Very Bad Game Design. May Turn Into a Rant :D

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So last night after finally making it to level 26 after doing that 5 lap indy race about 30 times in a row.......... all I unlocked was a 4 hour miata endurance race which im sure wont even get me 1/2 way to level 27.

I went back and installed GTR2 for the PC. Sure the graphics arnt as good but there is pretty much every track and car in the world online that fans have made and I can download for free.

O also weather / any time of day on every track and 45+ cars racing on a track at once.


I can't honk my horn though so GT5 is clearly superior (lol)
 
Agreed with this completely. I'm not looking forward to having that race. I'll probably grind past it and do something else!

Not going to lie, I probably won't even bother doing it. As long as I can unlock all of the tracks and buy the cars I want, I won't even bother trying to complete the game. All I really look for in a GT game can be found in arcade mode and online so once I have everything unlocked that's where I will be until gt6 comes out 👍
 
Note I love GT5 but.....

You reach Level 23 and unlock Formula Gran Turismo. Great you think. You go looking for the only car that you can use. Oh you find its a Standard Car and therefore only in the random archaic second hand dealer section and therefore you can only buy it when you happen across it. Bad Design Part 1.

You then find it costs abouth 5,000,000 credits - not really bad game design but certainly not conducive to you buying it as 90% of people at this point wont have that much and THAT is if it appears in the Used Car Dealer. I still say Bad Design Part 2.

Then you find you have to be Level 24, assuming you have the money and you find it in the Used Dealer, to buy the only car that is used in a Level 23 race. Bad Game Design Part 3 - DIng Ding Ding - We Have a Winner.

They pretty much stop you playing the game. It's Grind Grind Grind from about Level 20 anyway which is stupid in a racing game and then its just atrocious game design to have a Race be Level 23, the Car Level 24 and it being a random occurence.

Sloppy. Bad Design. Anti-Player. Call it what you will.

That`s the reason why I don´t want to complete this game anymore, I just play it to buy some cars I love, to have some nice offline races and to level up my B-Sped Bob. I don`t see any necessity in going through all those enduros etc. Why should I bother to grind enough XP to reach lvl 25-40 for those enduros? The prize cars aren`t worth of it.

I can also add a "Bad Game Design Part 4":
You can`t use the Ferrari F1 cars in the FGT championship. Why bother modelling those complex vehicles as premium cars if you aren`t able to use them in gran turismos F1-style championship or any other A-spec race.

Edit:
I still remember GT3. It had a very small car roster (Just like GT5 with its premium cars, eventhough the standard car roster is great) but a lot of gameplay content. Many, many events, you could save between championship races, it had mechanical wear, a very fluent gameplay (no need of money/xp grinding), alot of tuning options - IMO gameplay-wise it only lacked of a used car dealership.
Talking about the used car dealership, yeah the randomness is frustrating, but it makes the trading cars aspect of the game much more important.
 
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Note I love GT5 but.....

You reach Level 23 and unlock Formula Gran Turismo. Great you think. You go looking for the only car that you can use. Oh you find its a Standard Car and therefore only in the random archaic second hand dealer section and therefore you can only buy it when you happen across it. Bad Design Part 1.

You then find it costs abouth 5,000,000 credits - not really bad game design but certainly not conducive to you buying it as 90% of people at this point wont have that much and THAT is if it appears in the Used Car Dealer. I still say Bad Design Part 2.

Then you find you have to be Level 24, assuming you have the money and you find it in the Used Dealer, to buy the only car that is used in a Level 23 race. Bad Game Design Part 3 - DIng Ding Ding - We Have a Winner.

They pretty much stop you playing the game. It's Grind Grind Grind from about Level 20 anyway which is stupid in a racing game and then its just atrocious game design to have a Race be Level 23, the Car Level 24 and it being a random occurence.

Sloppy. Bad Design. Anti-Player. Call it what you will.


