Yellow painted track on Trial Mountain

  • Thread starter Thread starter Anghammarad
  • 30 comments
  • 2,928 views

Anghammarad

Feet of Clay
Premium
Messages
2,376
Sweden
Stockholm, Swe
Messages
GTP_Anghammarad
Do you consider using the yellow painted parts on the inside of two turns on Trial Mountain to be cheating?
 
When I was playing GT2 I always use that cheat to beat the AI, and found out I lose time by doing this in this gen's GT. Oh and acutally, it is a pretty good way to get that rollover trophy in a Veyron without much downforce.
 
Both of the yellow areas are outside of the apex, so you probably lose more time cutting through them than following the proper line.
 
Depends on the car too... in some cases the car scrubs off early in which case the maximum load turn cuts you across the yellow.

There's certainly more time to be found over the hatches at the TOP of the hill (going into the tunnel) than at the bottom of the hill though.
 
I think before the tunnel it is slightly faster but it makes a great overtaking spot :)

After the tunnel it is better to stay just around the edge of that yellow hatching as you can carry more speed through in third / fourth.
 
In the S-License race you have one lap to take over the 11 cars and without these 2 corners it would be impossible ... and in the preview lap they do the exact same and "cut" the corners even though its not grass/sand etc

Definately part of the track 👍
 
Somewhat related:

Do you consider cutting through the gray part of the track on the corner before the first tunnel on Deep Forest to be a cheat?

I always take that line when I'm solo, but I hesitate if I'm online.

The same can be said about the gray spot on Grand Valley, three corners before the first tunnel.

What's your opinion?
 
Both of the yellow areas are outside of the apex, so you probably lose more time cutting through them than following the proper line.

In the beginning of my GT5 online racing career, I couldnt understand why I was often overtaken in those areas, when I thought I was taking the fastest line! You actually loose maybe more than 1 sec. pr. lap doing this.
 
Both of the yellow areas are outside of the apex, so you probably lose more time cutting through them than following the proper line.

But the yellow zones are somewhat banked, you can play with weight shifting to get of of those corners really fast.
 
I was wondering about this as well.

In one of the license tests (either in IC or IA, I don't remember) you have to drive the BMW M5 past this part. You start in the tunnel and you finish just around this corner. When you look at the example video with the test you see that in the example they cut completely past the inside of the corner, driving over the yellow part.
 
Somewhat related:

Do you consider cutting through the gray part of the track on the corner before the first tunnel on Deep Forest to be a cheat?

I always take that line when I'm solo, but I hesitate if I'm online.

The same can be said about the gray spot on Grand Valley, three corners before the first tunnel.

What's your opinion?

I would consider that to be off the track since it's marked with actual lines and bumper strips.
 
Gray part of Deep forest = Shortcutting
Yellow marking on Trial Mountain = Shortcutting
Jumping on turn 2 on Trial Mountain = Shortcutting
Cutting a corner in rally on loeb challenge = Not cheating

I usually dont mind when people go there while I race online. It's not big shortcutting like you can do in Nurb/GP, Monza 2nd chicane, La Sarthe last 2 chicane or last turn on Trial mountain.
 
Do you consider using the yellow painted parts on the inside of two turns on Trial Mountain to be cheating?

Tarmac is a racing surface (my friends argue that so is grass, it just has a much lower traction level!). Track edges are typically defined by the FIA curbing. Cut those, and sanctioning bodies will come down on you. Only lines on a race track that really matter are pit out., and lesser degree 'pit in'.

The bottom of the hill section has a camber benefit, use it. The section between tunnels is trickier. Getting it right yields benefits. Hitting it wrong can launch you sideways (thanks to the bumps) and put you in the wall.

The real cheat is driving straight thru the chicane leading onto the front straight. Big no no. Do that, and I'll ask you to stop. Continue and I'll bounce you from the server.
 
Track edges are typically defined by the FIA curbing... only lines on a race track that really matter are pit out., and lesser degree 'pit in'.

Typically, but not always. There are plenty of tracks where entrances/exits of different variations or other access roads are delimited by do-not-cross lines.

At other tracks certain areas are considered part of the normal surface (see the delimited tarmac to the right of the exit at Monza's Variante Ascari).

The simple(ish) answer is that it depends WHO you're racing, WHERE you're racing and WHAT you're racing.
 
There is another instance of painted lines on the track and that's at the Indy Road Course. However, it differs from Trial Mountain as the surface is so slippery to drive on.
 
Typically, but not always. There are plenty of tracks where entrances/exits of different variations or other access roads are delimited by do-not-cross lines.

At other tracks certain areas are considered part of the normal surface (see the delimited tarmac to the right of the exit at Monza's Variante Ascari).

The simple(ish) answer is that it depends WHO you're racing, WHERE you're racing and WHAT you're racing.

Very true. T1 track out at the Glen is similar. Some series will chastise you for going 2 over, while others routinely run 4 over.
 
In my opinion it's only cheating if in time trial the lap time goes red!
 
I dont call that cheating since there is already some skid mark over that part and it is also the exact same surface as the rest of the track.
On the other hand, at Trial Mountain, the grey section before the turn could be called cheating since its concrete and has a rumble strip on it. On GT1/2, if I recall correctlty, that part was in grass, so it looks like PD made it in concrete to make the track safier in that part.
 
in regards to turn one at trial mountain, i find staying a carlength away from the curb gives you a better line into the next corner and less likely to catch air....
 
My rule is if PD put it there, it can b used
Good rule! All race-drivers are trying to drive as straight a line as possible in RL. If you offer them another inch in track-width, they`ll take advantage of it. They even take it where it isn't "officially offered", just think of the area left of the finish-line at Tsukuba, hehehe :D
 
Back