Update 1.14 Undocumented Changes Thread

Discussion in 'Gran Turismo 6' started by Johnnypenso, Nov 19, 2014.

  1. Griffith500

    Griffith500

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    I wasn't sure if I noticed anything in that regard, and to be honest it never really occurred to me to be something PD would change. If they have, that's a bit of buffer space freed up for something...
    It's also another large change to the audio pipeline, unless it was done to facilitate the cabin coloration effect.

    I can't test it myself at the moment, but will report back when I have, if corroboration is still required by that time.

    If anyone else noticed the delay between visual events and their sounds before (braking, crashes, afterfire etc.), please check whether it's still there. :)
     
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  2. SJC ALPHA

    SJC ALPHA

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    I have experienced a delay in sounds from day 1 and I got the game the day it released. I get collision sounds without collision, I get collision sounds on rumble strips and sometimes no sounds. This is not all the time maybe every sixth race or so, for me there has been no change.
     
  3. Griffith500

    Griffith500

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    That sounds like something else, like the missing engine and / or tyre sounds some people get every now and then.

    We're talking more about replays, and distant sounds coming long after visual evidence of distant events.

    It's PD's simulation of what I call "transmission delay", relativistic physicists call the "runtime effect", and is in this case due to the speed of sound being finite, and quite slow, relatively speaking.
     
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  4. Bhowe83

    Bhowe83

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    Just as a reference light travels ~874,837 times faster than sound under their respective perfect circumstances.
     
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  5. turdhat

    turdhat

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    I can confirm that my occasional stutter on Sierra is gone. I had not played for a while because the I really disliked the force feedback after playing other sims. Seems the force feedback has been vastly improved in the last few patches along with many other things. Enough to have me hotlapping again ! Glad I checked !
     
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  6. Griffith500

    Griffith500

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    I've watched a couple of videos of 1.14 (still can't play the game), and the speed of sound simulation does indeed appear to no longer be present.

    I'm pretty sure it was still there in 1.13.
     
  7. vasiliflame

    vasiliflame (Banned)

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    Have 1.1 installed on a spare ps3 can do a test if that helps
     
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  8. Griffith500

    Griffith500

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    It'll help if you compare the two versions sure; see if you notice the difference mentioned, or not. But it won't necessarily prove that it was 1.14 that brought the change. :)
     
  9. 05XR8

    05XR8

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    Has someone mentioned when driving close to AI cars, the sound of your car gets drowned out?
     
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  10. Alutec

    Alutec

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    Doesn't happen to me lol.
     
  11. Mini Stiggy

    Mini Stiggy Premium

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    Change your sound setting to cockpit. That helps.


    ----

    Before the update, you couldn't export a replay longer than 45ish minuets, but now you can. I just exported a 1 hour long replay.
     
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  12. Ameer67

    Ameer67 Premium

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    So has the 100mb export limit been passed then?
     
  13. Mini Stiggy

    Mini Stiggy Premium

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    Oh, is it 100mb? I just remember the message "the replay has stopped recording"(or whatever is said) would always come up around 45 min into a race. But I think I remember this replay being 98mb.

    I'll check some 2-3 hour replays I have tomorrow.
     
  14. Ameer67

    Ameer67 Premium

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    Yep it's 100. I have no clue what that message comes up for. It still goes on after 45 minutes. I'm pretty sure it was limited at 100 mb because of the GT3 series I recorded. Someone tried to send me the replay but it was not possible due to the limit.
     
  15. TurismoBad

    TurismoBad

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    Was the sunset/sunrise gradient touched up in previous updates ? It definitively doesn't look as bad as when I checked it last time but that was ages ago.

    You can still see it at maximum time progression but nowhere near as before where you basically had several, thick lines of orange/yellow grades around the sun.

    In simple words - it was very noticeable and now it isn't.
     
    Last edited: Dec 1, 2014
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  16. phosphor112

    phosphor112

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    Is this talking about AI/computer drivers doing stoppies? Because it seems like AI have super grippy tires. Seems weird that the AI can have perfect grip, especially going up hills, while if anyone has tried driving any car with assists off (especially RWD) going uphill, it's like you're driving on black ice.

    Anyway... is this what causes the stoppies? Or is this actually.. you're the driver?
     
  17. H1s6n

    H1s6n

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    i hope if 2.0 will come in 6Dec
     
  18. pb5

    pb5

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    Hi

    You can't look left or right when in the pits & sometimes your pit release is delayed a lot more than needed if other cars are in the pits at the same time.

    Paul
     
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  19. Mr Grumpy

    Mr Grumpy

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    The 6th is a Saturday, PD dont do weekend updates.
    Maybe Friday or Monday, maybe not at all, who knows.

    Also GT6 not even a year old & selling for £15.99 on PS store.
     
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  20. vasiliflame

    vasiliflame (Banned)

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    Noticed that earlier also Granturismo Hd 2.0 is available again for download
     
  21. Mr Grumpy

    Mr Grumpy

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    How much vas ?
     
  22. vasiliflame

    vasiliflame (Banned)

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    Free bro No monies :cheers:
     
  23. Mini Stiggy

    Mini Stiggy Premium

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    Oh yeah, that's a change from the update. But the reason for being held in your box is because you were speeding on pit entry. For example, tracks like Monza or Daytona(there are more, those are just what I know off the top of my head), if you enter the pits at full speed, your car will jump backwards and you will be held in your box.


    Any I just checked a 3 hour, 228mb replay, and it was to big to export. So you're right @Ameer67
     
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  24. 05XR8

    05XR8

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    In the just released Red Bull Ring TT, the time of day is changed as opposed to 1500hours as it is normally. Will we see time change in the next update?

    Edit: Its probably late afternoon/evening, as the shadows are cast from the left.
     
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  25. yewles1

    yewles1

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    I noticed, it was 13:00 for me and it looked better than usual with the shadow placement and angular sun glare from my cockpit.
     
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  26. azidahaka

    azidahaka

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    what? ?_?
     
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  27. 05XR8

    05XR8

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    Yes. I use cockpit view as well and first thing I noticed is everything looks crisp. Sun shine onto the instrument panel looks nice. Well done.
     
  28. FoRiZon

    FoRiZon

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    Agreed. When I get to tight right turn after the long straight (Second after the start), the sun glares like it come straight from JJ Abrams movie.
     
  29. vasiliflame

    vasiliflame (Banned)

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    It was in the PlayStation store the other day was removed a year or two ago but now it has appeared again
     
  30. FoRiZon

    FoRiZon

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    It appears as in "archive", meaning that its only the listing and description but you still cant download the game.