Agree 100%, Same goes with GT PSP, at first i was ok with it and made me want to keep playing as it had no backbone to the game in terms of A-spec, but GT5 has A-spec and we want to race the cars we want not randoms that we dont want to.
This would have been ok if they made it to level 10 then after that you can go and buy the cars you want when you have the money for them.
PD this is weak, bad idea and while it was semi passable on PSP its unacceptable in GT5.
 
machschnel, I disagree about "progress." I find that Gran Turismo is the game that many car games are patterned after. Some people are enamored with how Turn 10 took the GT formula and juggled it around a bit. It uses experience too, and I think it's stupid. With other games, they generally use the classic GT formula: you "level up" by winning races, either winning cash, cars or both, and using this to enter more races. "Same old same old but different" isn't progress. It's just variations on a theme. And yes, I haven't found many games which don't require some grinding. Please don't bring up "iRacing" if you have that in mind. A game I have to rent to the tune of up to $200 a year doesn't figure into this discussion. It's a different universe entirely.

Amar, I doubt you can find too many people who are bigger GT fanboys than I am, but these guys do have a point. In classic GT, the "leveling" as I said before was based on one game play element, and that was the money system. It restricted you to earning your way through Gran Turismo just like it does in real life. I just wish life could be as easy. :D

Now this new experience point monstrosity is just... weird. I'd even say a hideous demon from the pit of Hell at times. It's very strangely organized, very troublesome. It's difficult to make progress. The points are stingy. And it figures into a LOT of GT5.

I think the only problem is that it's difficult to progress with it. With the economy of GT5, you have one layer of difficulty, one wall with doors you must find ways to open. But with the XP system, there's a whole new layer of barriers you have to overcome.

The second wall in Gran Turismo used to be the License Tests, but they weren't a big deal. It may have made many kids cry, but most grown-ups could usually figure out some way to at least Bronze your way through them fairly quickly. I liked this second wall, because it made you understand the game. Plus, you used your wits and your skills to overcome them. If you were really good, you got cars out of the deal too. It was a very low wall, a wall that wasn't really a wall, so much as a teaching aide.

The XP system on the other hand is just another dreadful wall. It unlocks a few things, but it's very greedy, and you have to serve it arduously a long time to get anywhere. The money system makes sense. Money has value in all areas of Gran Turismo. XP can only unlock barriers, and you don't get much of it. So it's like having a job which is now two jobs. It becomes an ordeal, a mental hardship. It taxes the fun aspect of GT5 and makes it not as fun. For some people, just flat out no fun at all. I think it could possibly have been a good idea if the game logic made sense. But in GT5, it doesn't.

You have to grind for money anyway. Why add a goofy, meaningless XP structure to it? It walls you off from many areas of the game needlessly. GT5 isn't all that big to start with, so the XP barriers make a small game even smaller. We'll all change our tunes if the system is involved well with some new exciting downloadable gameplay, but we have no clue on that. We don't even know if we'll be getting GLC at all.

The painting system is messed up. What the heck were they thinking with a Paint Shop which has no paint of its own! Instead, you have to have a paint chip from a won or bought car. And the stupid chip is good for one paint job. Criminey. Okay, this is a cool idea in addition to the standard colors in a paint shop. But this way? It's messed up.

Another is the used car lot. Hardly anyone thinks it's a good idea. The list of cars is TINY! And you just get a few days to manage to make enough with GT5's stingy economy to hope to afford many of those vehicles. If they slip through your fingers, and many will, when will they show up again? Who knows.

I suggested a two tiered approach would be better. Take the old lots from GT4, call them Yamauchi Motorworks. Stock them with slowly changing car lists, but make these full of cars you need for races. So in this lot, you'll be able to find cars you need in the game fairly easily.

Have another, based on the GT5 system. Call it Translator-san's Swap 'N Shop or something. :D This list will be fast paced like GT5's, but there will be some randomness to it. Cars may appear in a day, or in a week. The list has no set limit, but a vague one of 100 cars or less makes sense. You can find cars you need for races here. You can find race cars, tuners, fixxer-uppers which may happen to have some upgrades in them already. You can find rare one of a kind cars. All are more bargain priced, because this is a car flea market.

