Not just guess; it really isI find Paddock Hill Bent interesting and difficult in games already. Add to that g-forces, blindness, speed and the luring gravel pit in rl, I guess this corner is an exciting one.
Same for me, although in ACCan relate to this, I got top 10 twice in sport mode leaderboards on Brands, I’m always at least a second off top times at any other track
Maybe you are right, maybe I’m just basing it on me being rather good on Brands compared to other tracks, and me feeling that it doesn’t really help me on different circuits.True about the understeer, but Brands will put you in the gravel/grass a lot quicker than almost anywhere.
I understand that Brands doesn't have connected turns that other tracks do. But don't dismiss it as a learning tool. For Aliens, it might be a bit simple, but it's a track that takes a lot more precision than others to set a good time.
I always say racing is a compromise. The thing with Brands is since they are all independent turns with different entries and exits, you can't sacrifice a single turn and make up for it on a connected turn. Suzuka S curves, for example, can be taken with slightly different lines and it won't kill your lap time. Since a small compromise on one turn can be a benefit on the next. The compromises you make at Brands will teach you how to squeeze every last tenth out of a corner and that is what translates to any other turn at any other track.
In my opinion, until tracks like Brands are mastered, it doesn't make sense to focus on the "complicated" tracks. Sorry, bad reference here, but jumping into F1 won't make anyone a better driver if they can't master a kart.
I think generally there are 2 basic kinds of tracks...
Flowing... Suzuka, NurbGP, Nords... If you need work on linking turns (give and take) these are good options.
and.
Punch it, brake and repeat... Brands, Interlagos, Monza... if you need to work on threshold braking, cornering limits and traction management these are good options.
Unfortunately being good at one type does not make you good at the other.
There are the hybrid tracks... that incorporate both general types... Bathurst, LeMans most of the PD tracks. These are good tracks to master overall, but not the best tracks to "train" on (IMO)... reason being I believe you should focus your training... Sitting on the straights of LeMans waiting for the Porsche curves to show up is not a good use of time if you are working on linking turns... and if you need to work on stop/go, running up over the mountain and down the other side is a lot of time passed waiting for the straights and 90* corners to come back to you.
Having said that, every track presents it's own unique challenges, and the only way to be fast at everywhere, is to practice everywhere.
If you could only master one track in GT Sport, which one would help you become faster overall across all tracks? Basically, which track would you be rewarded in pace the most for putting time in consistently?
Well, one of us is driving it wrong. I'm going to need to see a full lap video with no more than 50% braking. Gr. 4 or faster please.Brands hatch is litteraly a flow track .. There's not a single turn you have to apply more than 50% break too .
Well, one of us is driving it wrong. I'm going to need to see a full lap video with no more than 50% braking. Gr. 4 or faster please.![]()
Haha don’t worry, it’s definitely not you!![]()
Haha don’t worry, it’s definitely not you!![]()
Dragon Trail Gardens. It has fast sweepers heavy braking for the hairpin, esses, blind corners, elevation change a view of the landscape.To expand the OPs question a bit.
What track would you recommend for testing/tuning a car?
In GT 5 i used Grand Valley East, a good mix of bends and a long straight.
Cheers