What did you do in FM23 today?

  • Thread starter DextroCat
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Why? I'm no tuning genius, I just follow flowcharts until I get something halfway near driveable, which never translates to fast!
If I'm recalling off the top of my head for the 935, believe I messed with tire pressures but ended up back at the start. Ran a bit of toe-out in the front and a little in on the rear, took quite a bit more camber out than you'd think, left the caster high because I always run the caster high. I'd run it higher if I could. Front ARB was softened all the way, rear was a bit more than halfway I think. I want to say I increased the spring rates a hair but would have to check. Ride height was two clicks from bottom on both ends. Think I lowered all the geometry but not by much. Brakes were around 46 or 47% or something, experimented with lower aero on the rear but ended up maxing it all, and although the car probably really did have a spool differential in real life I did not leave it at 100/100, this is Forza, after all. Although I run higher settings than most if I'm not mistaken. And there you go, my rubbish tuning skills, right there. Sincerely doubt this would get anyone anywhere near the top of the leaderboards, but I made it around with little calamity, which is all that mattered to me.

Plus, having wasted far too much of my life reading books and articles about this sort of thing, old rear-engined cars are basically a giant overbalanced pendulum. There is no getting around that. Bad habits other cars let you get away with like chopping the throttle and upsetting the car mid-corner is just never going to work. I spend a lot of time running a little maintenance throttle and modulating the brake slightly to adjust speed. Not sure if that's what I should be doing, but it seems to work for me. Also, the wider rear track bites me when I overguesstimate the entry or exit and run just a hair too wide and snag the grass a bit with the outside rear.
I'm sorry but I just tuned out reading all that text, no pun intended. I think most people want a vehicle they can comfortably compete in with a minimum of fuss and I'm not sure the Porsches fit that category.

Back to FM6 and if they ever want to bring Long Beach to the latest game it sounds like parts of the AI driving algorithms may themselves need a tune up, if not a rebuild from the ground up (again), judging by my experience on the earlier game's carousel.

 
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Did three of the Porsche series over the weekend, and wow - say what you want about the game's various issues but man do all of the cars lately sound great, especially through a proper receiver and 5.1/Sub etc setup. I noticed this with the new Countach prize car, even though I'm not generally a fan of V12 Lambos as track cars, man does that thing have a cool induction noise.

And then the Porsches! Just hard-edged as all get out. Did the 917 series in the Pink Pig and loved it, all though I did have to re-adjust to the body roll and feel of big, flobbery old-school racing tyres. That engine though... what an absolute machine! Then into the 961, and... TWO DEGREES OF POSITIVE CAMBER, WHAT THE HELL? Fixed that, and again, just a fantastic piece of modelling all around, and this time with a proper, angry flat six with a layer of 80's boostiness over the top.

Finally into the Cayman series, and (insert grumpycat.gif) after discovering I couldn't use my GT4 RS, I decided to go properly ridiculous with the cheapest of the Caymans on offer - and of course put the Liberty Walk kit onto it with wide tyres and a supercharger. Couldn't be bothered trying to tune the little bit of understeer out of it, as it was utterly planted and fast pretty much everywhere.

Bring on the Momo 935.
 
Well, I've been breaking in a new PC controller (8bitDo wireless) that is not the OEM Xbox controller, and the change in feel is very interesting, specifically with the triggers that have a shorter travel distance, and are firmer, and shaped like the DualShock controller, and the sticks that have hall effect.

I think I'm preferring how the new controller feels even if the rumble is quite weaker.
 
Well, I've been breaking in a new PC controller (8bitDo wireless) that is not the OEM Xbox controller, and the change in feel is very interesting, specifically with the triggers that have a shorter travel distance, and are firmer, and shaped like the DualShock controller, and the sticks that have hall effect.

I think I'm preferring how the new controller feels even if the rumble is quite weaker.
Which one did you go for? I've been thinking of updating my Xbox pad after I spilt beer into it and the triggers stick when I brake too hard. I heard Razer and Turtle Beach are good but pretty expensive. Gamesir's G7 SE gets good reviews on price and performance. I don't really need extra buttons though and don't play shooters so stick drift isn't a big problem.
 
Which one did you go for? I've been thinking of updating my Xbox pad after I spilt beer into it and the triggers stick when I brake too hard. I heard Razer and Turtle Beach are good but pretty expensive. Gamesir's G7 SE gets good reviews on price and performance. I don't really need extra buttons though and don't play shooters so stick drift isn't a big problem.
It's the 8bitDo Ultimate 2.4 wireless controller, but it's for PC-Android and compatible I think with Switch/Steam Deck. However, they do have a line of Xbox controllers but only with wired connection:


I did research the G7 SE and I think it's a nice choice too.
 
It's the 8bitDo Ultimate 2.4 wireless controller, but it's for PC-Android and compatible I think with Switch/Steam Deck. However, they do have a line of Xbox controllers but only with wired connection:


I did research the G7 SE and I think it's a nice choice too.
Thanks. I don't mind wired so long as it has a bonejarringly meaty rumble on the body and triggers.
 
Finished all the Porsche stuff over the weekend and man, that 935 is a piece of work. For some reason I felt much more comfortable hustling it around Spa for the rivals event than the ten lapper at Silverstone. Sounds fantastic though, and has the coolest tacho in history.