Something like this would be a much better idea than what we have now, a quick SMALL list which can get lost when you have to do a Championship for several races and can't break out to check on the puny used lot. Miss a car... who knows when it'll show up again. Can't buy a car you need for a certain race? Well, sucks to be you.

I still love this game. I took a break to do some writing. If not for that, it would have been GT5 day, and I'd be trying to see if I could make level 21. But I have a bad feeling that I'm going to be pounding away at some races I'll grow tired of in order to unlock something or get a car for a race, only to learn that it wasn't that awesome, or a prize car is worthless, or that the game is just going to be closed off to me for a long time, unless I grind away incessantly on a race I don't like for XP and money.

GT5 should have been designed like GT4. In fact, if it's possible, PD really needs to redo the game structure so it is like GT4. Give us those thousands of Manufacturer's Cup races. Expand the race categories, add longer race structures. Add prizes to online play.

As it is, GT5 is going to sell very well, and should make Kaz and SONY happy. But improve it, and it could cruise among the stars.

This is quite possibly the best player critique I've read on GT5 so far. I found myself nodding all the way through reading it. The experience points are a real speedbump to the enjoyment of this game - grinding out enough credits to buy the cars you need should be the impediment that stops you progressing further - not adding another useless wall to getting further into the game to enjoy it.

So many of us experienced GT players could well have picked up a car and competed in the hardest races or challenges straight up (throwing oneself into the deep end, and still 'floated'), but sadly they (and quite a few top class cars) are blocked due to insufficient Experience Points. Absurd.

The structure of the game should be based upon (financial) access to the right cars to complete a race series, not upon an artificial and arbitrary wall like Experience Points (arbitrary due to the amount of points it gives you for each race or challenge).

Like Tenacious D, for me the series high point was GT4 - the structure, number of cars, number of events, ability for the entire game to be opened much more quickly (through the completion of the licence tests needed to qualify for the top level race series), but this....this is.....poorly thought out and executed. as it is, I have gone several days without the need to pick the game up and play it.

This is the very first GT that hasn't turned my partner into a PlayStation widow for at least 5 days straight. And that makes me sad because I just have no desire to immerse myself in it as deeply as the older games - GT5holds me at arm's length rather than rewarding me and compelling me to play more and more.
 
I love this game, but I've gotta agree that alot of weird decisions were made by PD when it comes to GT5. From damage to used cars to paint, etc. Alot of these decisions just don't make any sense and it's weird to imagine how and why anybody would think these ideas were good.
 
Indeed, I do like GT5, but it doesn't beat GT4's A Spec mode. Yes, the used car lot is in GT4, but at least you didn't need to be a certain level in order to buy a car.
 
No it hasn't. Previous GT games had elements of this issue, but they were far less of a problem because of the way those games were designed.


That isn't specifically the issue.


The way the game is set up makes that more difficult than it should be, and far more difficult than it was in GT2 or GT4.


That's great if they are put in a position to actually be able to do that. Which is far from being the case.


Some of the quirks with the way GT Life is set up actively prevent you from doing that.


Probably. Doesn't mean that the gripes are invalid.


Because it can be changed.


Completely irrelevant to this thread.

You like to pick apart people's posts? I'm entitled to my own opinion, is that not ok? But when people complain it's ok? So you think that things can be changed? Surely if PD think it's necessary they could, but is it? Why bring up a feature YOU can't change? If it's in the game it's in it. There's no going back on it, you just gotta deal with it. I know that you can judge what races are coming, every GT has the same type of racing, and maybe GT5 has some new features. But my point still stands. FF cars and FR cars and MR cars, usually all have their own series of races. Lightweight cars, GT cars, new Nascar. How is that hard to figure out? We have a system in place that makes you search for a car. Do you not in real life have to search for a specific used car that you want? Or can you just open your browser and find yourself a used F1 car? I'm not making fun of anyone, but just bringing up a point. If you hear about such and such races on here that require this or that, and you know that race is coming up, then you obviously have the choice to purchase a type of car for that race. In GT games, you can work your way around that by having one car that can do multiple race series. That was my point. No need for you to sit there and pick apart my comment. What was the point in that anyway? What do you have to prove?
 
