Hi there, it's been 3 months that GT6 was released and the game, for all it does better than GT5, still falls short in MANY areas (OMG that disastrous framerate...the sounds... the car list... the cars/tracks inconsistency... ridiculous online features... still no community update...still no new track... still no track editor... but a constellation simulator, useless GT Vision/adaptive tesselation stuff that takes all the communication momentum... unfinished game lacking VERY important features... lightning at night downgraded compared to GT5... clutch still not dealt properly... bugs...etc...). I am not even going to point all the problems one by one: anyone who is a regular on GTplanet knows what many in the community think of GT6: the series does not progress (enough). It seems to me that Kaz, as a producer, has no vision whatsoever about where to take GT next. Just the same old recipe again and again... And if there is "human drama" in GT, it's more inside its desperate community than in the game. I know for a fact that GT6 is a better game than GT5... but still: there are really infuriating problems that even me, pretty suspicious about PD priorities and Kaz so called "vision", was sure they would be fixed in GT6. I was wrong. Some were (as you would expect). Many were not. Kaz looks to me like big movie directors who create great series and then don't see when their time is over, don't see that they already said everything they had to say about it. They don't see that they hurt their series, that they turn around in circles. Ridley Scott, Steven Spielberg, George Romero, John Carpenter, etc... In the videogame industry, he reminds me of Seabass: unable to put himself in question...and leaving PES, once by far the best football game in the world, far behind FIFA today. At this pace, GT will soon end up far behind Forza (not technically as GT and the PS4 will always crush Forza on XBone) but as a game. It hurts to say that but Forza, by shamefully copying every PD idea, ended up with a much more coherent, consistent and smooth gaming experience. PD should feel ashamed. And when they screwed up with Forza 5 (big time) , Dan Greenawaldt got the guts to aknowledge the problems, apologize, communicate about them, and try to fix it (when he is way less powerfull than kaz... most problems were not even his fault but MS's). you can tell he put himself in question and opened up to fans... When did Kaz ever do that? What is Kaz's vision of GT as a VIDEO GAME (I seriously don't care that GT becomes a big name in car industry...if that does not make the game any better... I don't care about GT Academy if it does not make the game better...) ? The guy lost track about what makes a good game and what does not... I mean: at this point, does he even care what fans think? Still no official GT forum. Still no official english speaking PR, miscommunication everywhere, ... And for those who say that it's not Kaz fault if the PS3 is not powerful enough... seriously guys... this is the worst defense ever. Working in a constrained environment is the core of a producer's job. If Kaz did not want eye candy everywhere, GT would have a smooth framerate, great sounds and...yes...probably no accurate constellations. That just shows that his sense of priorities is all over the place. So now, who here thinks Kaz should leave to let someone else renew the series with fresh ideas and a real vision? Frankly, at this point, i think it's a fair question.