The 924? Well, erm... it's much faster than I expected. Doesn't handle at all well though.
 
Did my 15 laps of Nurb GP to get my 911 R, and then ran the Mark II around Fujimi twice; first without an LSD and the race gearbox and then with those two added, which transformed the car. Without either of those, the gear spacing is quite unpleasant and the open diff causes far too much wasteful wheelspin.
 
Took a stock Pantera around Fujimi Kaido a couple of times to earn upgrade points. I didn't make a very good time though as I kept gawping like a tourist with my camera out trying to see if I could spot the racetrack I could hear in the background. This is the best I could do:

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Took a stock Pantera around Fujimi Kaido a couple of times to earn upgrade points. I didn't make a very good time though as I kept gawping like a tourist with my camera out trying to see if I could spot the racetrack I could hear in the background. This is the best I could do:

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If they make a road to connect FK and Hakone circuit (and town)... That would be an awesome site festival for FH6 (if it's Japan...)
 
If they make a road to connect FK and Hakone circuit (and town)... That would be an awesome site festival for FH6 (if it's Japan...)
Apparently that was their original plan, to have Hakone be the sort of "GP" track that connected to Fujimi in the same way the Nurburgring GP connects to the Nordschleife. But they couldn't really figure out a way to do so and have it feel natural, so they decided to keep them seperate. There are a bunch of signs around Fujimi that direct towards Hakone though, so presumably there's a connecting road or two between them they could use to link them together if that were the case.
 
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Apparently that was their original plan, to have Hakone be the sort of "GP" track that connected to Fujimi in the same way the Nurburgring GP connects to the Nordschleife. But they couldn't really figure out a way to do so and have it feel natural, so they decided to keep them seperate. There are a bunch of signs around Fujimi that direct towards Hakone though, so presumably there's a connecting road or two between them they could use to link them together if that were the case.

There's a connecting road off from the corner before the main straight that would be a suitable junction to lead to Hakone circuit.
 
Did some more free races in the Tourer and Furai. I had to get a tune which ballasted the Mazda down to R Class to make it competetitive but overall they were both fun to drive.
 
Getting as many cars ready for the open championship as possible,currently driving an Escort RS Turbo with Hakone in the fog up next.
 
Ran the Forza 1 challenge series. I took difficulty down to 2 for Fujimi just to get it over with but put it back to 5 for the other races. Ran the Mercedes 190E for D Open since it's the closest to 50 D class car I have right now.
 
I went with the Eagle Talon in the end,is a fun car to drive,specially in B class,could use more power,sure,but it handles like a dream. :)
 
I tried to do both the 20th Anniversary race and the rivals event at Fujimi, it instantly crashes my game. I was able to do both of the 05 NSX-R rivals events at Weathertech and Silverstone. Those were fun. That car is extremely well balanced and easy to drive in stock form.
 
Finished C and B Open series. For C I used my fox body Mustang Cobra at C495 but in that Road America race I had a problem with the two '97 BMW M3's. They were both around 460 PI. They would just walk away from me on those long straights which I didn't think would happen. I just couldn't catch them. I would be right on them in the corners but couldn't touch them after that.
 
Did the Forza 1 series over the weekend, and my god, ragging that NSX on Fujimi trying to chase down a trio of RX7's as they dart in and out of the dappled light and disappear around tightening mountain corners... felt like I was in my own Best Motoring video. Just epic stuff.

The Honda's not bad either.
 
Ran my clean lap to get the Time Attack Starlet. Next up, put a retro Tom's livery on it with a touch of HKS' Mount Fuji logo.
 
Did R-class open tour in the Pagani Zonda Cinque. Without traction control it just wasn't happening so I had to break out the assist.

I did the FM1 tour earlier in the week (as soon as it came out) and didn't have any problems since I already maxed my NSX-R eons ago.

I'm sure the livery they handed out is of immense historical significance but I think I'll be sticking with the Takata one I already have.

NSX Takataaaaa.jpg

Afterwards I went back to the track in an RX-7 to give those bots a taste of their own medicine.

After finishing the Nismo Z '24 victory lap in Open Class Tour I also took that to Fujimi Kaido in free play. Just for laughs I decided to switch on "rain at end". Big mistake as none of us were fitted with wet tyres and "at end" means "approximately halfway through". Make mine a wallbanger...
 
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Did R-class open tour in the Pagani Zonda Cinque. Without traction control it just wasn't happening so I had to break out the assist.

I did the FM1 tour earlier in the week (as soon as it came out) and didn't have any problems since I already maxed my NSX-R eons ago.

I'm sure the livery they handed out is of immense historical significance but I think I'll be sticking with the Takata one I already have.

View attachment 1450063

Afterwards I went back to the track in an RX-7 to give those bots a taste of their own medicine.

After finishing the Nismo Z '24 victory lap in Open Class Tour I also took that to Fujimi Kaido in free play. Just for laughs I decided to switch on "rain at end". Big mistake as none of us were fitted with wet tyres and "at end" means "approximately halfway through". Make mine a wallbanger...
The livery given out is a replica (with added sponsors) of the FM1 cover car.
 
They have added my No.1 whislist car? Had to get me a pair of De Tomaso Pantera`s and do some testing & tuning. What`s next? Will they give us the 1963 1/2 Ford Galaxie R427 Lightweight too?
 
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