I went back and installed GTR2 for the PC. Sure the graphics arnt as good but there is pretty much every track and car in the world online that fans have made and I can download for free.

O also weather / any time of day on every track and 45+ cars racing on a track at once.


I can't honk my horn though so GT5 is clearly superior (lol)

Modifications is not the same detail or quality as developer content.
 
You like to pick apart people's posts? I'm entitled to my own opinion, is that not ok?

You are welcome to your opinion and it can be whatever you like, but when you start stating it as fact, expect it to be picked apart if it's wrong.

But when people complain it's ok?

As long as what they say is accurate... feel free to pick apart the ones making bogus statements.

So you think that things can be changed?

Funny how DLC and patches are always the mainstay of those who want the complainers to stop because "it can be fixed with patches and DLC" but all of a sudden that doesn't work anymore?

Surely if PD think it's necessary they could, but is it? Why bring up a feature YOU can't change?

The same reason you tell the waiter your food is too salty even if you aren't going to go in the kitchen and cook yourself?

If it's in the game it's in it. There's no going back on it, you just gotta deal with it.

See patches and DLC. Invincible cars with no mechanical damage are in the game. Is that just how it is? Is that not going to change?

Do you not in real life have to search for a specific used car that you want? Or can you just open your browser and find yourself a used F1 car?

Between Cars.com, craigslist and ebay you can pretty much get any used car there is out there and if you are in the market for specialized race cars I am sure you would have contacts who can search them out for you.

More to the point in real life you have to negotiate transport and storage of all your cars, pay insurance, keep up paperwok etc etc... the point of it being in a game is to simulate the importand and enjoyable parts and help you skip over the mundane and unimportant parts.

In real life there isn't a FR challenge with a prize car at Daytona every day when you want to try and you can't try over and over for free when you feel like it, but that's how it is in the game, wanna guess why?

That was my point. No need for you to sit there and pick apart my comment. What was the point in that anyway? What do you have to prove?

If you have a point back it with legitimate factual reasons and all is good. If you back it with flawed logic and falsities you don't really have a point then do you? You have a misguided assumption.
 
What I find odd is there's already an easy way to keep the levelling system and high car prices yet keep gamers interested and that's to allow us to make our own custom races that reward us with cash and XP.

They coud make it an option after Level 20. You can pick your track, pick your opponents and pick your laps. It would be similar to Arcade mode but with actual rewards.

You wouldn't need prize cars and you could make the prize money and XP gain relatively small compared to the established competitions but it would still be a winner as it would give us endless variety and I presume it would require minimal alteration to the program.

I'd never get tired of the game if that were the case and it might even give people an excuse to use the big white elephants like the Kubelwagon and Samba bus
 
What the hell is going with AI cars? They have nothing to do with anything real.

When Audi A2 1.4 (75 hp) is blowing up my Lancia Delta (204 hp) on long straight line, I just starting to think that somebody in Polyphony took too many LSD.

And this happened in every race, in both directions. Yesterday I completely destroyed Supra RZ with some lazy driving on Honda Prelude. What did they smoke?
 
I love this game, but I've gotta agree that alot of weird decisions were made by PD when it comes to GT5. From damage to used cars to paint, etc. Alot of these decisions just don't make any sense and it's weird to imagine how and why anybody would think these ideas were good.

That's a very good way of putting it. Some of this stuff is just downright nonsensical. The paint-chip thing is one of the clearest examples. Who could possibly have sat down and thought "I know, we'll pretend people can't paint their car any color that isn't already on a car they own!" It's just absolute nonsense. Why not make it so that you can paint the cars any color that's in the graffiti on the Nurburgring? It would make just as much sense.

