Video game pet peeves.

Discussion in 'Console & PC Gaming' started by ULTRAVIOLENZZ, Nov 11, 2015.

  1. Sonygamer455

    Sonygamer455

    Messages:
    4,059
    Location:
    United States
    Not "awful", just uninteresting.
    NFS Undercover was also like this. The PS2 and Wii versions of the game differ greatly from that of the PS3, Xbox 360 and PC versions.
     
  2. BKGlover

    BKGlover

    Messages:
    5,723
    Location:
    United States
    It's EA, they like pulling that crap as long as they can, as both examples show. NFS remained in platform limbo until Underground, and NASCAR until after the 2005 entries, at which point I believe they simply axed the PC side.

    As a console player, NFS Porsche Unleashed and High Stakes are the best example of the Greatness/Garbage flipping. I still hate the Porsche one.
     
  3. Sonygamer455

    Sonygamer455

    Messages:
    4,059
    Location:
    United States
    I haven't played the PS3/360/PC version of Undercover before, but I have to say, just from what I have seen, I am not sure I like it as good as the PS2 version. (which I have played) I honestly wish they had just made the next-gen versions like that of the PS2/Wii versions instead of changing it up as they did. The next-gen versions of the game just don't look or feel like the NFS I know and like.

    What's odd is that Prostreet for the PS2, which came before Undercover, was pretty much the same as the PS3 version, but with less content and worse graphics. Undercover on the other hand, was a completely different story. It's almost like comparing MW2005 to MW2012.
     
    BKGlover likes this.
  4. Drex124

    Drex124

    Messages:
    703
    Location:
    United States
    The one that's always stood out to me was the Spiderman 2 tie in game, often praised as the best movie tie in ever(?) on console. I never played that one, I got to play the PC version which doesn't have any of the famous webswinging, had a different story as well, and was just generally trash.
     
  5. Sonygamer455

    Sonygamer455

    Messages:
    4,059
    Location:
    United States
    One game I failed to mention on this list is:

    Twisted Metal (2012) - This game alone has several examples I have come to despise after multiple playthroughs
    • On Mean Juggernauts DM at Ghosttown Gulch is definitely one for me, especially on twisted difficulty. You have to fight not one but two Juggernaut 2.0's which don't appear on radar, will spawn enemies faster than the original and they're hard to kill. It's not too bad on normal difficulty, but it's pretty hard on twisted difficulty. Trying to get a gold on that difficulty just makes for an enough tougher challenge than it already is. I honestly don't even know how I pulled it off. :crazy: Calypso certainly wasn't lying when he said it wasn't easy.... Meanwhile, some of the ones afterward aren't as bad, apart from what I am about to mention.
    • The checkpoint race at Diesel City is easily the hardest in the game on any difficulty and I hate it. The race is kind of long for what it is, pretty darn tedious and it's easy to mess up on it, especially with a faster car. If you do fail to make a jump correctly, you may as well restart. It's quite a struggle just to make it through the course itself, but then it gets worse. You have to find the finish line that is on a moving truck which is a major doozie because it doesn't appear on radar, isn't easy to find and you have to do this before someone else otherwise you have to do all this over again. The boss that came afterward was not as bad as this.
    • The boss at the end of Dollface's story is divided into 4 parts and the first two aren't too bad, but the 3rd, while not as bad as the death race before it, is pretty hard. It's an obstacle course that you have to maneuver through to get to the boss itself and it has tons of obstacles that require a bit of skill to get through. I had a time trying to beat it on medium difficulty and I just straight up cheated through it on twisted because I did not even want to think about doing it the normally by then. The boss itself is surprisingly not too hard as long as you ain't stupid with it. It's pretty silly to me how getting to the boss is harder than the boss itself, you'd think it be the other way around.
     
  6. HarVee

    HarVee

    Messages:
    775
    Location:
    United States
    I don't like speedtree.

    Every game I've played that utilizes Speedtree gives trees and foliage this very weird look to them where the leaves stalk you when you turn the game camera making the trees 1) Creepy to look at and 2) Quite cheap and generic.
     
