ABS 1 doesn't mean you just slam brake pedal. I modulate breaking properly, because if ABS kicks in, your breaking distance is increased. Of course that is better than locking brakes and crashing into another car.
THIS
I don't understand why there's this idea that using ABS means the player lacks braking skill. The car will still spin out if it's prone to do so, or understeer off the track if you don't use the brakes properly. You can't just slam the pedal to the floor and expect the car to go where the front wheels are pointed.
Because of this thread I decided to give the no ABS thing a try. I used a variety of cars with a variety of drivetrain layouts and horsepower levels on a number of different tracks. In the end I found that in order to get anything close to a realistic feel the brakes had to be adjusted to 4:1 or 4:2 F:R.
But even then, "realistic" is not a word I would use to describe the experience. First of all, the act of adjusting your brake bias in a stock car is entirely unrealistic. Second, even with the bias adjusted to "driveable" all the cars I sampled showed a terribly unrealistic eagerness to spin out while on the brakes.
Are there cars out there that are tail happy on the brakes? You-betcha. Are they the exception or are they the rule? They're the exception.
In effect, by doing this, you've made every single car in the game handle like every stock class American autocrosser *wishes* their car handled, and how every non-stock class autocrosser tries to make their car handle..... loose on the brakes.
I can appreciate why some would prefer to drive without ABS. Because it injects some difficulty where this game desperately needs some. It does take more skill to get a car around a track quickly without ABS, as it does in real life.
But at the same time, if you're going for
realism, with ABS set to 1 the cars behave closer to how they do in the real world; as in they tend to default to understeer but will rotate with a smooth, light touch.
Just my opinion. Feel free to disagree.