Very Bad Game Design. May Turn Into a Rant :D

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So since you can't take a single event immediately, it "stops you from playing?"

I didn't notice that events were prerequisite to all the following ones. Oh wait, I didn't notice because it isn't like that.

Seriously, I love how many nonsensical whines I read around here.

+1

Aren't there enough negative threads in here now? Seriously, we even have these SAME issues being discussed in the positive threads. You're negativity is a disease. I'm finding myself shying away from this forum with all of the bitching and moaning these last couple days. It's not even like it's anything productive, just topics being reposted.

Mods need to start controlling this situation IMO.
 
OK, which car is that? It is the *only* car you can enter? That's really weird indeed.

Its called the "formula gran turismo" It is the previous generation of F1 car i believe that they used 6 or 7 years ago.
 
This is whinning at its best, you ain't supposed to be level 30 within a week, it's not a GRIND, it's a process, play the game, enjoy your time, you'll get there eventually, try different car in earlier events, this game wasn't made for cheap players.

I am sorry but I have to disagree . Its part of the game when you have enough events to go from one level to the next , its a grind when you have 1 event per level which requires you to do the event 50 times until you unlock the next event .It's an awesome racer , but it has by far the worst career choices I've ever seen and I hope they fix this by releasing more events at the least .
 
So can we all just agree that Forzas career structure is better and end this thread? Where is this going?

Never played it.......


My point is that Gran turismo 1-4 were great without the exp grind....... what was the point of adding it?
 
Can not agree more, from what I'm hearing lvl 20 and above have no many "what were they thinking" moments, and in general the game relies too much on standard cars. I wouldn't have a problem with that, if there were more sections in the car lot for different types of cars. It's just skylines, s2000's, 3000GT's and every other car that has 10-20 different versions of it.
 
So can we all just agree that Forzas career structure is better and end this thread? Where is this going?

Career structure? forza doesn't have a career structure. It's just "earn money, buy cars", which is just underdeveloped.

I do find it funny how people have to bring out comparison with Forza in every thread. Even more funny given the fact that Forza doesn't even qualify as an actual simulator.
 
Career structure? forza doesn't have a career structure. It's just "earn money, buy cars", which is just underdeveloped.

How so? It's always seemed quite fleshed out to me
http://xbox360.ign.com/articles/100/1008721p1.html

I do find it funny how people have to bring out comparison with Forza in every thread. Even more funny given the fact that Forza doesn't even qualify as an actual simulator.

By who's definition and by this definition does GT5?
 
So since you can't take a single event immediately, it "stops you from playing?"

I didn't notice that events were prerequisite to all the following ones. Oh wait, I didn't notice because it isn't like that.

Seriously, I love how many nonsensical whines I read around here.
See this:
Everything is whining these days, isn't it? :rolleyes:

The OP raises a valid flaw in the game, and hell, I could raise a laundry list full of others. But, I don't want to be labeled a "whiner" by the core group.



No, sir, we can't have that, can we?

The funny part was you posted that after he did.




By who's definition and by this definition does GT5?
Deve, you know as well as I do that if it isn't Gran Turismo than it obviously can't be a simulator.
 
The game is filled with quirky bad designs. Like exactly what does the car delivery system due apart from making you go through a few extra menus? Or the paint options, I mean in what sort of alternate reality are you given a car and the can of paint out of which the car was painted out of to keep? Why didn't they give us a palatte of colors to choose from? Where is the brake upgrade choice? Why can't we change rims on standard when we could in GT4? Why was the Veyron not modeled with GT5 in mind (meaning it was a new car for GTPSP, which began after GT5's development started) and not modeled to premium quality?

As for the people saying that we're not supposed to be level 30 already, thats fine, except in this case its artificially created alas the process of grinding. If it was 200 events in A-spec and the leveling process flowed from level to level (albeit requiring more exp every time), it would be fun.
 
Really, who cares? GT has been like this for a while. Now it's a new thing that you have to have a certain car to do a race? Wow, I didn't know that was different. So you have to look for it in the used car dealership, so what? I've seen people purchase that car from the used dealership way before the race is unlocked. Maybe you should take a look at the races that are before it and judge what car you can use for more than one series. For instance, FF cars, Mini cars, a Mini is FF, and it can be used for the FF race. And the Miata can be used for the first few series of races. It's called planning ahead, that's what strategy I've used in every GT. It saves money and saves time. Thing it seems to me is there's always going to be a gripe about something. Nothing is perfect, so why rant about it if you can't change it? You know threads like this just serve the purpose of finding someone that feels the same type of way you do. Whether it be rage, anger, dissatisfaction; whatever, it's all the same. How funny that the same ones who complain about this feature and that feature are the one's that before the game was released were saying they didn't care if the game wasn't all the way perfect, just release it. Now it's released and they complain it was 'rushed'. Hypocrisy at it's finest.
 
