What resolution looks best?

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Er... sorry to interfere but all we have here is a man (or a woman, or a kid, or some grandmother) coming out of nowhere and testing the GT5P demo of November 2007 that was released on the PSN. :ill:

Even if this guy claims he is Chuck Norris himself where are the evidences about the pixels he found? And where is the release version test?

He counts pixels. As boring as it sounds. And yeah, the resolution of the demo is the same as in the GT5P full release.
 
He counts pixels. As boring as it sounds. And yeah, the resolution of the demo is the same as in the GT5P full release.

what if he forgot some pixels?

how do you know it's the same number in the demo and the actual version? did you count them? :D

man how can you even trust this guy's saying, this is just ridiculous.
 
how do you know it's the same number? did you count them? :D

man how can you even trust this guy's saying, this is just ridiculous.

Remember the whole **** surrounding Halo 3 not being even 720p but 640p?

That was this guy's finding. After that, Bungie openly admited Halo 3 indeed was running at 640p instead 720p.

Feel like reading a while?

http://forum.beyond3d.com/showthread.php?t=46241
http://forum.beyond3d.com/showthread.php?t=46242
http://forum.beyond3d.com/showthread.php?t=43330

Go ahead.
 
Remember the whole **** surrounding Halo 3 not being even 720p but 640p?

That was this guy's finding. After that, Bungie openly admited Halo 3 indeed was running at 640p instead 720p.

Feel like reading a while?

http://forum.beyond3d.com/showthread.php?t=46241
http://forum.beyond3d.com/showthread.php?t=46242
http://forum.beyond3d.com/showthread.php?t=43330

Go ahead.

i know about this guy's stuff about halo, about gt5 and the "neverending" thread for a while. he still had the demo for gt5 and no one has confirmed this. there is still no evidence, in other words i don't trust him. i want facts.
 
So how do you explain Bungie admitted their game was in fact rendered at a lower resolution after Quaz said so?

PD is not as open to the fans as Bungie, in fact, they barely speak to their fans, so I doubt they ever will admit "yes, our game is not full 1920x1080", but if you think about it, Kazunori has never said "It is 1920x1080", all he say in every interview is "1080p 60fps".

You wanted some proof, huh?

1280x1080.jpg


Same image as before but downsized to 1280x1080.

See the diference, specially noticeable in the tachometer and the fences of the bridge? See the pixels are now square in 1:1 ratio?

No? Well. I have nothing more to say about this topic except that you seriously need some glasses, or better yet, stop being a fanboy.
 
the bungie guy said one big thing, he said people like you wanted to make drama out of nothing.

and this screen is not even from you but from "gamesyde", how do you know this is the real thing, it proves nothing.

everybody can post what he wants.

blitzdunloptq2.jpg

look this is 1920x1080 you can count off the pixels to be sure no one is missing :D

ok. i think both of us we'll never agree on this. there's no need to start another pointless drama. ;)
 
You are totally right, that image is 1920x1080.

Showroom, garage, menus, etc = 1920x1080

Ingame = 1280x1080.

But, yeah, whatever. We'll never agree and is totally pointless to point out that the Bungie guy said that about 80 pixels, PD "owes" us 840, right?

Cheers.
 
I own a 720p/1080i tv set, and I have noticed that when the PS3 is set to 720p, it comes across very liney, in that I have alot of diagonal lines on the screen, which just gets frustrating, so I run my PS3 on 1080i, even though it may not be the bestest quality

Anyone else get the same liney problem with 720p??
 
am i the only one running it on the lowest res? 576p or something, i have a panasonic plasma but to me 1080p i can see lots of jaggies and i notice frame rate drops, at the lowest res the jaggies are less noticeable.
 
"i" = Interlaced (i.e. Standard Definition)
"p" - Progressive (i.e. High Definition)

If you have an "HDTV" that is 720p/1080i your best bet is 720p as it is the only "High Definition" option supported.

If you have a television that is 720p/1080i/1080p, go with 1080p, as it is the highest "High Definition" signal supported.



;)

wtf are you talking about? 720p, 1080i AND 1080p are high definition formats. 1080i is roughly the same pixel-per-frame resolution so it's just as high definition as the others. If you look at 1080i on a 1080p TV and 1080p on a 1080p TV you'd be hard pressed to see any differences.

Stop spreading FUD >_<!

dark_ruffo
You are totally right, that image is 1920x1080.

Showroom, garage, menus, etc = 1920x1080

Ingame = 1280x1080.

But, yeah, whatever. We'll never agree and is totally pointless to point out that the Bungie guy said that about 80 pixels, PD "owes" us 840, right?

Cheers.

Dude, he's just being a fanboy. I know it's not 1080p as well. There's no way it would cause the problems I have seen if it were 1080p-native. There are a few games that aren't full 1080p but are 1440x1080 or otherwise.
 
Same image as before but downsized to 1280x1080.

See the diference, specially noticeable in the tachometer and the fences of the bridge? See the pixels are now square in 1:1 ratio?

No? Well. I have nothing more to say about this topic except that you seriously need some glasses, or better yet, stop being a fanboy.
Not so easy to tell.

On the downscaled image I see loss of detail:

2ppd9vr.jpg



Also the ingame HUD clearly show 1:1 pixel on 1080p:

2ik45sw.jpg
 
Yes but as he said himself, there's a 1080p layer for the HUD ABOVE the game so using the downscaled screen-grab as a comparison doesn't work.

