WTC 800 Daytona 10 laps

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Ok so the trick here is fuel management.

. Run full power 1 going into the infield technical part of the track. When making the left and pulling out of the infield [going out to the oval] go full lean fuel map 6. Stay at 6 throughout the bus stop/chicane and past the finish line. Repeat

By doing this you will only have to pit once. At the end of lap 5.

I have done this in the r8 Evo, citreon race car, Mazda race car gr3, and Fort gt40 test car.

I tried the nissan gtr gr3. On this but it was just to slow.
 
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This game is pathetic bs. So to win against GT3 cars you basically have to run a detuned non-GT3 car.

You have to cheat. Why? Just... why?
Because PD apparently have no concept of what actual car racing is like. So we always get a “chase the rabbit with a huge lead” scenario and have to devise the best way to overcome this.
 
I was using the X2019 at exactly 800.00. Viper comes barrelling at me on the front straight, on Lap 8. Pits me into the wall. Nice.
 
This game is pathetic bs. So to win against GT3 cars you basically have to run a detuned non-GT3 car.

You have to cheat. Why? Just... why?
I couldn't win with the R8 LMS so bought the Viper GT3 which was a pretty easy win unmodified, you just have to save enough fuel to make sure it's a 1 stop race. Sometimes the lead AI will 2 stop which helps too.

Ok so the trick here is fuel management.

. Run full power 1 going into the infield technical part of the track. When making the left and pulling out of the infield [going out to the oval] go full lean fuel map 6. Stay at 6 throughout the bus stop/chicane and past the finish line. Repeat

By doing this you will only have to pit once. At the end of lap 5.

I have done this in the r8 Evo, citreon race car, Mazda race car gr3, and Fort gt40 test car.

I tried the nissan gtr gr3. On this but it was just to slow.
Lift and coast is effective too, lots of fuel saved but without losing much laptime, in the daily race I was getting away with doing it into Turn 1, both horseshoes and the bus stop.
 
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Because PD apparently have no concept of what actual car racing is like. So we always get a “chase the rabbit with a huge lead” scenario and have to devise the best way to overcome this.
Always is inaccurate. The actual GR3 races you start about 5 seconds behind the leader and for me at least it's tight racing to the flag the whole way. There are also races with standing starts in GT7.
 
I'll try your strategy. I feel like something is off in the pit lane though. I keep losing like 5 extra seconds I shouldn't be. Maybe the AI have more left in their tank so their fill up is quicker but it seems more like it is taking me extra time to get to the box. Can you post your full settings sheet?
The AI doesn't take tires. At least they don't on the 730PP race, so if you're taking tires you're losing ~6 seconds to the AI. FWIW
 
I've said it before and I'll say it again, the NSX GT500 (known as the Epson NSX in GTSport).

The GT community is sleeping on this car. It's EXCELLENT. In OEM condition with RH tires it comes in at like 792 PP, so you're good to go. It handles great and you can carry in much more speed through turns than the Gr3 cars, is very easy on tires and fuel (fuel map 1 all day and you can usually run long the first stint), and is quick on the straights. It also sounds magical... sounds like an F1 car before they went 1.6T.

I've been using this for the 800PP races and been winning easily. Just did the reverse Dragon Trail one and won by almost 20 seconds.

This was my favorite car in GT-S, put well over 4,000 miles on it.

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This game is pathetic bs. So to win against GT3 cars you basically have to run a detuned non-GT3 car.

You have to cheat. Why? Just... why?
Meh, I don't think you have to. And yes, I realize my previous post I said use a Gr2 NSX, but that being said I plan on going back to these races with a 'legit' Gr3 car and trying them again.

I think the game is just harder/more challenging than previous ones and I, for one, welcome it! Right now I am trying to ear money for cars and such - like a lot of people - so I'll take the easier win vs challenging P3 or P2 But, I will be going back to these when I am more 'GT financially stable' just for the challenge! I am looking forward to that for sure
 
There are also races with standing starts in GT7.
When? I didn’t see any aside from those I set up in Custom Races. Although I didn’t complete all the mission races unless they are in there?
 
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When? I didn’t see any aside from those I set up in Custom Races. Although I didn’t complete all the mission races unless they are in there?

No, the Clubman plus races and dirt rallies.
 
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I was using the X2019 at exactly 800.00. Viper comes barrelling at me on the front straight, on Lap 8. Pits me into the wall. Nice.