GT has been like this for a while.
No it hasn't. Previous GT games had elements of this issue, but they were far less of a problem because of the way those games were designed.

Now it's a new thing that you have to have a certain car to do a race?
That isn't specifically the issue.

So you have to look for it in the used car dealership, so what?
The way the game is set up makes that more difficult than it should be, and far more difficult than it was in GT2 or GT4.

I've seen people purchase that car from the used dealership way before the race is unlocked.
That's great if they are put in a position to actually be able to do that. Which is far from being the case.

Maybe you should take a look at the races that are before it and judge what car you can use for more than one series. For instance, FF cars, Mini cars, a Mini is FF, and it can be used for the FF race. And the Miata can be used for the first few series of races. It's called planning ahead, that's what strategy I've used in every GT. It saves money and saves time.
Some of the quirks with the way GT Life is set up actively prevent you from doing that.

Thing it seems to me is there's always going to be a gripe about something.
Probably. Doesn't mean that the gripes are invalid.

Nothing is perfect, so why rant about it if you can't change it?
Because it can be changed.

How funny that the same ones who complain about this feature and that feature are the one's that before the game was released were saying they didn't care if the game wasn't all the way perfect, just release it. Now it's released and they complain it was 'rushed'. Hypocrisy at it's finest.
Completely irrelevant to this thread.
 
No it can't, you need a Formula Gran Turismo which is only standard.

Also don't forget the truck event for which there are no premiums for either.

And I can't believe some of you are seriously white knighting Polyphony on this one. The A-Spec mode is an absolute abortion. The whole thing is just deeply flawed and completely un-fun. What happened to Gran Turismo 4's simulation mode? Why couldn't PD just copy and paste that over? GT5's sim mode is a huge downgrade and there is really no good way to spin it in a positive light.
 
Really, who cares? GT has been like this for a while. Now it's a new thing that you have to have a certain car to do a race? Wow, I didn't know that was different. So you have to look for it in the used car dealership, so what? I've seen people purchase that car from the used dealership way before the race is unlocked. Maybe you should take a look at the races that are before it and judge what car you can use for more than one series. For instance, FF cars, Mini cars, a Mini is FF, and it can be used for the FF race. And the Miata can be used for the first few series of races. It's called planning ahead, that's what strategy I've used in every GT. It saves money and saves time. Thing it seems to me is there's always going to be a gripe about something. Nothing is perfect, so why rant about it if you can't change it? You know threads like this just serve the purpose of finding someone that feels the same type of way you do. Whether it be rage, anger, dissatisfaction; whatever, it's all the same. How funny that the same ones who complain about this feature and that feature are the one's that before the game was released were saying they didn't care if the game wasn't all the way perfect, just release it. Now it's released and they complain it was 'rushed'. Hypocrisy at it's finest.

Have you actually played GT5 ??? It seems as you haven't. You can not go and look which car you will need for a higher level race - because before entering the "info screen" for this event it tells you that you didn't reach the needed level. So you can just guess....

And if you need to by a car you can only purchase at level 24 for a level 23 race - that's plain stupid!
Also that you need a car out of the used car slot is stupid because you only get it by luck as the "new" used cars are random....

And a game that had such a long development phase should not seem to be "rushed" !!!
 
Also don't forget the truck event for which there are no premiums for either.
PD actually thought about this. You win a Dodge Ram for completing one of the licence tests. They didn't do a very good job keeping it from being a problem, because the specific licence test is IA (which means you have to do all of the other ones first) and you need all golds, but they did try to offset the problem.
 
How so? It's always seemed quite fleshed out to me
http://xbox360.ign.com/articles/100/1008721p1.html

Yep, it's fleshed out because IGN says that. Can't spell IGNorant without IGN :D

The result is nothing more than being presented with a randomized list of event with no real guidance and that gets old very fast since it lacks real progression or purpose. At least PD has tried to put in some.

By who's definition and by this definition does GT5?

Can't be defined a racing simulator when you don't even simulate the most widespread racing drivetrain correctly. I'm still Lolling (not to cry, really), at the fact that they slapped RWD cars in their own online ghetto because they couldn't bother actually fixing them (too busy nickel and dime-ing us with DLC cars).
 
I think this massive grinding is another indication that the game is incomplete. Like people and I have said before, its artificially created, more or less filler gameplay to try to make the game longer. Looking at A-spec, it feels like a lot less events.
 
Can't be defined a racing simulator when you don't even simulate the most widespread racing drivetrain correctly. I'm still Lolling (not to cry, really), at the fact that they slapped RWD cars in their own online ghetto because they couldn't bother actually fixing them (too busy nickel and dime-ing us with DLC cars).

PD doesnt nickel and dime with DLC.
 
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The random used car dealership is ridiculous. I've been waiting since the day after release just for a Sports Truck to appear so I can Gold the Amateur Series. In the mean time, i've managed to Gold every other series apart from Extreme.

