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- cooldawn | GTP_Vincent_Vice
- cooldawn
I've been playing a lot of GT4 lately in the last few days...6 lappers on numerous circuits including Nurburgring, Le Mans and Motegi Full Circuit using the Aston Martin DB9 and the old skool Alfa 155 TI '93. Love the feeling of those cars around those tracks...but I'm not worried about the handling.
It's the little things that pop-out, the fine details that make GT4 so good, many of which are more noticeable in replay mode. In my opinion GT4's replays are still absolutely best in class...so gracious, made with loving care and attention.
So, on to the point of this thread!
Playing the last few days made me realise many of those little things have yet to be confirmed or even seen. A little list below, reasons why GT4 is still an absolutely brilliant game to play and see:
- the topography of Nurburgring and Le Mans is immense in GT4...seeing the cars skitter over undulations is marvellous
- the colouration pops-out...the sunkissed green grass at Nurburgring and the sunset clear blue sky of Motegi looks amazing
- exhaust flames
- camera angles of replays...you can go three whole laps on any circuit without any repetition of replay angles
I find all this adds to the majesty of a GT4 replay. The fact all this pops-out when watching a replay makes viewing them pretty exciting but worryingly I've yet to see any evidence of any of this in GT5. Recent Nurburgring gameplay videos seem flat in comparison.
Topography is the most important aspect I'm worried about, though.
Am I being overly anxious about how GT5 may change the experience?
It's the little things that pop-out, the fine details that make GT4 so good, many of which are more noticeable in replay mode. In my opinion GT4's replays are still absolutely best in class...so gracious, made with loving care and attention.
So, on to the point of this thread!
Playing the last few days made me realise many of those little things have yet to be confirmed or even seen. A little list below, reasons why GT4 is still an absolutely brilliant game to play and see:
- the topography of Nurburgring and Le Mans is immense in GT4...seeing the cars skitter over undulations is marvellous
- the colouration pops-out...the sunkissed green grass at Nurburgring and the sunset clear blue sky of Motegi looks amazing
- exhaust flames
- camera angles of replays...you can go three whole laps on any circuit without any repetition of replay angles
I find all this adds to the majesty of a GT4 replay. The fact all this pops-out when watching a replay makes viewing them pretty exciting but worryingly I've yet to see any evidence of any of this in GT5. Recent Nurburgring gameplay videos seem flat in comparison.
Topography is the most important aspect I'm worried about, though.
Am I being overly anxious about how GT5 may change the experience?