I'm a big fan of the in-car cockpit view, and use it where ever possible.
I'm not a pro (if such a term can be applied to anyone who plays this game - I'm not aware of anyone getting paid to play GT5 outside of the development team), however I have completed all the licence tests to the Gold standard, all done using the interior in-car cockpit view. While I can understand that some people perceive there to be a performance difference between the in-car and bumper cam views, technically there is no gain other that what the player is more comfortable with.
Without getting into the whole 'mine is better than yours' debate, the reasons
I use the in-car view where possible are as follows:
- Better immersive experience for me
- Easier for me to judge apex and turn in points due to added points of reference
- Its closest to an on road experience the game currently offers me
I should note that I've never driven a car in real life where I've been pinned to the front of the car and expected to drive it, so my experiences perhaps don't tally with some other players of the game.
Just to give you a point of reference, if you are still reading - In reality I'm 6'4" and drive an Impreza. When I sit in my car the seat is as far back as it goes. There is no height adjustment but the tilt adjust is as low as it goes and the back is fairly upright. When I sit stationary and look out through the windscreen, I can see quite easily the rear view mirror, the wipers, the dashboard, the top half of the steering wheel,
the dials through the steering wheel (speedo, rev counter, fuel and temperature gauages) and the associated ancillary controls such as the wipers/lights/indicator stalks. I can also see my offside mirror (nearest to the drivers seat). I can't see the nearside mirror or the left side of the windscreen (sit on the right) without turning my head 5 degrees or so. I can see the top of the bonnet scoop but thats about it externally.
When I'm driving, all this periphery detail is still there, its just that I don't see it as I'm driving - my focal point is the road ahead. When I check my speed, I look down at the speedo (thats framed by the steering wheel) and then look back up. When I check my rear view mirror, I focus on the mirror and then back onto the road again.
Now to the game - I sit there and everything is in focus, very much like it is in real life - I can see the steering wheel, I can see the controls (either on it or through it), I can see the road ahead and depending on the car, I can see the rear view/nearside mirrors. As I start to drive, the cosmetics around me disappear as I concentrate on the road ahead, only coming back into focus when I look down to check speed etc.
Therefore to me, the in-car view in the game is as close to the real driving experience as I get from driving my car.
One thing that this debate does bring to mind is that given the large number of people playing with the bumper cam, PD could have got away without putting even more standard cars into the game, as for these people the effort spent modelling the interiors is a pointless and time consuming exercise. If PD had dropped the whole notion of interior views, the game would probably have been out 4 years ago and still had overa 1000 cars in it.