  7. Morgoth_666

    Morgoth_666

    Messages:
    2,373
    Ooh, I hate those spinny trees. I have no idea what Speedtree is but it sounds like I've seen it a lot.
     
  8. GTV0819

    GTV0819

    Messages:
    2,856
    In Saints Row IV, when you play the game, you know there's this glitch thing that occurs throughout the game since your world is only in a simulator and it sucks. Deactivating it in the cheat codes tab results into voiding you of receiving trophies for the entire game, which is very frustrating.
     
  9. Sonygamer455

    Sonygamer455

    Messages:
    4,059
    Location:
    United States
    After a quick Google search, I think it's where if you drive by a tree or some kind of foliage, it will generate leaves that fly up into the air as if you sped by them. I think the grass on Eiger Norwand in GT5 is an example of this because it will move as you drive by it. (it don't bother me though)
     
    Last edited: May 18, 2019
  10. Liquid

    Liquid Premium

    Messages:
    21,147
    Location:
    Slovakia
    This must have been mentioned already but...

    The player character and NPCs having different walking and running speeds. WHY?!
     
    Mr Fahrenheit and JR98 like this.
  11. JR98

    JR98 Premium

    Messages:
    14,576
    Location:
    United Kingdom
    I hate this so much especially in missions (usually Assassins Creed games) where you have to follow characters as they walk and you have to stop walking every 3 seconds
     
  12. George Jakob

    George Jakob

    Messages:
    855
    I stoped playing many games because of that (mainlly NFS).
     
  13. Liquid

    Liquid Premium

    Messages:
    21,147
    Location:
    Slovakia
    In an extremely mundane and asinine way Grand Theft Auto is as bad an offender. Sometimes you just want to potter about like a normal citizen but you're faster or slower than everyone else.
     
  14. Sonygamer455

    Sonygamer455

    Messages:
    4,059
    Location:
    United States
    Are you talking about the kind that are 2D and appear to be facing you no matter what direction you go? If so, stay away from The Dukes of Hazzard II Daisy Dukes It Out, it has trees like this mixed into the 3D environment that you can even drive into and they will drop oranges.
    upload_2019-5-19_17-24-41.png

    It ain't just limited to the trees either, the corn stalks are the same way too!
    640full-dukes-of-hazzard-2_-daisy-dukes-it-out-screenshot.jpg
    It doesn't bother me, but I can easily see why one would take issue with it.
     
  15. kikie

    kikie Premium

    Messages:
    18,643
    Uhh, that you have to pay for every game.

    I found the introduction in Dirt 2 & 3 so :censored: annoying that I started to get so much stress that I started to hit DELETE SPACEBAR ESC ferociously. :mad:
     
  16. GTV0819

    GTV0819

    Messages:
    2,856
    FPS drops in many games are so annoying. One main example is Gran Turismo 5, where there is a noticeable FPS drop if you watch a replay showing a race while it's raining in it.
     
  17. Knukel

    Knukel

    Messages:
    404
    Console games ruined with bad aim acceleration/deadzone you can't adjust or turn off! I can name few games with very sluggish aiming due to that..; you are either fine with it or struggle the entire playthrough because the nonlinearity fights against your muscle memory. For me it kills confident snappy aiming and often cause mild nausea as the screen is not synced with my intented/expected stick inputs... Also my thumbs start to ache after 30min or so.

    Lack of demo or short trial; it's always big question mark whether the game's sensitivity/FFB is suitable for you or not.
     
    Last edited: May 25, 2019
  18. BKGlover

    BKGlover

    Messages:
    5,723
    Location:
    United States
    Let's claim this one again,

    Excessive patches with ungodly sizes that take three ages to download and install.

    Made worse if you don't buy day 1and have to catch up for the damn thing to even function. Currently in this process for Dirt Rally 2, but tried resetting GT Sport in an evening that became a farce.
     
    Wolfe, Sonygamer455 and JR98 like this.