Update 1.16 Undocumented Changes

Discussion in 'Gran Turismo 6' started by TheProRacer, Feb 26, 2015.

?

Happy with the update?

  1. Yes

    73.3%
  2. No

    9.8%
  3. Kind of...

    15.0%
  4. I wanted other things...

    9.2%
Multiple votes are allowed.
  1. Johnnypenso

    Johnnypenso Premium

    Messages:
    28,465
    Location:
    Canada
    Since GT5 launch.
     
    Smuttysy and dimassa19 like this.
  2. grind mouse

    grind mouse

    Messages:
    167
    Off topic:
    The bug of chappy 2d still there, helmet out of the roof and bottom of driver still out of the car : (
     
  3. dimassa19

    dimassa19

    Messages:
    2,953
    Location:
    Brazil
    No...too old! (incredible...lol)
     
    nfdids and NABeast like this.
  4. NABeast

    NABeast Premium

    Messages:
    305
    The only one I have is the white line at the right edge of the screen that seems to appear and disappear every other update. It's gone now.
     
  5. ToyGTone

    ToyGTone

    Messages:
    6,897
    Location:
    Bahrain
    It's still happpening on all my TV's.
     
  6. cjr3559

    cjr3559 Premium

    Messages:
    2,475
    Location:
    United States
    Who knows if this has been a problem all along, but run an off-line race at the 24 hour version of the Nurburgring. After the left hand turn onto the old Nordschleife I get a windshield full of flying AI just about every time I approach the end of the old pit exit. Strange. Not sure what the AI is running into, but it's definitely a shocking experience. Give it a try. It occurred in both the midnight race and the 24 minutes of Nurburgring.
     
  7. NABeast

    NABeast Premium

    Messages:
    305
    It's been there,not sure how long. But there is an invisible wall protrusion there,it sucks when you clip it.
     
    Fanapryde and ccaranna like this.
  8. TheProRacer

    TheProRacer

    Messages:
    1,140
    Location:
    United States
    Yeah, I know exactly what you're talking about. Since GT4, there has been an invisible barrier at the end of the old pit exit that sticks out about 3 feet. I only hit it when I accidentally clip the wall at the "start/finish" line.

    Either a collision detection error or an invalid x y z position set.

    Rather annoying, since I could fix the code.
     
    Furinkazen and ccaranna like this.
  9. ONevermind

    ONevermind

    Messages:
    156
    Same type of thing happens at ascari after the first chicane, an invisible lip in the wall grabs AI a large percentage of the time.
     
    TheProRacer and ccaranna like this.
  10. TheProRacer

    TheProRacer

    Messages:
    1,140
    Location:
    United States
    That's what happens when they rush the tools in Maya.
     
  11. slidinsidewayz

    slidinsidewayz

    Messages:
    202
    Location:
    United States
    They definitely added new paint on some parts of the road at nurb. Also it feels as though the lsd is a little different .It seems like the cars slide a little more
     
  12. tka_tha

    tka_tha

    Messages:
    198
    I've noticed that people are allowed to cast their votes in all choices simultaneously!? You can vote for No & Yes and keep both votes.
     
  13. alexnipi

    alexnipi

    Messages:
    255
    Thats old :/ i don't remember on what patch appear just the date of the video as reference
     
    ccaranna likes this.
  14. Lubeify100

    Lubeify100

    Messages:
    979
    Location:
    United States
    The Alpine logo for the VGT section has changed
     
  15. lGNAl

    lGNAl

    Messages:
    986
    Location:
    Saudi Arabia
    At times I do one-make dirty racing. And I only noticed this in one-make races. Before the update, if you had your first race in a Scion FR-S; for example; then next race when you enter the track for the next race in another car it would still show the old one (FR-S). This is fixed on my end, and everyone I do one-make races with online.

    I know some people never had this happen to them to begin with. But for those who have/had the issue. Can you confirm it is fixed ?
     
  16. Fanapryde

    Fanapryde

    Messages:
    3,253
    Location:
    Belgium
    That happens online too.
    Since a few updates ago, there is some kind of invisible obstruction at the end of the crash barrier. I hit it a few times too. Indeed a shocking experience. Each and every race some of the AI cars run into it. Look at the trackmap and see the little triangles turn around...
     
    super_gt likes this.
  17. sirjim73

    sirjim73

    Messages:
    1,999
    Location:
    England
    With hindsight, it appears to me that the first 2 cars were the Alpine VGT and the Alpine VGT Race Mode, which makes the third car the Lexus VGT (d'oh @RaY29rus :dunce:)

    I think the cars were deliberately named that way to avoid any early leaks as they must know that there are people checking the update data each time (not me).

    @Whistle Snap have these car names now changed on the car list to include the word Alpine or are they the same as before?? Are you able to check?
     
    Last edited: Apr 8, 2015
  18. RaY29rus

    RaY29rus

    Messages:
    3,332
    Location:
    Russian Federation
    We got three VGT in 1.17. Do you forget about Lexus?
     
    sirjim73 likes this.