What is clean racing?

  • Thread starter Thread starter iridegravity
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How much contact should there be in a clean race? Personally, I like going completely no contact and I wont take a position unless I get through untouched most of the time. But everyone else seems to think sliding through on someones inside while removing all the paint is fine as long as both cars stay on the track, if your lucky and they don't punt you and keep on. They will play the rubbings racing card or you broke early excuse.
What does clean mean to others? I need to adjust probably.
It seems to me that 1 out of ten rooms advertising clean appear actually clean to me. The full damage room is the only place I see real effort to stay off each other and that room is hard to find. Why aren't there more?

I think you'll find the reasons most of these rooms aren't that clean is becuase it's impossible for the host to police every single driver in the room.

I've opened rooms before saying clean racing and as soon as theres more than 5 people it becomes more and more difficult to control whats going on. I feel like I end up babysitting everyone in the room and can't actually race my self.

Thats the reason's I don't really host anymore unless most of the people in the room are people I know. That way my friends will soon tell me if someone is not driving clean.

Clean Driving to me is making as little contact as possible, being respectful of other drivers. If you do hit someone (cuasing them to lose their position or lose control) you give back their position and apologise after the race.

People who say they use cockpit view and can't see people next to them, well to me that is just poor awareness. Good Drivers are aware of everything thats happening around them.
 
The F1 game I was playing a couple years ago gave the host the option to have collision on or off. Do you think you would like this option on GT5, or would it be like drawing a mustache on the Mona Lisa?
 
The F1 game I was playing a couple years ago gave the host the option to have collision on or off. Do you think you would like this option on GT5, or would it be like drawing a mustache on the Mona Lisa?

A lot of people did that in F1 2010. While I totally understand why you would want to do it, I couldn't stand it. It's not racing, it's simultaneous autocrossing. That and the added ridiculousness of slipstreaming off of someone's front wing/bumper.

Those races weren't really clean, they just eliminated the need to be clean.
 
The F1 game I was playing a couple years ago gave the host the option to have collision on or off. Do you think you would like this option on GT5, or would it be like drawing a mustache on the Mona Lisa?

As an option for Time trial battles, no slipstream. But it wouldn't be proper racing. I wouldn't put it on any wishlist but if it were included at some point it could have some interest occasionally.
 
I think you'll find the reasons most of these rooms aren't that clean is becuase it's impossible for the host to police every single driver in the room.

I've opened rooms before saying clean racing and as soon as theres more than 5 people it becomes more and more difficult to control whats going on. I feel like I end up babysitting everyone in the room and can't actually race my self.

Thats the reason's I don't really host anymore unless most of the people in the room are people I know. That way my friends will soon tell me if someone is not driving clean.

Clean Driving to me is making as little contact as possible, being respectful of other drivers. If you do hit someone (cuasing them to lose their position or lose control) you give back their position and apologise after the race.

People who say they use cockpit view and can't see people next to them, well to me that is just poor awareness. Good Drivers are aware of everything thats happening around them.

a nice take
 
Idk, but im on DS3, and if someone is beside me I can def hear a engine noise from either side, whether I have my headphones on, regular TV onli or 7.1 surround sound hooked up. Some of you guys should try to listen, not meant to bash anyone but if you listen closely engine sounds are distinct from either side.
 
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