The game isn't native 1080p, that much is clear.
 
wtf are you talking about? 720p, 1080i AND 1080p are high definition formats. 1080i is roughly the same pixel-per-frame resolution so it's just as high definition as the others. If you look at 1080i on a 1080p TV and 1080p on a 1080p TV you'd be hard pressed to see any differences.

Stop spreading FUD >_<!

Tisk Tisk....

Not another one.

If you can't tell the difference, by all means use the resolution that suits you best. There is quite a bit of difference to my eyes (depending on the television of course). Once again, you can call whatever you want "High Definition" as there is NOT an official designation for such a term. If you want to believe interlaced is high definition, there is nothing I can say to dissuade you.

Have a nice day.




;)
 
I just read this on a website of LCD monitors:

You will notice that the 30-inch display can natively display a much larger portion of the image than the 17-inch display. Clearly the larger the screen of your LCD and the more pixels it can display, the more data can be displayed at once.

Is this also the case if you connect a ps3 to a LCD monitor.


Other questions.

So it is probably not wise to hook a PS3 up to 30" LCD-monitor with a native resolution of 2560x1600?

Or doesn't it matter because this 30" monitor can also handle 1920x1200?

What is the downside of a 1920x1200 instead of a 1920x1080 resolution, when playing GT? ==> is 1920x1080 = 16:9 and 1920x1200 = 16:10?




:)
 
Once again, you can call whatever you want "High Definition" as there is NOT an official designation for such a term. If you want to believe interlaced is high definition, there is nothing I can say to dissuade you.

http://www.cnet.com/4520-7874_1-5137915-1.html
http://en.wikipedia.org/wiki/High-definition_video

"High-definition (HD) video generally refers to any video system of higher resolution than standard-definition (SD) video, most commonly at display resolutions of 1280×720 (720p) or 1920×1080 (1080i or 1080p)."

So in your opinion 720p is the only HDTV resolution, since there's no such thing as a 1080p broadcast? What are the 1080i broadcasts then?
 
Tisk Tisk....

Not another one.

If you can't tell the difference, by all means use the resolution that suits you best. There is quite a bit of difference to my eyes (depending on the television of course). Once again, you can call whatever you want "High Definition" as there is NOT an official designation for such a term. If you want to believe interlaced is high definition, there is nothing I can say to dissuade you.

Have a nice day.




;)

If that's what you believe, I'll let you have your elitist view to yourself. I'm not saying I like interlaced images but they are high definition by...well, definition.

kikie
Other questions.

So it is probably not wise to hook a PS3 up to 30" LCD-monitor with a native resolution of 2560x1600?

Or doesn't it matter because this 30" monitor can also handle 1920x1200?

What is the downside of a 1920x1200 instead of a 1920x1080 resolution, when playing GT? ==> is 1920x1080 = 16:9 and 1920x1200 = 16:10?

1) As with all fixed-resolution display technologies, whatever the input resolution is (in this case 1080p) it will be scaled to fit the resolution of the panel itself. So the 1080p will be scaled up to 2560x1600 = FUGLY.

2) Read above

3) You will get more scaling artifacts left behind, such as aliasing and others. It wont be perfect but it should look great.
 
So, if the native res. is 1280*1080, how did PD manage to upscale it to 1920*1080? The aspect ratio is 1.18518519 for 1280*1080, and 1.77777778 for 1920*1080. Halo 3, however, the native res and upscaled res have the same aspect ratio, which is 1.77. I don't
think PD is upscaling the game from 1280*1080. If this is the case, we should be able to notice "artifact" along both sides of the image as some pixels in those areas are added in. GT5p may not be natively running at 1920*1080, but it should be running natively at 1280*1080 either.
 
They render the image in anamorphic 16:9 aspect ratio to 1280*1080, so when the PS3 upscales to 1920*1080 the image is shown in a correct 16:9 aspect ratio.

It's like a 16:9 DVD. Internal resolution of a 16:9 DVD is 720*480 or 720*576 depending where you live. If you do the math, those resolutions are not anywhere near 16:9, but the image is anamorphic too, so when you playback a 16:9 DVD you will see a real 16:9 image.
 
Thanks Scotracer.

Now I know why the image on my 1920x1200 monitor has much jaggies and less detailed HUD than when I run GT5p on a 40" full HDTV.


I was thinking of getting a 30" monitor to match the image quality of the Full HDTV. Not a good idea it seems, so it will save me a lot off money.



:)
 
They render the image in anamorphic 16:9 aspect ratio to 1280*1080, so when the PS3 upscales to 1920*1080 the image is shown in a correct 16:9 aspect ratio.

It's like a 16:9 DVD. Internal resolution of a 16:9 DVD is 720*480 or 720*576 depending where you live. If you do the math, those resolutions are not anywhere near 16:9, but the image is anamorphic too, so when you playback a 16:9 DVD you will see a real 16:9 image.

At least someone knows what he's talking about! The PS3 is only capable of horizontal scaling and there are a number of games that utilise this (I believe even Uncharted does).
 
I have to option to run 1080i, or 720p on my HD LCD TV, 1080i looks like it's been run through a sharpen filter too many times, with odd "halo" effects around the writing.

720p looks much better, cleaner and still as hi-res and 1080i looks.

So 720p for me.
 
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