VERY COOL Sound over - 599 GTO

this is what a real car sounds like, shame PD completely dropped the ball AGAIN when it comes to sound in GT5, they focus too much on the visuals, not enough on the audio.
 
this is what a real car sounds like, shame PD completely dropped the ball AGAIN when it comes to sound in GT5, they focus too much on the visuals, not enough on the audio.

You can understand why, a Simulation game is more about the feel and visuals of the car, the sound is just perks. :lol:
 
i wouldn't call GT5 a simulation by any stretch of the imagination, cars don't have to be modeled down to the screws in the headlamps to provide an accurate simulation, take iRacing for example, it has pretty poor graphics by todays standards yet is leaps and bounds ahead of GT in the way the cars handle and react to input. other developers are way ahead of PD in this department.
 
ROYALEFATALE
this is what a real car sounds like, shame PD completely dropped the ball AGAIN when it comes to sound in GT5, they focus too much on the visuals, not enough on the audio.

Here's what I think. I think now that GT5 has come out with these epic graphics, in GT6 they will be able to focus more on the sounds and other details of the game. Anyone agree? Because I sure do with yet had sounds like that.
 
sadly the same things have been said for GT4, Prologue and now GT5...."maybe THIS time they'll finally fix the sound...no" i won't be holding my breath.
 
sadly the same things have been said for GT4, Prologue and now GT5...."maybe THIS time they'll finally fix the sound...no" i won't be holding my breath.

I really think GT5 put them on a perfect coarse for GT6, Use GT5's base, the premiums are great already, make standards better (Premium Conversion and cut the un nessecary cars out) Fix the Smoke around the edges blocky look. Add an audio team. On top of that, give us better tuning options (Performance and Visual) I hope they don't drop the ball on the next rendition of GT.
 

Latest Posts

Back