Can you please post the settings you used to get your X2019 down to the 800 PP threshold?
 
I am not fast enough with a stock Gr3 car power or tire level to make a dent into the winner's time. No power adder on RH or RM tire you are like 50+PP short of 800....I think my perfect lap on RH tires is like a low 1:46s high 1:45s, which is basically leader's average pace...

I tried it with a detuned GR2 NSX(the newer one, not the old 2008 car) and I can run low 1:45/high 1:44 and still end up about 17 sec short in 2nd. 1 stop at the end of lap 6 runnin 2-3 on power dial Not enough top speed it feels like. I think I can eek out a non-stop race but I don't know if the laptime will be fast enough...
 
Anybody got any recommendations for this, when to refuel etc as I keep losing with fuel refills. I have to fuel lap 4 and then lap 8 what's the best method. First place didn't seem to refuel until lap 7 and still got out the pits faster than me
I did it with the stock Subaru WRX Gr3 726PP multiple times, only have to pit once in the race and I always win it 1-3 seconds ahead. No fuel map setting changes, on racing hards
 
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Much appreciated sir!!
Just watch that Viper. Some races, it’ll pit Lap 4 and others it’ll pit Lap 5. Being sneaky. Just lost by .7, after nursing a 5 second lead for the second half of the race.
 
I have no clue what to do with this race. The leader runs lap times of around 1:45. I'm running 1:48 or 49 to do a one-stop. Best I've been able to finish is 13th with the TOM's Supra using a high rpm turbo and fuel saving.

If I run the car at full pace fuel is gone in less than 3 laps, but stretching it out means I'm slower than the leader. If I run without the turbo and with a normal fuel map I can make the 5 laps, but I'm slower than all but two AI. There's just nowhere to make up the time on this track.

I tried with the Mazda and I get the same result. I'm 3 seconds off thenpace of the leader. I'm beginning to wonder if there's an issue with this race because it's the first time I've encountered the AI being faster than me in equal equipment.
The fuel saving aspect definitely adds a catch 22 feel to proceedings.

If you fuel save too much you end up going backwards at an alarming rate and lose out badly in terms of track position.

If you don't fuel save at all you end up needing to pit too early and need to spend too much time refuelling.

The answer, seemingly, is to find that sweet spot between saving and pushing.

The best solution I've come up with is to go to full lean (or to at least 5 on the dial) through the tight infield where I can keep any cars behind me from overtaking, then turn it back up to 1 (maybe 2 if I have any breathing room) on the two long straights...oh, and you can "cheat" by quite blatantly cutting the left-right right-left chicane on that back straight.

I used hards initially and got to lap 6 (I think) then switched to softs to finish and my best attempt was 3rd place...though tyre deg might be an issue.

I used the Mazda on professional.

Not great, I admit, but it's quite a long lap, so a long race, and I couldn't be bothered to try any more.
 
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to win against GT3 cars you basically have to run a detuned non-GT3 car
It isn't that you have to do that, I personally just enjoy trying to find the car that will give me the fastest total race time (Tomahawk S no-stop is the fastest I've found so far, by quite a margin).
 
The fuel saving aspect definitely adds a catch 22 feel to proceedings.

If you fuel save too much you end up going backwards at an alarming rate and lose out badly in terms of track position.

If you don't fuel save at all you end up needing to pit too early and need to spend too much time refuelling.

The answer, seemingly, is to find that sweet spot between saving and pushing.

The best solution I've come up with is to go to full lean (or to at least 5 on the dial) through the tight infield where I can keep any cars behind me from overtaking, then turn it back up to 1 (maybe 2 if I have any breathing room) on the two long straights...oh, and you can "cheat" by quite blatantly cutting the left-right right-left chicane on that back straight.

I used hards initially and got to lap 6 (I think) then switched to softs to finish and my best attempt was 3rd place...though tyre deg might be an issue.

I used the Mazda on professional.

Not great, I admit, but it's quite a long lap, so a long race, and I couldn't be bothered to try any more.
I won eventually having changed absolutely nothing. The leaders just decided to pit twice instead of once.