I think the most accurate review I've read yet says that GT5 is "a great sim wrapped up in a terrible game." That really does pretty much sum it up.

Maybe what makes it so frustrating is that there are so many great things about GT5, but the game structure and some bugs make it aggravating instead of fun so much of the time. I just ran through a 5 event series. Three of the races were fantastic. Hard fought, evenly matched, the AI drove properly and it was an absolute blast. The car felt perfect, the handling was excellent and very realistic. In all three I managed a gold by less than a second. This is what GT5 should be about. But in two of the events the AI went permanently homicidal on my rump. In one of them they punted me so severely so many times, just over and over and over and over again, that I came in dead last, and in the other I think 8th. So, if I want to get gold for the entire series I have to go back and race it again. And the thing is that it would be FUN, I would enjoy racing it again, if I wasn't afraid that the AI would just randomly go postal again on me. But because of that I'll probably just find the next time through is annoying rather than enjoyable.

If they just get it in gear and fix some of these things then this is going to be a fantastic game.
 
That's a very good way of putting it. Some of this stuff is just downright nonsensical. The paint-chip thing is one of the clearest examples. Who could possibly have sat down and thought "I know, we'll pretend people can't paint their car any color that isn't already on a car they own!" It's just absolute nonsense. Why not make it so that you can paint the cars any color that's in the graffiti on the Nurburgring? It would make just as much sense.

I think the most accurate review I've read yet says that GT5 is "a great sim wrapped up in a terrible game." That really does pretty much sum it up.

Maybe what makes it so frustrating is that there are so many great things about GT5, but the game structure and some bugs make it aggravating instead of fun so much of the time. I just ran through a 5 event series. Three of the races were fantastic. Hard fought, evenly matched, the AI drove properly and it was an absolute blast. The car felt perfect, the handling was excellent and very realistic. In all three I managed a gold by less than a second. This is what GT5 should be about. But in two of the events the AI went permanently homicidal on my rump. In one of them they punted me so severely so many times, just over and over and over and over again, that I came in dead last, and in the other I think 8th. So, if I want to get gold for the entire series I have to go back and race it again. And the thing is that it would be FUN, I would enjoy racing it again, if I wasn't afraid that the AI would just randomly go postal again on me. But because of that I'll probably just find the next time through is annoying rather than enjoyable.

If they just get it in gear and fix some of these things then this is going to be a fantastic game.


I disagree with the reviewer who said that GT5 is "a great sim wrapped up in a terrible game." There are a few things that might get on peoples nerves, but the gameplay, content, and events are still amazing, its far from a "terrible game".
 
Kaz is brilliant at delivering a gameplay experience. But he must be the most disorganized man on the planet and they've somehow kept him in 100% charge of this game.

The content/delays (release delays) ratio is absolutely embarassing. They've delivered the worst menu and leveling system that has ever been put out in a 5-star title.
I blame these systems squarely on Kaz. It makes perfect sense to blame him, because he couldn't get this game released on time due to his management and clearly his horrible management has spilled over to a Kafka-esque menu and leveling system.

He gets credit for the successes, so he must take the blame for its faults.
 
I disagree with the reviewer who said that GT5 is "a great sim wrapped up in a terrible game." There are a few things that might get on peoples nerves, but the gameplay, content, and events are still amazing, its far from a "terrible game".

No that pretty much nails it.

Take out the classic solid GT physics and would it still be any good? No, it would be a huge mess... the sim is what saves it, the game is bad all around.
 

There is no assumption here, the only assumption is that you think that the game is flawed in it's design because of a couple of features you have a problem with. I don't have problems like this because I am lenient. I'm not all pissed off that GT5 doesn't do everything so sweet and perfectly. And the only logic you seem to notice is someone agreeing with your view. Which is what I said in another post. Threads like these are simply made by people to rant, which is exactly what it turned into. The fact that it has you sitting here replying to my comment saying that I'm coming off as stating my opinions as facts, proves my whole point. That people want to to post things and find comfort in someone else agreeing with their views. The whole reason threads like these even gain ground. You speak of all this and that, but I don't need to reply to you point for point, because my whole point was just stated. You don't like the game, we get it, but you litter every thread with the same crap and speak as if your opinion's are facts, then blast someone else that has the opposite opinion of your's. That's sad. Just because you don't like the game doesn't mean everyone else has to agree with you. If you don't like GT why are you even here?
 
