Would you like to see the progression system removed for GT6?

  • Thread starter Tapey
  • 79 comments
  • 4,370 views

Would you like to see the progression system removed?

  • Yes

    Votes: 37 41.1%
  • No

    Votes: 53 58.9%

  • Total voters
    90
I was wondering how people would feel if Gran Turismo 6 was presented as a sandbox of sorts, with all the content available to the player to use as they please right from the start of the game, rather than having to progress through the leveling system and build up credits to purchase cars.

What this would mean, is that upon starting GT6, every single car in the game would be available to the player right away. You would not need to level up just for the chance to buy a car, or need credits to do so. If you want to drive a Ferrari as soon as you start the game then you can.

Likewise, all upgrades for every single car would be free, and due to this new system you could instantly hop into any A-Spec event that you wanted without having to grind anything. Want to take part in a classic 60's race? Choose a car, upgrade at will and then have some fun! Want to race F1 cars, or take part in some rally events? It's all open to you as soon as you start the game.

Would people enjoy this? Having the entire game opened up so that players can access all content straight away without having to worry about leveling up or grinding races for credits/experience points. The whole focus of the game would shift to doing what you want to do, whenever you want.

Personally, I would absolutely love to see this, since the one thing that I find disheartening about the GT franchise is the hoops that you have to jump through to get a car, tune it, and take part in a certain event (after you've unlocked all of these first!) which I feel really sucks the fun out of the game sometimes. Therefore, I would really like to see the next Gran Turismo game presented as a sandbox of sorts, with all the content in the game available to you from day 1 so that you can start having fun instantly.

How do people feel about the progression system in the GT games?
 
I still want a career mode where you start with nothing and work your way up. That's what I like about the career mode in any racing game. But the level system needs to just die. It was terribly implemented and I don't trust PD to get it right in GT6. It was worse than when licenses were mandatory in GT1-GT4.

That being said, I still think every car should be available in arcade and online mode at least.
 
No, because other people want it.

Would I like to see it made optional, yes. The point of games is to be fun, so I don't know why progression exists at all. Adding insult to injury, GT is a simulator. There is no need for credits, grinding, unlocks, or general time wasting. You should be able to go X1 racing the instant you buy the disk, this goes for both online and offline.

By now, this should be the standard for pretty much all games.
 
I think that they should keep the current career mode the way it is. The only change I'd like to see is the trashing of the leveling system and the reimplementation of licenses being necessary for certain races.

However, I think that without question, EVERY SINGLE CAR should be available for arcade mode as well as online the moment you turn the game on. That shouldn't even be in question.
 
I think the licensing should be the only progression system.

This way you only have to complete a certain license if you want to move up in competition. Grinding for XP should stay very, very far away from GT and should only stay in shooters.

However, they should allow Licenses to transfer for the GT player not too inclined to start over fresh.
 
I think the licensing should be the only progression system.

This way you only have to complete a certain license if you want to move up in competition. Grinding for XP should stay very, very far away from GT and should only stay in shooters.

However, they should allow Licenses to transfer for the GT player not too inclined to start over fresh.

This please. :) Good ol GT style with acquiring licenses, :) but I like the leveling system too, if only it doesn't lock the cars and events. Those ones should be free.
 
Would I like to see it made optional, yes.

Nothing more needs to be said really. You want to grind, go for it.

Want to drive the cars you want (shocking!), go for it.

As long as online isn't effected (this seems to be a sore point for many), what's the problem?
 
honestly i hate the idea that the original post put up, well it may be cool for you but personally i dont like it. I like the idea of a progression system, i would like for it to be better made from what it was in gt5. An example of what i dont want to happen is inexperienced drivers in f1 races crashing and not knowing what they are doing. I want it to be more like iracing but slightly more accessible to where its not 100% realistic but realistic enough.
 
I voted no because I like a progression system. However, I would like a different system to GT5. Maybe something more along the lines of previous GT games, where licences were compulsory (like in real life) and where there were HP, weight, tyre restrictions for every event.
I would also like a career progression model that more closely mimics reality, i.e. you can specialise in certain types of racing (but maybe still do the odd race in other types) and build a reputation in that area.
It'd be cool to have everything available in arcade, but I think the career mode should definitely have progression.
 
An example of what i dont want to happen is inexperienced drivers in f1 races crashing and not knowing what they are doing.
Does a progression mode fix this or cause it? With progression, no one gets to practice F1 until they acquire a F1 car. Without progression, everyone has the maximum amount of time to practice driving.

It also becomes quite easy to set up practice rooms online for any kind of car.
 
