Xenn's GT3 Research Topic (Might not be 56k friendly)

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:-D This was in fact the only game that i saw in full lenght. I cannot finish MGS myself, so i took some time and watched it. Better than some movie before sleep.
 
The Lamborghini Diablo can be found in the euro version, except it uses the Daihatsu Cuore TR-XX Avanzato R body and oddly has reverse as the drive gear.

The wheel base seems to exist aswell, as the wheels are quite separated from the car.
 
The Lamborghini Diablo can be found in the euro version, except it uses the Daihatsu Cuore TR-XX Avanzato R body and oddly has reverse as the drive gear.

The wheel base seems to exist aswell, as the wheels are quite separated from the car.
I must say I'm intrigued. Can you show us? :)
 
Yep, you can aquire the car in normal gameplay on the NTSC-J version.

It does exsist in the NTSC version, but you have to use codes to use it.

I also heard of the Porsche 911 GT3 Race Car (with no paint schemes) that is obtainable by a cheat. Do you know what version of Gt3 is this carr in?
 
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I also heard of the Porsche 911 GT3 Race Car (with no paint schemes) that is obtainable by a cheat. Do you know what version of Gt3 is this carr in?

I have the NTSC version. Used Gameshark to get it. Seems Kaz really wanted to put a Porsche and/or a Lamborghini in his game. Now only if he had the license to do so...
 
Diablo.png
 
ZOMG 8byte track codes
0000001B3E5BF6E5: Rome Circuit
0000117F3EBC32F2: Super Speedway Circuit
00099396FEBD32B5: Special Stage Route 5 Wet
0009E3661CFD7761: Laguna Seca Raceway
000A1395FE5BF6E5: Rome Circuit Reverse
051F32FF2DFB72B1: Rome Test Section
0523CB7F5E9958B1: Special Stage Route 11
059B875E1E7875E1: Tokyo Route 246: Akasaka
05E587872D38F7F4: Apricot Hill Raceway
05E5CF2E1E9D3665: Seattle City Circuit
05FBD3969C3B36F4: Trial Mountain Circuit
35E57F96FEBD32B8: Special Stage Route 5 Wet (R)
3EDBA7266D397667: Midfield Raceway
4CBFB30E7EBBB25B: Laguna Seca Test Section
5FC3AF0F3C3BDB17: Tokyo R246 Test Section II
5FC3AF0F3C3BDB58: Tokyo R246 Test Section I
5FC3C3969C7CEDD7: Apricot Hill Test Section
5FC3C3969C7CEE18: Apricot Hill Raceway
5FDBA7266D3A7A5D: Midfield Raceway Reverse
5FE7970F4E9C2657: Seattle Test Section III
5FE7970F4E9C2698: Seattle Test Section I
5FE7970F4E9C26D9: Seattle Test Section II
5FE7B7A6EDFDCEA1: Smokey Mountain (R)
5FE7B7A73DFE90A1: Swiss Alps (R)
5FE9CB4E1D9C7097: Trial Mountain Test Section
5FE9CB4E1D9C70D8: Trial Mountain Test Section II
61D1A7A69C9B872E: Tahiti Dirt Course
61D1A7A6ED18D16E: Tahiti Dirt Course Reverse
61D1A7A69DB9899F: Tahiti Maze
61D1A7A6EDD6D55F: Tahiti Maze Reverse
61DD93B61E2E6CF2: Grand Valley Speedway
61DD93E174C72CF2: Grand Valley Speedway Reverse
64F93699CB3CB1D8: Grand Valley Test Section I
64F93899CB3CB1D9: Grand Valley Test Section II
65CBC336FE5A8666: Deep Forest Raceway
65CBC3374E87D1E6: Deep Forest Raceway Reverse
65E7D31EFEBDCE5F: Test Course
6AF05B051B3B15A7: Circle 100R
6AF15B051D97D327: Circle 100R Wet
6FEBD32B5BFA3E32: Special Stage Route 5
6FEBD32BAA379172: Special Stage Route 5 (R)
72BF875E1E7877B0: Tokyo Route 246: Akasaka Reverse
72BFD3969C3B38DB: Trial Mountain Circuit Reverse
73D98766FDAE1A23: Complex String
7FE7B7A6EDFCBA6B: Smokey Mountain
87E7B7A73DFD7A6B: Swiss Alps
CCBFB30E7EBBB25C: Corkscrew
E8D3D376E208B761: Tahiti Circuit Test Section I
E8D3D376EA08B762: Tahiti Circuit Test Section II
E8D3D377410AAFE1: Tahiti Maze Test Section I
E8D3D377490AAFE2: Tahiti Maze Test Section II
ECC3B37F1AF5D12A: Complex String Section I
ECC3B37F1B15D12C: Complex String Section II
ECD59EB8FAD9F962: Circle 60R
ECD5A0B8FD36B6E2: Circle 60R Wet
EDD393369D3E8560: Mid-Field Test Section I
EDD393369D3EA561: Mid-Field Test Section III
EDD393369D3EC562: Mid-Field Test Section II
EEC9F0E533967961: Grand Valley Test Section III
EEC9F0ED33967963: Grand Valley Test Section IV
EFDDD32E3C3DC3A5: Monte Carlo
F0CDD550C479B253: Deep Forest Test Section I
F0CDD554C479B254: Deep Forest Test Section II
F0CDD554C479B2D3: Deep Forest Test Section III
F0CDD558C479B2D4: Deep Forest Test Section IV
F2BF87872D38F9D5: Apricot Hill Raceway (R)
F2BFCF2E1E9D3846: Seattle City Circuit Reverse
F3DBD376FEE8A760: Smokey Mountain Test Section
F3DBD39EFF49A760: Swiss Alps Test Section I
F3DBD39EFF49C761: Swiss Alps Test Section II
F3E98FA8CB28EFE3: Test Course Main Straight