That people want to to post things and find comfort in someone else agreeing with their views. The whole reason threads like these even gain ground.


Sounds quite a bit like people who spend 300-400 dollars on a entertainment console, followed by 60+ dollars on a game, and possibly another 150+ on a wheel, doing anything in their power to dismiss anyone's relevant complaints about their purchased product because that would be a slap in the face to the coin they just spent.

Similar to the "car owners rarely give bad reviews of their own cars" thing..
 
There is no assumption here, the only assumption is that you think that the game is flawed in it's design because of a couple of features you have a problem with. I don't have problems like this because I am lenient.

And that sums it up. We both have the problems, you just don't care as much about them.

What you just said is the equivalent of if we both have cars that are slow and clunky and you say "no I dont have a car that's slow and clunky because I don't mind driving slowly and I am not in a hurry".

It's still slow and clunky, it just doesn't bother you.

The fact that you are lenient doesn't mean the game isn't flawed. In fact the very fact you have to bring it up shows the game is flawed, after all being lenient is only relavent if there is a problem to be lenient towards.

You don't like the game, we get it, but you litter every thread with the same crap and speak as if your opinion's are facts, then blast someone else that has the opposite opinion of your's. That's sad. Just because you don't like the game doesn't mean everyone else has to agree with you. If you don't like GT why are you even here?

No, I speak my opinion and then I back it up with factual reasoning. That's the differnece between me and you, you state your opinon as if the fact that it's true for you makes it true.

Right above where I quoted you, your only reason for the game not being flawed is that you are lenient and so don't feel it's flawed. THAT is the definition of stating your opinion as if it's fact.

Whereas when I say it's flawed I give reasons, like when I say the navigation is clunky I site how receiving a car requires way too many steps and how installing an upgrade is massively redundant: you know what's better than asking if me I want to buy the part, then asking if I want to install it then making me confirm it's installed is? Assuming I want to install it becuase I just bought it and installing it right off, then on the rare occasion I am buying an upgrade that I DONT want to install right now, I can switch it back to the previous item (preferably without unecessary confirmations, just do what I told you to do - if the system worked quickly and smoothly you wouldn't need to bother with a confirmation because a mistake would be so quick and easy to undo it wouldn't be a thing. Ironically the only reason you need confirmations is because the process is so clunky that it would be annoying to make a mistake and have to undo it... the solution is ironically only there because of the problem it itself creates!

See that's not stating my opinion like it's fact, that's stating my opinion, then backing it up with fact.

The problem with you and the many like you is you share a common irrationality, need for assumption as fact and the method of going off that assumption as if it's fact.

For example I do not need everyone to agree with me... have your own opinion, if you feel GT5 is better than steak and eggs, fine, that's great for you! But don't back it up with incorrect fact or flawed logic or else you exit the opinion realm and are now in the fact realm and that's when it's fair game to start picking it apart.

And you assume I don't like GT5... I do! At least a part of it... it's another irrational assumption that liking the game is an all or nothing situation... you either love it or you hate it... did it ever occur to you that you can like some of it and hate other parts of it?

If your steak is perfect but all the sides are burned, the soup was cold and the servie was bad, did you hate your steak? No, you probably enjoyed it, but you sure can legitimately gripe about the rest of it can't you?

Then you go assume I hate the game (despite having said in other places I don't) as if it's fact to challenge why I am here...

Let me ask you something... if you don't express what you are not happy with, who's fault is it if it never gets better? It sure wouldn't be the person who never received feedback would it? It's kind of hte very basis behind the logic of voting, you know that thing that is used to run entire countries?

There more irrational logic: if you don't like it leave!