I like winning cars that I could otherwise not buy.

However level grinding has to go. It made GT5 mode feel like a chore.

I don't mind having to pay for car modifications, but I did not enjoy the amount of money I was receiving vs the price of some cars.
 
I think the licensing should be the only progression system.

This way you only have to complete a certain license if you want to move up in competition. Grinding for XP should stay very, very far away from GT and should only stay in shooters.

However, they should allow Licenses to transfer for the GT player not too inclined to start over fresh.

This 👍

:bowdown:
 
I think they should do away with level system and go back to hp and drive class races like they used to do ... And I like the fact that I've got to earn enough credits to get the cars I want ... If you want a quick car for real then you gotta earn it ..!!!
 
If you want a quick car for real then you gotta earn it ..!!!

If we're on the subject of realism, winning the lotto, being gifted the car(s), inheritance (GT5 save is the "hier" to GT4 save, etc) are all ways to get cars without earning anything.

Realism can't justify progression. Especially when it's GT progression, which is not at all realistic.
 
I think that they should keep the current career mode the way it was in GT1-4. I'd like to see is the trashing of the leveling system and the reimplementation of licenses being necessary for certain races.
Corrected slightly.

And I agree, If you want to drive any car in the game right off the bat, they should all be available in Arcade Mode and possible an "online arcade mode". But certainly not in "Simulation Mode", it would kill the car collecting aspect of the game.

Also, I don't understand why people feel the need to grind for XP in GT5, it's not needed. I'm level 39 A-spec and level 40 B-spec without doing any grinding (and not playing the game that much either).
 
SagarisGTB
Corrected slightly.

And I agree, If you want to drive any car in the game right off the bat, they should all be available in Arcade Mode and possible an "online arcade mode". But certainly not in "Simulation Mode", it would kill the car collecting aspect of the game.

Also, I don't understand why people feel the need to grind for XP in GT5, it's not needed. I'm level 39 A-spec and level 40 B-spec without doing any grinding (and not playing the game that much either).

When did you start playing GT5?
 
At launch, but I didn't play at all between Feb-Oct 2011. But the fact remains that if you do the seasonals and race online regularly (or even occasionally), you won't need to grind.

Nevertheless, I don't like the leveling system and would like to see it gone.
 
True, grinding is not an issue now.

But I think most people here are referring to around the time when the game was still new. Back then when there were no seasonals, a lot of players found themselves grinding events they already did. Indy in the Like the Wind event was the most common. Even when seasonals first came out they did not reward you every time you did them, like they do now. They only payed once.

Hopefully, PD will not put players in this type of situation again for GT6.
 
I would love to see this removed for GT6. I think you should be able to buy any car you'd like from the start, only you should be restricted to where you can use those cars based on the licence system. I just hated the way GT5 worked. Also, they should make it more difficult to earn credits at the start so it takes more time to save up for that dream car.
 
I desided to vote yes, I too would want to see the leveling system gone out of GT6, I changed my mind about liking it. I just want GT6 to be all about acquiring those licenses to enter events, that really encouraged me to get them.

I hope PD will go back to doing like that again in GT6, not like in GT5.
 
I desided to vote yes, I too would want to see the leveling system gone out of GT6, I changed my mind about liking it. I just want GT6 to be all about acquiring those licenses to enter events, that really encouraged me to get them.

I hope PD will go back to doing like that again in GT6, not like in GT5.

There's a difference between the leveling system and the progression system, you realize that right?
 
Of course I do. Why you ask? :irked:

You said that you didn't want the leveling system still in here. But that's slightly different than the progression system as a whole.

Just curious if that's what you completely meant or not.. Sorry. Not trying to stir anything up.

Side note.. 250th post (mini celebration)
 
You said that you didn't want the leveling system still in here. But that's slightly different than the progression system as a whole.

Just curious if that's what you completely meant or not.. Sorry. Not trying to stir anything up.

Side note.. 250th post (mini celebration)

No worries buddy. :) I from before thought about liking the leveling system, but than I thought it would be great if it wasn't there anymore and just be about acquiring the licenses for events, and to add to that, there should be a experience points system like from GT4.

Maybe I should have wrote my post more understanding. :guilty:
 
No worries buddy. :) I from before thought about liking the leveling system, but than I thought it would be great if it wasn't there anymore and just be about acquiring the licenses for events, and to add to that, there should be a experience points system like from GT4.

Maybe I should have wrote my post more understanding. :guilty:

Haha no it's fine. I just didn't quite understand. But all is fine, and I agree with you, I wish that licenses were actually necessary again.
 
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