I notice this throughout the game. It's very apparent in the driving missions. I was trying one where you have to pass a few cars on a small piece of Nurburgring. I was running consistently faster than folks on my friends list that had gold, but I was crossing the line about two seconds behind the lead. Incredible. Found some post on reddit where someone had the same issue and he linked a bunch of gold runs on youtube. I was faster than most of them. I backed out to the mission list menu and reentered. Got it on the first try easily passing the leader through the last corner before the long straight.

It appears as if the AI randomly fluctuate when you enter any event. So much of the game has felt like a virtual dice roll to me.
 
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Yeah AI definitely do not run consistently. Sometimes its weather, in Daytona's case its just whatever RNG throws at you. I tried the same race like 6 times in a row. Varied a few different approach, even tried to stretch the fuel out to run 10 laps and was just a sitting duck. The easiest approach with my car (2016 GR2 NSX), was to tune it to 800 pp with more ballast so I can run more power since top speed sorta matters, and save fuel for a few laps to make sure I can stretch to run 6 laps(on RH). I copied someone else's approach here too to run low power map(3-4) in the infield and 1 on the banking. Also doing a lot of lift and coast into turn 1 and the bus stop. Was able to get consistent enough to run 44/45s. But I think ultimately none of that matter as much as AI pitting twice vs once on one of my previous tries. Admittedly the previous attempt may not be as planned and I am definitely way more consistent now. End up winning by 9 sec finally. Tried RM tires at some point too but the Power loss you have to take for the same PP was not worth it and you'd need tires in the stop.
 
The AI doesn't take tires. At least they don't on the 730PP race, so if you're taking tires you're losing ~6 seconds to the AI. FWIW
Yeah I figured that out eventually. I had to adopt the same strategy for a few races.
 
I won eventually having changed absolutely nothing. The leaders just decided to pit twice instead of once.

I notice this throughout the game. It's very apparent in the driving missions. I was trying one where you have to pass a few cars on a small piece of Nurburgring. I was running consistently faster than folks on my friends list that had gold, but I was crossing the line about two seconds behind the lead. Incredible. Found some post on reddit where someone had the same issue and he linked a bunch of gold runs on youtube. I was faster than most of them. I backed out to the mission list menu and reentered. Got it on the first try easily passing the leader through the last corner before the long straight.

It appears as if the AI randomly fluctuate when you enter any event. So much of the game has felt like a virtual dice roll to me.
You are spot on about the conditions changing from event to event, and sometimes the exact same event.

I was doing one of the compulsory races at Dragon Tail and on lap two it started to rain, and I was on normal hard tyres and was going backwards.
So, I quit out, went and wasted 38k on inters, returned to the race and it didn't rain.
Again, I had to quit out, replace them with normal hard, and go again.

In an event at Interlagos I finished 4th, and felt like I couldn't make any real headway through the tight infield section.
I retried it, drove exactly the same, same car, same conditions, and won by 10 seconds.
The only variable, I assume, was the A.I behaviour and any racing incidents that didn't happen the first time.
Now, as I say, this could have been because of a unique set of circumstances throughout the race which didn't happen the first time.

It could be considered a good thing, I suppose.
 
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I thought NOS adds more oxygen to the same about of fuel, creating a more explosive mixture. If you needed more fuel, you'd need a remap or bigger injectors etc. before you could get the power, but that isn't how NOS is used.

Never used NOS irl though. There will be some modders on here who have done.
Maybe in the game, but IRL the whole point of N02 is more oxygen so that more fuel can be used. There is no explosion, and no explosive mixture. Fuel burns, and if it explodes you have a problem (knock).
 
I'll repeat the "trick" again - took this from another poster in another thread and it worked wonders....

If you have golded the final set of mission hall challenges, you unlock the Chapparal 2J.

Buy power restrictor and ballast. You can get it to around 525hp 900kg (roughly) on Racing Hards and under 800pp (799.9 I got).

It will DESTROY everything including the rabbit Viper on fuel setting 6 from start of the race. Tyre degradation is negligible so no worries there. Pit on circa lap 7 , refuel and you are good to use map 4/5 for remainder of the race and win comfortably.

The fan on the car actually works and you can carry ridiculous speed through corners, often 20-30mph higher than the Gr3 cars.

It works for all the WTC800 events and saved me wasting time with Gr3 cars.

I play on controller and hardest difficulty (not that makes a difference).
Where do you have your Ballast set to? I can get it to 799 but need to increase ballast to 100 and still need to reduce ECU to about 79 to get it there(and of course PR needs to be at 70).
 
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