It's the same thing you hear from ignorant people when people work to change broken parts of the country "Why do you hate America? If you hate it so much leave!".

Like that's the best way to do things :indiff:

Why does it hurt you so much that others have issues with parts or all of GT5?

I would think the real question would be, if you love GT5 SO much, why are YOU here instead of off playing it? I seem to recall many people saying how this forum would die off as soon as GT5 released becuase everyone would be too busy playing it to post here...

BTW yes I know that's an irrational argument too, I hope that illustrates the point to you though as it's far less irrational than suggesting those who have issues they would like to make sure don't get repeated should leave.

Oh also BTW, I post here a lot recently despite playing a good deal of GT5 because during loading screens I hop on my laptop and fire off a post or two... hows that for irony? The game that's not flawed has so many loading screens (even between menu screens!) that I can crank out all these posts that so bother you in the meantime :)
 
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If they could make you earn xp online it Would solve a lot!
You can't race the ai because they are so predicteble and bad. The only fun is online events. Give us xp online so we can level up and having fun at the same time.
 
It's not even been 2 weeks and a lot of you are moaning already that the game is too 'hard'. Diddums. If you want to complete a campaign mode for a game in under 12 hours go play COD.
 
It's not even been 2 weeks and a lot of you are moaning already that the game is too 'hard'. Diddums. If you want to complete a campaign mode for a game in under 12 hours go play COD.

Who's saying it's too hard? All I see are people saying it's designed so poorly it's inserted boring to make up for content. That's not hard, that's just annoying.

Hard is Contra.

Bad design is forced grinding to extend the play time.
 
Who's saying it's too hard? All I see are people saying it's designed so poorly it's inserted boring to make up for content. That's not hard, that's just annoying.

Hard is Contra.

Bad design is forced grinding to extend the play time.

Annoying? It's designed to make you work for it (harder) rather than giving it you for 5000 credits permanently available in the used car dealership (easier). I don't even see what the problem is. 5 million credits isn't exactly that much seeing as other cars cost 20 million. You will get it sometime, you're just being impatient and want it now.

In my opinion*.
 
So let me conclude:
  • there is a Formula 1 race event being unlocked when you reach A-Spec level 23
  • there are several Formula 1 cars available in the game, but you may only use one specific one for the event
  • said specific F1 car is only available used and thus can not be bought at all times
  • when it appears in the used car lot, you may not have the 5 mio credits it costs
  • you need to be at level 24 to buy the car you need for a level 23 event

And this makes perfect sense to anyone? Sense as in: some PD employee designing the event reads the above-written points, leans back and says to himself: "Yes, this is exactly how it should be!". Seriously?
 
That the "experience points" thing is puzzled in you can see by the fact that when you complete a licence it telly you "Now you are able to compete in new race events" (As it was in previous GT games) - But that's not true as the race events rely on the exp points and NOT on the licences....


Also: Putting F1 cars in the game - (and spending much, much time in it to make them "premium") which you can't use in B-spec mode is just STUPID
Even all those crap cars they spent so many time on to make them "premium" - Who need "Kübelwagen", "Schwimmwagen" , old VW Bus .... in a RACE game.
 
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Sounds quite a bit like people who spend 300-400 dollars on a entertainment console, followed by 60+ dollars on a game, and possibly another 150+ on a wheel, doing anything in their power to dismiss anyone's relevant complaints about their purchased product because that would be a slap in the face to the coin they just spent.

Similar to the "car owners rarely give bad reviews of their own cars" thing..

Not really. Your car analogy doesn't work because you forget that you can play more than just GT on the console - same goes for the wheel.

I got my PS3 second several years ago. My GT Force wheel I use on the PC and for many other driving titles. The game cost me 34 GBP. Even if the game was awful (which it isn't) I wouldn't feel the need to defend based on how much money I'd spent.
 
If they could make you earn xp online it Would solve a lot!
You can't race the ai because they are so predicteble and bad. The only fun is online events. Give us xp online so we can level up and having fun at the same time.

Agreed.
 
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