TOCA 3. you know. the ps2 version.

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GT_Fan2005
Absolutely incredible, whats your views on this fantastic racing championship line up.
My views are holy crap thats a nice list.
 
GT_Fan2005
Huge Update, a massive list of championships that will be included has been released on codemasters, so here we go.

...

Absolutely incredible, whats your views on this fantastic racing championship line up.

whoa....just...whoa. can't wait. can't wait.

i'd get the ps2 version but damn. i want to see this game sing. wish I had a decent PC...:(
 
kinigitt
whoa....just...whoa. can't wait. can't wait.

i'd get the ps2 version but damn. i want to see this game sing. wish I had a decent PC...:(

same here, PS2 version won't look anywhere near as good as the PC version would but at least I can play! :sly:
 
GT_Fan2005
Touring cars:
Autosport Clio Cup
Type-R Trans Cup
European V6 Championship

World Sprintcar Series
US Speedtruck Challenge
MG Rally Team Shield
Palmer Caterham Challenge
Palmer Jaguar JP1
XPower SV Shield
Ultima Can Am Tour

OMG OMG OMG!11!!
 
It's not being made for the PSP as things stand at the moment.
 
Just a quick note, that list of championships is incomplete people, it's just over half of the number promised.
 
Actually your wrong:p That list has more than what they said. They said this.

Codemasters
TOCA Race Driver 3Â’s immense variety gives you the racing experience of over 35 motorsport different racing genres

You may be getting confused with what they said here.

Codemasters
over 100 championships, each requiring specialist racing skills if youÂ’re to stay ahead of the pack.

Meaning, there are over 35 different motorsports and in total you will drive over 100 championships, so obviously you will drive championships more than once, as you did in race driver 2.

I hope that clears it up a bit:D
 
If you think about it , the two TOCAs and the two RACE DRIVERs were far more about competetive racing then the GT series. When i was finishing GT3 i used to fall back on RACE DRIVER for that race thrill + damage . Places like Bathurst , Hochenheim , Silverstone just can't be left out ! The Sears Point in RD used Rock !
 
Lets see about a provisional Track list, il try and put it together based on the series' in the game.

Donington Park (short and long)
Magny Cours
Croft
Knockhill
Thruxton
Castle Combe
Silverstone (short and long)
Mondello Park
Hockenheimring
Eurospeedway
Spa Francorchamps
Brno
Oschersleben
Norisring
Nurburgring
Zandvoort
Istanbul
Adelaide
Pukekhoe
Barbagello
Eastern Creek
Shanghai
Hidden Valley
Queensland raceway
Oran Park
Sandown
Bathurst
Surfers Paradise
Oulton Park
Brands Hatch
Monza
Sepang
Rockingham
Montreal
Indianapolis (speedway and GP)
Laguna Seca
Pau
Monaco
Avignon
Most Indy speedeways
Snetterton
Anglessy
Cadwell Park
Imola
Zuhahi
Dubai
Bahrain
Valencia

Man, include more F1 tracks from the past 4 decades as well as a few other histroic tracks, a few more american ones ive missed, who knows how may more there will be (a rumoured 94 in total including variations).
 
GT_Fan2005
Lets see about a provisional Track list, il try and put it together based on the series' in the game.


Man, include more F1 tracks from the past 4 decades as well as a few other histroic tracks, a few more american ones ive missed, who knows how may more there will be (a rumoured 94 in total including variations).

:drool:
 
GT_Fan2005
Lets see about a provisional Track list, il try and put it together based on the series' in the game.

Donington Park (short and long)
Magny Cours
Croft
Knockhill
Thruxton
Castle Combe
Silverstone (short and long)
Mondello Park
Hockenheimring
Eurospeedway
Spa Francorchamps
Brno
Oschersleben
Norisring
Nurburgring
Zandvoort
Istanbul
Adelaide
Pukekhoe
Barbagello
Eastern Creek
Shanghai
Hidden Valley
Queensland raceway
Oran Park
Sandown
Bathurst
Surfers Paradise
Oulton Park
Brands Hatch
Monza
Sepang
Rockingham
Montreal
Indianapolis (speedway and GP)
Laguna Seca
Pau
Monaco
Avignon
Most Indy speedeways
Snetterton
Anglessy
Cadwell Park
Imola
Zuhahi
Dubai
Bahrain
Valencia

Man, include more F1 tracks from the past 4 decades as well as a few other histroic tracks, a few more american ones ive missed, who knows how may more there will be (a rumoured 94 in total including variations).


WOW
👍
 
base on what i experienced with Toca 2, I am pretty sure that Toca 3 will be the best racing game I ever play.Decent graphic, great AI, plenty of tracks,. Around 80 cars may not sound alot, but they're all for racing ladies and gentlement, no minivans, no....Daihatsu, and no cars that you can't race. Codemaster's doing a very good job. 👍
 
not to mention the real-time damage that affects your car directly (eg: aerodynamic downforce) and indirectly over the span of the race (eg: radiator failure --> engine overheating --> blow it).
 
GT_Fan2005
Donington Park (short and long)
Magny Cours
Croft
Knockhill
Thruxton
Castle Combe
Silverstone (short and long)
Mondello Park
Hockenheimring
Eurospeedway
Spa Francorchamps
Brno
Oschersleben
Norisring
Nurburgring
Zandvoort
Istanbul
Adelaide
Pukekhoe
Barbagello
Eastern Creek
Shanghai
Hidden Valley
Queensland raceway
Oran Park
Sandown
Bathurst
Surfers Paradise
Oulton Park
Brands Hatch
Monza
Sepang
Rockingham
Montreal
Indianapolis (speedway and GP)
Laguna Seca
Pau
Monaco
Avignon
Most Indy speedeways
Snetterton
Anglessy :dopey: Why!?
Cadwell Park
Imola
Zuhahi
Dubai
Bahrain
Valencia
That's great :drool:
 
Notice what GTFan_2005 wrote:

"Lets see about a provisional Track list, il try and put it together based on the series' in the game."

