounds like something is out there already, and obviously they already have a library of fantasy tracks (El Capitan, etc) that could just be converted and we would all probably be thrilled with.
But that said... the point of my post was that the game is almost a year old, and while it hasn't hit the bargain bin yet (Gamestop etc still has it for $59.99), I feel that interest is probably waning. Maybe to the point that they might have developed a DLC track only to just hold on to it for GT6.