Xenn's GT PSP Research Topic

Discussion in 'Gran Turismo PSP' started by Xenn, Dec 10, 2012.

  1. Xenn

    Xenn Premium

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    Time to research this game!

    In this topic i'll be searching for hidden content inside GT PSP. For example, cars, tracks, anything I can find that may be hidden.

    Let's start off with a track that wouldn't load before.

    [​IMG]

    Notes about this course

    Has it's own functioning replays.
    Has it's own course map, but no player markers are there.

    More tracks to come as I find them.
     
    Last edited: Dec 10, 2012
  2. Petrolhead1

    Petrolhead1

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    I play GT PSP a lot and I never knew that Hong Kong was there!:O This is good stuff, keep posting :tup::cheers:
     
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  3. Xenn

    Xenn Premium

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    Complex String works aswell.

    [​IMG]

    Notes about this course

    Has it's own course map.
    A lot of corrupted graphics under the course.
    The road is missing, but is still drivable.
     
  4. Tornado

    Tornado

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    I was under the assumption that they pulled the night tracks because the PSP wasn't powerful enough for them. Color me surprised.
     
  5. TheeFrogmanlego

    TheeFrogmanlego (Banned)

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    It takes less power to render a night track since the company takes the liberty of slacking of since things are hidden in the darkness.. I think they were to dark etc and said no go.
     
  6. Sonygamer455

    Sonygamer455

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    Awesome!:bowdown: So glad i found this thread!:cheers: Pity Sinist3rX ain't here with us.:indiff: He has found lots of other track codes including these, there not "playable" but i know you can change that.;) I got a bunch of codes i will post later as well;)
     
    Last edited: Dec 10, 2012
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  7. Xenn

    Xenn Premium

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    Rome works too.

    [​IMG]

    Notes about this course
    Has it's own course map.
    AI can't drive on this course and drives everywhere.
     
  8. Sonygamer455

    Sonygamer455

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    Well what are you waiting for? Post the codes! :lol: (sarcasm)

    Here are the other currently "unoperational" tracks that Sinist3rX found a few years back.;)

    _C0 Route 5
    _L 0x2080F440 0x00000017
    _C0 Route 11
    _L 0x2080F440 0x00000034
    _C0 Paris Rally
    _L 0x2080F440 0x0000003B
    _C0 Red Rock Valley
    _L 0x2080F440 0x00000142
    _C0 Tahiti_dirt_ps2 Forward
    _L 0x2080F440 0x0000008A
    _C0 pikespeak_ps2 Forward
    _L 0x2080F440 0x00000144
    _C0 Grindelwald_ps2 Forward
    _L 0x2080F440 0x00000091

    Between Grindelwald, Red Rock Valley and Pike Peak, I don't know what i want first!:D
     
    Last edited: Dec 10, 2012
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  9. Xenn

    Xenn Premium

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    The three tracks I posted I can confirm do work. I have tried those tracks and they didn't load anything. But I think I know what could do the trick.
     
  10. Sonygamer455

    Sonygamer455

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    Go for it!:cheers: I may try and see if i can help out with this.;) I have most of the default track codes and i think i will post them in your cheat device thread.;)
     
  11. F40LM

    F40LM Premium

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    Nice work pal, I was most happy with your Complex String picture :D
     
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  12. NissanGTR35fan

    NissanGTR35fan

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    would be nice to have a picture of pikes peak ..
     
  13. Castrol96

    Castrol96

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    Last edited: Dec 19, 2012
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  14. HDT Commodore

    HDT Commodore

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    I'd love to see a video of complex string! looks so weird
     
  15. glassjaw

    glassjaw Premium

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    Grindelwald and Red Rock in GT PSP!? I have to see this! :drool:
     
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  16. HDT Commodore

    HDT Commodore

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    I know, right!!
     
  17. Ravicale

    Ravicale

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    *crosses fingers*
     
  18. theRealMeyer

    theRealMeyer

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    Oooooh pleasepleaseplease make this happen! I miss Grindelwald so much.