Finding something hidden out of all that is going to take a good while unfortunately.
 
ZOMG 8byte track codes

4CBFB30E7EBBB25B: Laguna Seca Test Section
5FC3AF0F3C3BDB17: Tokyo R246 Test Section II
5FC3AF0F3C3BDB58: Tokyo R246 Test Section I
5FC3C3969C7CEDD7: Apricot Hill Test Section
5FE7970F4E9C2657: Seattle Test Section III
5FE7970F4E9C2698: Seattle Test Section I
5FE7970F4E9C26D9: Seattle Test Section II
5FE9CB4E1D9C7097: Trial Mountain Test Section
5FE9CB4E1D9C70D8: Trial Mountain Test Section II
64F93699CB3CB1D8: Grand Valley Test Section I
64F93899CB3CB1D9: Grand Valley Test Section II
CCBFB30E7EBBB25C: Corkscrew
E8D3D376E208B761: Tahiti Circuit Test Section I
E8D3D376EA08B762: Tahiti Circuit Test Section II
E8D3D377410AAFE1: Tahiti Maze Test Section I
E8D3D377490AAFE2: Tahiti Maze Test Section II
ECC3B37F1AF5D12A: Complex String Section I
ECC3B37F1B15D12C: Complex String Section II
EDD393369D3E8560: Mid-Field Test Section I
EDD393369D3EA561: Mid-Field Test Section III
EDD393369D3EC562: Mid-Field Test Section II
EEC9F0E533967961: Grand Valley Test Section III
EEC9F0ED33967963: Grand Valley Test Section IV
EFDDD32E3C3DC3A5: Monte Carlo
F0CDD550C479B253: Deep Forest Test Section I
F0CDD554C479B254: Deep Forest Test Section II
F0CDD554C479B2D3: Deep Forest Test Section III
F0CDD558C479B2D4: Deep Forest Test Section IV
F3DBD376FEE8A760: Smokey Mountain Test Section
F3DBD39EFF49A760: Swiss Alps Test Section I
F3DBD39EFF49C761: Swiss Alps Test Section II
F3E98FA8CB28EFE3: Test Course Main Straight
Are the test sections the license tests? Also, look more into the Test Course Main Straight and Monte Carlo, please.
 
Are the test sections the license tests? Also, look more into the Test Course Main Straight and Monte Carlo, please.

Yes, they're the license test tracks.

The Test Course Main Straight is the course you'll drive on in the first two license tests...which reminds me, I have to find the value for the machine test version, d'oh.

Monte Carlo is escentially Côte d'Azur, this is what the game calls it.
 
I have a slight suspicion Grindelwald and other Gran Turismo 2 tracks like Red Rock Valley is in this game (or in later titles), let me explain why I think this.

While looking through Gran Turismo PSP (Something else i've been looking into behind the scenes), I came across these track names:

grindelwald_ps2
redrockvalley_ps2
pikespeak_ps2

These could either be in here or in later PS2 titles. The problem is the track codes are stupidly long, and it might take a long time to find anything (if anything) in there. It's worth trying though.
 
I have a slight suspicion Grindelwald and other Gran Turismo 2 tracks like Red Rock Valley is in this game (or in later titles), let me explain why I think this.

While looking through Gran Turismo PSP (Something else i've been looking into behind the scenes), I came across these track names:

grindelwald_ps2
redrockvalley_ps2
pikespeak_ps2

These could either be in here or in later PS2 titles. The problem is the track codes are stupidly long, and it might take a long time to find anything (if anything) in there. It's worth trying though.

Is that like how anyone can race on Tahiti Circuit (Tahiti Dirt Route 3 in GT2) in GTPSP?
 
what about the original pics, Xenn ? i would like to see them :)

And yes, Red Rock and Grindy are worth looking ! Pikes peak maybe not (for me)
 
-> Hmm, interesting thread! You finally trying to tackle GT3 now! 👍

OT -> I feel bad for you doing all the panic effort on that stupid ACTASOPAPIPA debacle.
 
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