What do you want to return to GTA?

Discussion in 'Grand Theft Auto' started by Custom878, Oct 28, 2013.

  1. STI9

    STI9

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    I always thought it looked like a 40/50's Cadillac. According to the wiki its based on a 49/50 Mercury Eight, which if you search on google images looks very similar. The rear is a little different but you can see the resemblance in the rest of the car.

    Also anyone else who is a fan of the Hermes - Look up "Cadzilla" if you have not already.
     
  2. Sage Ages

    Sage Ages

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    '49 Mercury, just like pretty much every game with a lead sled in it.
     
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  3. EvanJamesLee

    EvanJamesLee

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    I always thought it looked like a modified late 40s or early 50s Mercury or maybe Plymouth with a chopped roof
     
  4. Eunos_Cosmo

    Eunos_Cosmo

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    I'd really love to see the Faction return. It was definitely my most driven car in GTA IV.
     
  5. wvmgmidget

    wvmgmidget Premium

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    The Windsor from GTA San Andreas.
    480px-Windsor-GTASA-front.jpg
     
    Last edited: Jul 28, 2015
  6. JR98

    JR98 Premium

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    Winsor.

    This is a GTASA window:
    [​IMG]
     
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  7. wvmgmidget

    wvmgmidget Premium

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    Oops.
     
  8. Sage Ages

    Sage Ages

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    "Max Pane" :lol:
     
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  9. Eunos_Cosmo

    Eunos_Cosmo

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    I was shocked, considering it's name and persistence, to find that the Perennial was not in GTA V. Yes, it's perennially underwhelming, but a GTA game without a Perennial just isn't proper.
     
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  10. JR98

    JR98 Premium

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    The only 100% Bullet Proof glass in all of San Andreas!
     
  11. ViscousTraction

    ViscousTraction

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    Radio Stations:
    V-Rock
    Emotion 98.3
    Radio Espantoso

    Vehicles:

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    Weapons:

    [​IMG]
     
  12. ToyGTone

    ToyGTone

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    One of the most cars I miss from IV is this one...

    The dinka Hakumai especially this modified one:
    [​IMG]

    One thing I didn't like it in IV is that the pop out headlights doesn't fully fiction when you open/close the pop out headlights, instead it just open immediately without any animation.

    GTA san andreas with ZR 350 had fully working one yet this one doesn't.

    If it comes back to GTA V, I think the headlights would be fixed and works perfectly since dukes had a hidden lights that opens and couple cars can open/close the roof.
     
  13. STI9

    STI9

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    The game needs more hot hatches. I definitely think they should bring back the Club as a modern VW golf/euro hatch for a start.
     
  14. Snorevette

    Snorevette

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    [​IMG]

    ??????????
     
  15. ToyGTone

    ToyGTone

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    He wants the 2-door rancher, 2 door isn't the same as 4 door...
     
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  16. JR98

    JR98 Premium

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    They are the same car except one has 4 doors. Why would you want 2?
     
  17. Dan

    Dan Premium

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    Less idjits to carry.
     
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  18. JR98

    JR98 Premium

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    I prefer idjits under my car rather than in it.
     
  19. Sage Ages

    Sage Ages

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    [​IMG]
     
  20. JR98

    JR98 Premium

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    Not showing
     
  21. Sage Ages

    Sage Ages

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    Check again.
     
  22. Dan

    Dan Premium

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    I really want a numerical representation of how much health, armor, and oxygen (when swimming) I have like in older games. I've never really played any games before GTA IV, but I feel like this would significantly help during gameplay. By using numbers instead of a bar, you would be able to know how much damage each weapon in the game can deal. I would prefer this much more than what we currently have.
     
  23. Sage Ages

    Sage Ages

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    I think a numeric value can be a bit confusing, since different players and NPCs have different amounts of health.
     
  24. Dan

    Dan Premium

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    True, but what if all players had the same amount of health?
     
  25. Sage Ages

    Sage Ages

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    They should've done that from the start. Just give everyone a reasonable amount of health so we don't have ridiculous situations that wouldn't always kill.
     
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  26. Dan

    Dan Premium

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    Like surviving a shot from a sniper rifle in the chest, especially the Heavy Sniper on high-level players.
     
  27. Sage Ages

    Sage Ages

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    The current health system makes sniper/marksman rifles and pump action shotguns very awkward to use. They really should make some revisions in the future.


    And fix the damn weapon balance. It's way too linear.
     
  28. Dan

    Dan Premium

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    I'm not very knowledgable (that's for certain) with PvP, so you'll need to elaborate on both points. I rarely use the Marksman Rifle or shotguns except for the Assault Shotgun in close-quarters scenarios.

    EDIT: You meant only pump-action shotties only. Whoops.
     
  29. Sage Ages

    Sage Ages

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    Basically, if someone has maximum health, you'll need at least two shots to kill with these weapons. Problem is that due to the low firing rate, you can easily be killed between shots.

    As weapon balance, how many players do you see online using something that isn't a Bullpup rifle/Assualt Shotgun/Heavy Sniper?
     
  30. Dan

    Dan Premium

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    Last night, I was playing Pacific Standard with two GTP'ers and a random. I believe that random was using the Bullpup Rifle, but I'm not entirely sure. How good is that rifle, by the way? I saw this one guy on YouTube using it in an extremely fast-paced crew battle. I don't think he used the left trigger once because he moved around so quickly.

    On another note, which rifle(s) should I keep or throw away? I own the Assault Rifle (Chinese AK-47 clone) for looks, the Carbine Rifle because it's the only suppressed rifle I have, the Advanced Rifle, and Special Carbine.