Transistioning from DS3 to DFP

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IShouldStudy
Are there any tips for learning to drive with a wheel? I get so frustrated and I always want to go back to my familiar controller. Any recommended cars, tracks, settings, etc? After using the DS3 so much it almost feels unnatural even though I drive a real car all the time.

Thanks a lot :-)
 
A good way to get used to driving with a wheel would be to start with front wheel drive cars as dealing with understeer would be easier than oversteer. Whenever I let a novice try out my rig they want to drive a Ferrari or other high powered rear wheel drive car. Before they complete a lap they are already frustrated so I put them in a Civic and give them another go. It always goes much better in the Civic.

Its not about "you can't handle that car", its more learn the feel of the controls and then move on to more car. Most people don't learn to drive in a Ferrari in real life after all.

Aside from car choice your goal should be consistency rather than lowering lap times. Once you get used to the wheel and pedals your lap times should begin to drop anyway.
 
Great advice MM. To that I'd add that it will take a while to get where you were with a controller. I'm about 4 years in on the wheel and I'm at about 90 to 95% of where I was on a controller (where I had about 13 habit-forming years :lol:). So be patient and remember, if a car is oversteery, steer less! :sly:

Jerome
 
I've actually thought a friend how to drive with the DF GT, to help me with the Endurance race on Laguna Seca. Keep in mind that he hates driving games, but by the end of the endurance race, he was driving like a champ.

I first let him do 2 races with a Honda Civic (FF) in the FF Seasonals.
Then I let him drive an R8 4.2 (4WD) in the 4WD Seasonals.
Then I gave him a ZR1 (FR) for the SuperCar Seasonal.

For the Endurance, we drove the Mazda Furai Concept '08 (RR). It also happens to be the car I learned how to drive RR cars (until then, I would spin out at most corners).
The reason being is simple really, it's very easy to control, and light on the FFB, so you're not wrestling with the wheel.

We hanged out about 4 hours, and I've also put in some driving time.
So if a person who never played GT & dislikes racing games in general, was able to do very clean laps on Laguna Seca, I think one who knows the physics of GT5 and how the cars behave in general, should learn even quicker!

But why DFP :-( It's so old and tiny.
 
GT5 is hard to drive...really:nervous:
The only way to get better is to be professional, ie, practice proper driving styles.
I also think there's some sort of brain barriers one needs to cross with high speed racing games, as I think there's so much info or unnatural info the brain has to register within such a short timeframe, that it takes a lot of practice to condition your eyes to dealing with such speeds....but that aside.

1...respect the racing line
2...be smooth and precise on change of direction{noob killer}
3...develop braking markers
4...be careful on both brakes and throttle, and don't overdrive the car thru corners, let it unwind and as soon as you feel the chassis loosen up, flatten it!!!

5....protect yourself with heavy wing values and slowly decrease them as you improve
6...pay attention to the car behaviour, ie, understeer, oversteer and braking.....and modify your set up or driving style to produce a cleaner lap.
7....practice, but don't just drive a dog around, if the car is poorly set up, modify it accordingly.
 
2...be smooth and precise on change of direction{noob killer}

Amen to that. I had a wheel night with about 7 friends and they all fell victim to this, while trash talking each other as it happened haha. Lots of facepalming that night.

I find it's very hard for newcomers to recognise the visual cues of cars behaviour in the game, this is something you need to acquire through experience. It becomes a lot easier if you understand basic driving principles, though, as you can understand why the car behaves the way it does when you do make mistakes.
 
as you can understand why the car behaves the way it does when you do make mistakes.

True, good place to start is with a slow car and move up the power range once you feel you're good at the slower car, ie, as you progress you should notice you're getting better at everything and at some point you'll hit a laptime peak.
 
A good way to get used to driving with a wheel would be to start with front wheel drive cars as dealing with understeer would be easier than oversteer. Whenever I let a novice try out my rig they want to drive a Ferrari or other high powered rear wheel drive car. Before they complete a lap they are already frustrated so I put them in a Civic and give them another go. It always goes much better in the Civic.

Its not about "you can't handle that car", its more learn the feel of the controls and then move on to more car. Most people don't learn to drive in a Ferrari in real life after all.