    Great work so far Xenn, keep it up! :tup:
     
  19. GTvsForza

    GTvsForza Premium

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    Any secret cars?
     
  20. Xenn

    Xenn Premium

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    Sorry to disappoint, but the tracks like Grindelwald and Red Rock Valley simply.....don't exist. But I have a theory on why the names were in the game.

    It may have been possible that PD were going to recreate those tracks for GTPSP, but either:

    A) The plan was considered not a very good idea,
    B) The game was in "Development Hell", and work like that might've delayed it even further.

    Still, it confuses me why it has the "_ps2" tag on them.

    From what I can tell, the car list is identical to GT4's with some cars being replaced by the cars appearing in GTPSP. Some of the cars like the Auto Union Type C Streamline appear to be in there, but the model/data may have been cut.
     
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  21. Sonygamer455

    Sonygamer455

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    Im going to try and see if i can find any secret cars.;) I have a method of searching im going to try and hope i find something.:D
     
  22. Xenn

    Xenn Premium

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    Good stuff :)

    Finding cars was something I didn't really search into that much so far, I only looked at the text. If you find anything let us know :)
     
  23. j0nny0093

    j0nny0093

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    hi xenn, you made a great work to load those secret tracks.. i have the pal and ntsc version, can you give us the correct codes to load those tracks?
     
  24. j0nny0093

    j0nny0093

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    i know the 0x2080F440 and 0x0080F440 codes but they don't work
     
  25. Xenn

    Xenn Premium

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    Do they not work as in, they don't function, or they make the game freeze?

    0x2080F440 should work as that is the main value for which track will be loaded.

    If not, i'll have to get my PSP out and try to make a different code.

    Edit: Actually, try 0x0080F440. The track values are only a byte. 0x2080F440 should not be needed.
     
    Last edited: Jan 5, 2013
  26. Sonygamer455

    Sonygamer455

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    You might need to show me some of your tricks, im still not an expert coder like you are but if can know alittle bit i may be able to find something.;) You are using CWcheat right?
     
  27. j0nny0093

    j0nny0093

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    I can say that all of those codes doesn't work with those track you run like rome, hong kong, complex string ... other like tahiti dirt route 3 work with all codes in pal and ntcs version.. i use for example :
    0x0080F440 0x0000003F and it load tahiti dirt route 3
    0x0080F440 0x00000032 for rome_ps2 but it freezes my psp

    i use cwcheat
     
    Last edited: Jan 6, 2013
  28. Xenn

    Xenn Premium

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    I know a couple of things when it comes to CWCheat. One thing to know is what code type works best for a code you find. For example...

    0x01928901 0x00000100 (Example code)

    To determine which code works best, you'll need to change the code type. The following common code types are...

    0x01928901 0x00000XX 8-bit
    0x11928901 0x000XXXX 16-bit
    0x21928901 0xXXXXXXX 32-bit

    The code above looks like it'll fit in the 16-bit code type, so you change the first digit after the x to a 1, making the code like this...

    0x11928901 0x00000100

    16-bit codes usually work for things like lap/car modifiers. But it depends on the game.

    I'm currently looking for a workaround as I speak. I hope to find one soon.

    -----------------------------------------------------------------------------------------------------

    Here's some cars that don't seem to be in the game

    Seems to be carried over from GT4, except for the MX-5.
     
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  29. GTvsForza

    GTvsForza Premium

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    Did you find the files of those cars or did you compare the full car list from GT4 to GTPSP?
     
  30. GT-R_EMOKID

    GT-R_EMOKID

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    At 18 seconds the bottom of the screen shows "course_spec_gt5m" what does that mean?


    And there might be hidden cars since this build shows a couple manufacturers (Aston Martin, Autobianchi, Holden.) that didn't make it to the final game.
     
    Last edited: Jan 10, 2013
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