The list of tracks is by no means official. GTFan was just kind enough to list the real-world tracks used by the motorsport racing types represented in the game.

Thanks for the list GTFan_2005, let's hope that most of those tracks make it into the game!
 
GT_Fan2005
Touring cars:
Autosport Clio Cup
Type-R Trans Cup
European V6 Championship
V8 Supercars
V8 Supercars International Tour
HDPC V8 Supercar Series
DTM
International Supertruck Series

What about the sport that has very close contacts with TOCA?

The BTCC?
 
Its not that, in the codies forums there are infinite threads on it, i think its something like, codemasters have the option to include BTCC but chose not to i beleive. Now, remember, TOCA inco-operates everything, not just BTCC, but formula ford etc as well, BTCC is just what WE associate it with because of the original toca games.
 
Yeah I've heard that from Codmasters before, which is a pity cos the BTCC is a fantastic series.
 
Yeah, its a shame, but hey, its only one series, and i dont think we will be dissappointed with what we have.
 
GT_Fan2005
Yeah, its a shame, but hey, its only one series, and i dont think we will be dissappointed with what we have.

Two things that badly need fixing which were appalling in Toca Race Driver 2.

1. The AI would always slow down when you were behind. If you don't believe me, run a 10 lap race racing normally, and then race again poorly and see how the AI lap times fall dramatically.

2. The AI "procession" driving. In a real race you get the pack break up quite a bit in long races, whereas toca has all the AI cars (most of the time) pretty close together throughout the race, all running on the same blooming line. The AI doesn't fight amongst itself at corners but follow each other in a queue - frustrating in the extreme!
 
I agree with the AI. bathurst needs to be better, and i think the championship lengths need to be better, 5 dtm races in RD2 in career.?! Bad, hoping for full championships. And the rallying sucked so they need that to be btter.

People moanined about the trucks though, saying they are slow....well duh, they are 6 tonne lorries, what do ya expect?
 
GT_Fan2005
Yeah, its a shame, but hey, its only one series, and i dont think we will be dissappointed with what we have.
Not at all, I'm looking forward to this game a lot. I think the only games I want more is Operation Flashpoint 2 or whatever it'll be called and MGS4 but both of thoes are a long way away.
 
After playing Gran Turismo 4, I was really happy with the AI in toca 2, even though it's not perfect. Hopefully the AI in toca 3 will be even better.
 
I've been playing a preview demo on PS2 for a week now and I'm pretty much amased with some aspects of the game.

Sound is the best sound in any video-game ever. High-gearing of Koenig Diablo GT on Nurburging GP straight is a heaven. Dolby Pro Logic II is in, and being chased by Modena for 0,300 is a bliss.

Ferrari 360, Diablo and 911 GT's are in - in GT World Championship, under the liveries of Koenig and Gemballa. In Touring Championships I've raced Clio V6 Cup which is fun as always, and DTM - which is probably the most demanding race I've ever particiaped in TOCA series ever. With opponents set on 90%, damage on and 10 laps, I've never managed to win, not even with the pole. DTM cars are very demanding to drive - gearing is strange, tyre lock is awwsomly incorporated and handling is a true challenge - I just can't wait the full game to race with the wheel.

In-car side-looks are now more detailed and clutch is finaly made properlly, for all the masochists in the world. You can apply clutch on any button, but just few gear-changes late or without it and you can kiss your gearbox goodbye. Very hard to do with the controller.

Damage modeling is great, but I guess the final game will provide more in field of new model they've been developing. Of course, it is still both mechanical and visual, and I like the fact that hard-driving on/over side-bumpers damages the suspension. If the "sand-trap" option is enabled, you need around 15 second to get out of the sand if you're lucky. Nice RL detail.

All races I've raced - and there are just few things open since it is a preview demo - have a 20 cars racing field. Pit-stops and tyre/fuel management is not enebled, but it is visible it will have a significant role.

Only few tracks are in - Nurb GP, Hockenheim, Brands Hatch (rallycross and GP), Sundown and few more, can't remeber right now. Intresting is that Classis Series offers a "Silver-Arrow Endurance Champiosnhip" so I guess we could maybe expect full-Nurb and Spa, due to heavy-licencing and overall reality-aspect of the game.

However, browsing trough locked races/championships unviels a lots of nice races and historic classes we'll race. One of jewels is unlocked - it is a Classic Mercedes race of W125 models, car which I still find impossible to race on both D-pad or sticks. Rally races have been significantly increased, featuring rallycross and Dakkar-styled cars, togetther with many historic races . Tried rallycross with nowadays cars and it is very nicely done. There are Oval Races for USA open-wheelers, many Open Wheel series-events for European F1 lovers, from 60's till late 90's Williams races, all of them locked.

Wheel support is promised, but DFP does not work still - it calibrates to 240 deg, but it does not respond - it is a demo after all.

Network (LAN) and online is in the menus, both locked of course.

The main part of the game is Carrer mode, also locked. Codies promise a enhanced Career, with parts-management as seen in GT game-series, more focus on tuning and more focus on overall racing-experience. In Movies section there are two videos with "yours beloved yellow-shirted manager" which means the "story" mode is still in. I must say that those 2 movies looks awsome - twice as better and realistic then in first 2 Race Driver TOCA games.

There is probably something more, but I can't remeber now. What to say? Waiting for February.
 
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