Hope i'm not waiting more than a week for the F1 car once I reach level 24!!!
 
Hopefully I'll just avoid this race all together, I don't really have interest in it anyways. It looks like there's a lot of events that look more trouble then theyre worth. Oh well, no ones forcing anyone to play them.
 
The lack of quality and quantity for levels 0-20 is a clear sign of a rushed, incomplete game. Who honestly spends five years developing 20-30 hours of content (levels 0-20?) They could of easily made just the beginner and amateur series 20 hours alone but PD chose to spend their time on other frivolous content. I am at the level 20 "wall" and I am starting to feel the grinding pains. This is not the feeling I want from Gran Turismo. The game is truly lacking solid, quality, fluid, game play content.
 
For all the talk of this game being a grind...Do I have to remind everyone of the crazy GT3A Licenses Tests? Sure you didn't have to gold them all but you HAD TO DO THEM TO PLAY THE GAME. Atleast in GT5 you can or not.

Also what ever happened to the fun of just driving. I really felt that was the big part of this games. I bought it less for the Career and more for unlocking cars and driving them over and over trying to beat me and my mates times. Each to there own I guess.
 
Simply put they should allow you to use the F10 and the 2007 F1 car, i cant see why they would make a race for a non premium formula 1 car, when there are 2 premium F1 cars, and to make matters worse they lock you out from using the 2 premium F1 cars... Those being the most prestigious cars in the game for pure racing (Apart from the Red Bull X-1 F1 car on steroids, but real cars > fantasy cars).

I'm lvl 22 and my money has never gone above 1.1million, i've seen the PD F1 car in the used car lot once when i was very low level and never since.
 
For all the talk of this game being a grind...Do I have to remind everyone of the crazy GT3A Licenses Tests? Sure you didn't have to gold them all but you HAD TO DO THEM TO PLAY THE GAME. Atleast in GT5 you can or not.

Also what ever happened to the fun of just driving. I really felt that was the big part of this games. I bought it less for the Career and more for unlocking cars and driving them over and over trying to beat me and my mates times. Each to there own I guess.

Don't worry, some people just love to endlessly whine and nitpick over marginal stuff because PD actually dared to make a great game according to their own vision without bowing to absolutely unrealistic expectations.

Yanno, that's what people on the internets do.
 
Don't worry, some people just love to endlessly whine and nitpick over marginal stuff because PD actually dared to make a great game according to their own vision without bowing to absolutely unrealistic expectations.

Yanno, that's what people on the internets do.
Again, I refer you to this:
Everything is whining these days, isn't it? :rolleyes:

The OP raises a valid flaw in the game, and hell, I could raise a laundry list full of others. But, I don't want to be labeled a "whiner" by the core group.

No, sir, we can't have that, can we?











For all the talk of this game being a grind...Do I have to remind everyone of the crazy GT3A Licenses Tests? Sure you didn't have to gold them all but you HAD TO DO THEM TO PLAY THE GAME. Atleast in GT5 you can or not.
I'm not saying that I don't prefer the way the game is set up compared to past GTs. In fact, outside of the physics engine, the new level system and getting away from forced licence tests is my single favorite thing about GT5. But the way it is actually executed leaves something to be desired, and the horribly unbalanced in-game economy only makes the problem worse.

Also what ever happened to the fun of just driving. I really felt that was the big part of this games. I bought it less for the Career and more for unlocking cars and driving them over and over trying to beat me and my mates times. Each to there own I guess.
I would love to be able to just buy a car, set it up to my liking and go driving it. But the problem is that it is very hard to actually do that in GT5.
 
If you're all hopeful PD could fix some these issue like they did with Prologue. Some of the updates from Prologue re-organized some of the events. I thought all the GT games were about grinding, at least that's how I felt about all the GT's. I do imitate the leveling system is wonky and I don't really like the random used car area. I wish they just organized all the used cars under it's car manufactures, and maybe have a few be random like in GT4.
 
I agree there are some odd design quirks, but then, hasn't GT always had weird design decisions? :p

My personal biggest annoyance is that with the addition of the item menu, it seems like a wasted opportunity that you can't uninstall parts off of cars you no longer need/want for installation on other cars.
 
PD can do a partial fix of this. Send out a patch that makes the Used car lot hold 8 times as many cars. It's just too damn small and things drop off the bottom of the list too soon.

Do you think they can release a patch now to re-jig the points and levels system?

How could they do that now that we're all deep into the game? You'd likely need to start all over again.

Yeah GT5's level/points/cars-needed system is flawed, but trying to fix it now. To late I think.
 
Do you think they can release a patch now to re-jig the points and levels system?

How could they do that how that we're all deep into the game? You'd likely need to start again.
If GT5 keeps track of what events you have done (and it probably does, because GT4 did), they could probably backlevel experience from the new system that shows up the first time you play the game after it was patched.
 
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