its in the yellow square button (under the save button)
(6-16) Is that what you want to know?
I don't have access to my PS3 right now, but yes, there's an entire manual page dedicated to this new option.From in-game:
"Quick Options - change information displayed during races, such as instrument readouts, course map size and scale, and tire load indicator."
Yep... that's clear. Are you finding a description somewhere else in the manual?
You must be joking.
Motor City / Since you are the OP can you copy and paste that in the first post...thanks!
...and i was wrong in thinkiing PD gave us something more useful than it really is.
I also wish they could have addressed the issue of a camber indicator. Would be nice to have tire temp ranges for inside, middle and out. Had a NASCAR game once (think it was Dirt to Daytona) that did an awesome job with a camber indicator.
By the way, they could mix all charts together in a single one, taking ideas from other games (for example Enthusia). Something like this, which I designed in a few minutes:That would require inner, center, and outer wear behavior, too, which the game doesn't have modeled.
The new indicator in GT5 doesn't show the circle of traction, however.Lets see that differently....with the circle of traction.
It does not..but you can use it to know if you are asking to much from the tire and remember how the circle of traction works....and stop cornering at WOT!XDThe new indicator in GT5 doesn't show the circle of traction, however.
If it's tire load, how come the circles become smaller when you go on grass or sand? That would suggest me it's representing grip.Wrong way around.
The bigger the white circle gets, the more load is on the tire. More load on the tire means more grip... Less means less. It's not a 1:1 relation (thus why increasing mass is bad for cornering) but yeah.
I noticed that too, and unfortunately I found confirmation that most if not all sporty hatchbacks don't lift their inside rear tire when cornering hard.Also worth noting that the white circle completely disappears when you lift a tire off the ground... And I did some testing to check that... Odd part is what would've previously been a ridiculously oversteery setup understeered quite ferociously.
If it's tire load, how come the circles become smaller when you go on grass or sand? That would suggest me it's representing grip.
I noticed that too, and unfortunately I found confirmation that most if not all sporty hatchbacks don't lift their inside rear tire when cornering hard.
Where is this indicator located? I can't find it lol.
By the way, they could mix all charts together in a single one, taking ideas from other games (for example Enthusia). Something like this, which I designed in a few minutes:
Where is this indicator located? I can't find it lol.