Aside from car choice your goal should be consistency rather than lowering lap times. Once you get used to the wheel and pedals your lap times should begin to drop anyway.
+1:tup:👍

Great advice MM. To that I'd add that it will take a while to get where you were with a controller. I'm about 4 years in on the wheel and I'm at about 90 to 95% of where I was on a controller (where I had about 13 habit-forming years :lol:). So be patient and remember, if a car is oversteery, steer less! :sly:

Jerome
+1:tup:👍
 
Had a couple buddys over last weekend and they could not get a hang of the wheel...of course they all wanted to start in the LMP Audi...
 
As its a DFP have you tried the button combo's to reduce the ffb strength and lower from 900 degrees rotation to 200?

I was struggling when i got my DFP until i found out about these 👍

But then when you get a G27 you have to learn all over again :eek:
 
I'm having trouble too... i feel like the pedals are a piece of junk

They're stellar with ABS and TC....but in pro mode they're ordinary to garbage.
This is why I'd like to see an improved DFGT with brake and gas from G27.
 
GT5 is hard to drive...really:nervous:
The only way to get better is to be professional, ie, practice proper driving styles.
I also think there's some sort of brain barriers one needs to cross with high speed racing games, as I think there's so much info or unnatural info the brain has to register within such a short timeframe, that it takes a lot of practice to condition your eyes to dealing with such speeds....but that aside.

1...respect the racing line
2...be smooth and precise on change of direction{noob killer}
3...develop braking markers
4...be careful on both brakes and throttle, and don't overdrive the car thru corners, let it unwind and as soon as you feel the chassis loosen up, flatten it!!!

5....protect yourself with heavy wing values and slowly decrease them as you improve
6...pay attention to the car behaviour, ie, understeer, oversteer and braking.....and modify your set up or driving style to produce a cleaner lap.
7....practice, but don't just drive a dog around, if the car is poorly set up, modify it accordingly.

Can you clarify this part a little more? I'm assuming you refer to downforce setting. So, what does "heavy" mean exactly? I'm assuming that means in GT5, etc to keep downforce set low for cornering and as one improves, adjust it more for speed? Thanks!
 
Can you clarify this part a little more? I'm assuming you refer to downforce setting. So, what does "heavy" mean exactly? I'm assuming that means in GT5, etc to keep downforce set low for cornering and as one improves, adjust it more for speed? Thanks!

I would read that as the opposite. If you start out with more down force you have more grip but increase your drag and decrease speed. As you progress you can lower the down force and drag and attain higher speeds but at the cost of grip.
 
Can you clarify this part a little more? I'm assuming you refer to downforce setting. So, what does "heavy" mean exactly? I'm assuming that means in GT5, etc to keep downforce set low for cornering and as one improves, adjust it more for speed? Thanks!

I don't own GT5, so I have no idea of how GT5 set up works, but as for wing values, the more you increase them, the more grip you have at either end of the car, so at Imola for example you'd have much higher values{PC sims}....

Imola GTR Evo example{lower speed track with tricky corners}

Front wing 18-21{24 is the maximum value, ie, most downforce/grip}
Rear wing 28-32{36 is the maximum value}

Monza....higher speed track with higher speed corners.

Front wing.....12-15
Rear wing......12-16

So that's the range I might use on the open wheel F3000 car, but a new driver could use 24/36 at Imola for maximum grip, and then reduce wing values as he gets better, same with Monza, one could use 21/32 and have heaps of grip, and then once your lap time has peaked, you lower the values and get used to less grip and keep repeating till your times improve.
 
I would give you the advise to practise at the Nürburgring Nordschleife. If you can run it properly you can run everywhere. Its very good to learn highspeed braking and turning, while there are many challenging corners.
 
Ah that makes perfect sense... I'm working on trying to bring my lap times down so I can be a lot more competitive online 👍
 
The most difficult thing for me was, balancing throttle and steering angles. The thing to remember is the controller is not as precise as a wheel, so no matter how good you thought you were, you must now learn to balance different aspects of the car with your other limbs as well now. My advice for you would be to take a low powered car to the nurburgring and just pound around, it has everything you need, focus on consistency and smoothness
 
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