- 7
- United Kingdom
Is there any way of grouping decals, like you might do with layers in Photoshop? It would be really handy to be able to group or merge several decals then work with them all as one item.
No, there isn‘t
Thisfrustration at the option not being in the game
If it is, then I imagine it would be down to the "Align to Surface/Align to Camera" options.I wonder if it's much more complicated to implement than I imagine?
If it is, then I imagine it would be down to the "Align to Surface/Align to Camera" options.
Any group that you would create may look fine in one particular area, where the alignment is correct, but may look off if you move them somewhere else. This is because each decal takes it's alignment from the specific point where it's placed (I believe it would be called Tangent-based Projection). It might be alright for a flat surface area but could look misplaced or broken elsewhere. If it was a fixed projection system like in Forza, then I could see PD implementing grouping too, but the freedom of decal movement and placement in GTS is far too great to lose IMO.
As for merging and/or possible saving, I'd assume GTS' livery editor only has the capacity to read SVGs, not combine and write them into a new file. Even then, PD would most likely want to implement sharing functions for the merged decals: 1) Can't see many merged decals keeping under the 15kb limit, 2) there is a risk of possibly stealing other people's decals through this method and claiming them as the merger's own, unless PD implements a credit/attribution system into their livery/merged decal displays, or just disables the share option if other people's decals are used. We could save them on our system storage, but again the file sizes aren't really accounted for.
+1 on the frustration though. We can only imagine the ease of use the livery editor would have if we could move big chunks of decals around
As for your other points. It wouldn't be impossible for the servers to manipulate the XML in the SVG files. Creating a group, letting GTS parse and create new XML, then applying that to the car in one could conceivably work. But I think a more pragmatic way of looking at it, would be to refer to 1 lot of 15kB as a block, and only allow people to upload 1000 blocks and use 300 blocks etc. etc. That way, if you need to upload a 45kB file, you could, but it'd use 3 blocks.