GT4 takes my vote on this one... And my reasoning is this...
Gran Turismo 4 in 2005 was a heaps better game than Gran Turismo 5 is in 2011.
>>> Puts on Fire-proof Jacket <<<
I chose GT3 because it was the last one that focused on fun.
And it had Special Stage Route 11, one of the best
made-up GT tracks ever.
I like how this post is exactly like mine. 👍![]()
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GT5 wins it for me. Interior view + Ferrari, Lambo etc. puts it ahead of GT4 for me. Even though people complain about the AI, it's still better than GT4. And what's the point of 400+ events if, esentially, its the same thing over and over again, aginst the slow(er) AI?
Being able to race with friends >>>> anything else.
Everybody is afraid of change and evolution. GT5 is the best, has some flaws may be (it's totally subjective) but it's the new-bold-thing.... by now.
I'd say GT4. I've been playing since GT1.
- I have the most hours into this one by far.
- Nurburgring!
- My 3 different versions of my old CRX!
- *cough* you can change the wheels on ALL of the cars *cough*
- *cough*
Although GT1 holds a special place in my heart... you can't tell me you don't get shivers at 1:24!
If by change and evolution you mean making a game worst than its predecessor and the competition then sure.
GT5 is the best because relative to past GTs has:
1) Interior view magnificently designed (even in 200 cars only)
2) Online racing with lobbys
3) Trading with friends
4) Best physics ever in consoles
5) Can get even better with patches, addons, etc.
Only great drawback was small number of events, until seasonal events came up! others hopefully will get fixed. We also wait for save game in endurance races.
Although we can say technically GT5 is superior to all the past GT games it feels unfinished and needs more polish when it comes to game play.That feeling of it being unfinished even though it's taken over 5 yrs to make because you have standard cars and not all premiums. The standard cars actually had the option of changing their wheels in GT4 but not GT5 is another reason. As far as game play GT4 was a pleasure to play by earning points and winning cars without the feeling of griding to win cars and credits in GT5. GT5p had some good points that can't be found in GT5 I don't know why PD decided to remove the A.I. adjustment and replace it with the 3 settings in arcade mode.
I still voted for GT5 to be the best but still needs a lot of work. Hope GT6 is much more refined when it comes out. We deserve better, don't you think? Maybe an option of "Full Simulation" to make it have full damage with regards to physics not necessarily the graphics part where you see the cars blowup in thousands of peices but at least mechanical damage were you totally break down when you crash at over 150mph or do a head on collision even at 50 mph.