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- Duisburg
Other games still manage 400+ cars. In less than half the time. Which would amount to an equal amoutn of cars/year.Simple answer? Because other games dont offer 1000 cars? And all the little marketing stickers that come with it.
Timees have changed a lot since 2004? You sure about that? Or rather, since 2009, when Forza 3 did the job easily?Times change evrything is harder to get now and a lot more legal work to go through. We talking about a lot fo brand recognition here.
Actually, no. It's the executive producer (read: Kaz) who runs the show. The lawyers do the paper work for him on this project.Lawyers and marketers and developers work together and guess what...developers get the short end of the stick. It is the lawyers and marketers who run the show.
The physics engine doesn't need a license, does it? And how about remodeling the cars that were used in Prolugue? Or do you think those licenses just expired?How are you supose to put something in the game if you did not have any legal work done for that car? You wasting development time making things that are going get cut.
I guess that's why EA still has this neat little deal with Porsche going, which dates back to NFS Porsche Unleashed
That's why the interior may not be compromised and why the car isn't allowed to stop operating completely. Doesn't explain why GT5 shows less damage than other games.It is one reason they did not do all out dmg in game. Because companies dont want to show their brands all smashed up. Bad image and no safety friendly.
Tell me what? If our marketing department was working remotely similar to what you're describing, they'd be fired faster than you'd ever thinkI am sure those who work in marketing brand and sales can tell you the same thing.
Years to get a license, yeah right