Track Creator Dream Features

  • Thread starter beezball
  • 16 comments
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79
United States
Kathleen, Georgia
micahsbeard
micahs beard
I rather disappointedly discovered the track path editor was completely non-functional this week while trying to show it to my 9 yr old son. Designing tracks on paper or with random stuff around his room is one of his favorite things to do.

It got me thinking about some dream features, though I'm extremely prepared to be disappointed.

- Return of the app editor so you get the benefit of touchscreen, but also in game offline functionality so it won't be impossible to create tracks in 7-8 years

- Getting the long promised GPS track creator app

- The GPS editor would be amazing if it partnered with google earth/street-view to give somewhat realistic roadside features and accurate road width

- A PSVR2 preview and track walk feature, even a live editor if technologically possible.

I think that last one would really be awesome, to be able see things as you lay them out for real, and laying out grandstands, trees and landscape features would be super awesome that way, too.

What would be on your track creator wish-list?
 
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277
United States
United States
How well did the GPS thing work in GT6? It's the only GT I've skipped because I didn't want to play a PS3 game after the PS4 was already released. What a mistake that was.
 
79
United States
Kathleen, Georgia
micahsbeard
micahs beard
How well did the GPS thing work in GT6? It's the only GT I've skipped because I didn't want to play a PS3 game after the PS4 was already released. What a mistake that was.
Well it never actually came out. A track editor app did come out, but it wasn't GPS, unfortunately. You got preset locations and then had a pretty good amount of customization to make your own track.
 
277
United States
United States
Well it never actually came out. A track editor app did come out, but it wasn't GPS, unfortunately. You got preset locations and then had a pretty good amount of customization to make your own track.

Wow. That was literally the only reason I felt like I might have missed out by skipping it.
 
79
United States
Kathleen, Georgia
micahsbeard
micahs beard
Wow. That was literally the only reason I felt like I might have missed out by skipping it.
You're all good then. I remember getting so excited and planning out a couple different routes to drive around my area that would make for a good track. I was definitely letdown on that one.
 
1,148
United Kingdom
Devon UK
To be complete it would need a good amount of customisation to trackside objects. Something like the Farcry map creator tools would be fantastic and pretty much end my marriage all over again.
 
17
England
England
GT_reddevil321
One thing I’d like to see with a track creator is the option to decide the length for the start line straight - I’ve always found it to be slightly irritating at times when trying to recreate a real life circuit for example.

Other things I’d like to see with track creator:
  • More seating designs (the ones for GT6 were fairly under-par in my opinion.
  • Options to create shorter/alternative variations of an original track design (actually seeing the closed roads from other variations being visible would add more realism to the track creator.
  • Can choose where to add specific sector points (useful for drag tracks where a 1/4, 1/2 marks etc can be placed exactly.
  • More environmental options such as an actual village/town/city based track with perhaps generic but fairly realistic buildings etc surrounding
  • Remove or increase the minimum and maximum track length limit - sometimes 10km isn’t always long enough.
  • More themes/locations (dirt/snow locations for example)
  • Crossover or bridge options so players can create a crossover which doesn’t defy the laws of physics and realism but crossovers like that of Midfield Raceway or Cape Ring would provide more creative and fun tracks. Also, a tunnel underneath a natural mountain as a crossover just like that of Midfield Raceway would also work wonders.

In hindsight, some of these might be pushing it a little too beyond what’s acceptable and realistic but having these options for track creator would make it more fun for everyone - the hardcore players can make specific tracks whilst more casual and newer players can make fun fantasy tracks, of course any player can make any track they want to.
 
477
Spain
Spain
Freeman_Cruz
Well it never actually came out. A track editor app did come out, but it wasn't GPS, unfortunately. You got preset locations and then had a pretty good amount of customization to make your own track.
The GPS thing actually was released for GT6 but was limited to time and position recording to display in-game replays of actual laps recorded in certain sports car data loggers from Nissan and Toyota.

A very, very niche feature.


 
79
United States
Kathleen, Georgia
micahsbeard
micahs beard
The GPS thing actually was released for GT6 but was limited to time and position recording to display in-game replays of actual laps recorded in certain sports car data loggers from Nissan and Toyota.

A very, very niche feature.


I didn't bother mentioning that since it was a track creator, just a data logger for people who owned a GT86 and lived near Suzuka, lol. I can't believe they even bothered with that feature!
 
20,849
United Kingdom
United Kingdom
The GPS thing actually was released for GT6 but was limited to time and position recording to display in-game replays of actual laps recorded in certain sports car data loggers from Nissan and Toyota.

A very, very niche feature.


No, there were two GPS features. That one, and one that was going to allow you to create routes from GPS data driving somewhere in the world. The latter never arrived.

“This feature, available at a later stage through an update, will allow you to create your own custom tracks that can be driven in the game. Additionally, in another update we will add the possibility to generate a track by capturing the GPS coordinate data of a mobile app while you are driving that course. This GPS-generated tracks will be available in the game as playable content.
 

regnar

Senior Member
Premium
1,376
United States
Florida, USA
red95gts
Desman1982
I think if it was to ever return, I want user created tracks to be stored locally, so regardless of the game having no more online support you could still use them.
Also though might be more limiting, the ability to create tracks from the PS4/PS5 so creating tracks locally would go beyond the games support, but still having the option to use a pad device.
 
415
United States
Maryland, USA
Being able to age the surface of your tracks.

Surfacing aging options: 'Freshly Repaved', 'Recently Repaved', 'Old', and 'Abandoned'. As the surface gets older, the track loses grip and the bumps get larger and more common. Older surfaces will also have less grip, and the surface will degrade the tires quicker.

EDIT: Want to clarify, never got a chance to try GT6's track editor as my PS3 broke before the update ever came, and already had a PS4 at that point. Sorry if something like this was already included, really want to see the track editor return in GT7 though! Sounded like it was a huge upgrade from what GT5 had.
 
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LeGeNd-1

Premium
6,799
Australia
Australia
GTP_LeGeNd-1
Something like this would be my dream.


Just drive around in real world and voila, the route is auto generated in game with the correct trackside objects. Obviously not gonna happen though.
 
82
Slovakia
Slovakia
Something like this would be my dream.


Just drive around in real world and voila, the route is auto generated in game with the correct trackside objects. Obviously not gonna happen though.
That's exactly what I meant too... Maybe in GT8?
 
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12,034
Australia
Melbourne
Neomone/GTP_Imari
Something like this would be my dream.


Just drive around in real world and voila, the route is auto generated in game with the correct trackside objects. Obviously not gonna happen though.
Honestly, this is something where Microsoft will definitely get to it first because they've already started with the technology. They've got something similar with Flight Simulator, extending it to drivable roads and terrain is very difficult but not inconceivable. I'd imagine between Flight Simulator and Forza Horizon most of the pieces are there, it just takes a lot of work to put them together in a way that isn't buggy as **** and gives a product with sufficient polish to sell to the average consumer.