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well from the interview of Simraceway http://www.youtube.com/watch?v=AdH8tFpkKYA&feature=player_embedded#! it seems it is still not confirmed if all cars will have cockpit view or the 800 cars will just be tinted black glass
Standard models will look much sharper and beautiful than previous GT games. That's all I have to say![]()
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Are you including GT5P in that? If not, it's really not saying much.
Actually the better comparison is the same game with same assets but on a newer video card that handles higher resolution AND supports newer directx...
Then indeed the same game CAN look a lot better without need for higher res textures. Happens all the time.
Basically the standard cars are the absolute minimum to be expected in terms of improvement when porting from PS2 to PS3. Any less and it would be sheer incompetance and buffoonery.
Basically the standard cars are the absolute minimum to be expected in terms of improvement when porting from PS2 to PS3. Any less and it would be sheer incompetance and bufoonery.
Yeah, because of the lighting engine, doesn't change that the car is a straight port from GT4!
I guess that would be false as well.Indeed, but let's not forget photomode. It's from GT4, but not GT4 in race models. So if you want to be pedantic about it, you may say they are better.
Still far worse than premiums though.
Buffoonery?
I guess thats one of those examples, where if its not a real word, it oughta be.
Are you including GT5P in that? If not, it's really not saying much.
Because it's not. What you're saying is they took the cars straight from GT4 and used the PS3 to make them look better. As far as I'm concerened, that's not true.
They just said previous GT games. People are taking that as PSP,PS2 game I do not know why ? How a PSP game can be taken for PS3
They will decide whether they are ok with standard models. I do not think they will include car models which people are going to say as uglyBut then again some people will always find faults in something or other. They cannot please everyone in this world
I've said it before and I will repeat again.
You cannot output an image in 1080p HD unless it is well modeled, otherwise it will look lousy.
The cars had to be redone for the PS3.
I don't believe there is any way in GT5 that the rendering of standard cars will be of poor quality.
I've said it before and I will repeat again.
You cannot output an image in 1080p HD unless it is well modeled, otherwise it will look lousy.
The cars had to be redone for the PS3.
I don't believe there is any way in GT5 that the rendering of standard cars will be of poor quality.
I've said it before and I will repeat again.
You cannot output an image in 1080p HD unless it is well modeled, otherwise it will look lousy.
The cars had to be redone for the PS3.
I don't believe there is any way in GT5 that the rendering of standard cars will be of poor quality.
Yeah. They set themselves pretty high standard when it comes to cars so it will be just fine.
But this definitely won' t be there. The interior replays, inside the car and the driver like this
Yup i agree with you i'm pretty sure standard car will not have those views.
Well like Triple D said, you can't have everything. Or was it you can't please everyone?
Whatever.
Yup i agree with you i'm pretty sure standard car will not have those views.
They weren't even available in Prologue either.
I've said it before and I will repeat again.
You cannot output an image in 1080p HD unless it is well modeled, otherwise it will look lousy.
The cars had to be redone for the PS3.
I don't believe there is any way in GT5 that the rendering of standard cars will be of poor quality.
People who thinks the standard cars will be straight ported from GT4 are retarded, in GT4 the lights and most of the car shapes were done with images instead of actual 3D, they cannot use that, as far as we can tell the premium are almost like the real thing, under the hood, when you open the door, behind the bumpers, underneath, the backseat, even the spare tire is probably modeled. So far NOONE has seen the standard cars.
But one thing is for sure, they can't use GT4 car assets or Kaz would not release the game.
People who thinks the standard cars will be straight ported from GT4 are retarded, in GT4 the lights and most of the car shapes were done with images instead of actual 3D, they cannot use that, as far as we can tell the premium are almost like the real thing, under the hood, when you open the door, behind the bumpers, underneath, the backseat, even the spare tire is probably modeled. So far NOONE has seen the standard cars. But one thing is for sure, they can't use GT4 car assets or Kaz would not release the game.
That is not a statement that can be just made across the board.
A lot of it depends on th enegine in which it's rendered. When you see the base models of some of the more impressive looking games today, you may be surprised how simple they are and how much is done with textures, clever mapping and lighthing.
We are not talking about animating with sprites here, this is the 3D world and I think a lot of people are talking over their paygrade.
Ultimately you CAN reuse the same models and have them look noteably better. And if you stop living in the hypothetical and look at the example chepu put up, you can see it in action.
Look at what Bleemcast GT4 and Tekken3 pulled off... take a game with a 2 year old DX9 vid card and play it on a nice hefty DX10 vid card today, entirely possible it looks a lot better but it's the exact same game and assets.
For now everything is hypethetical, including chepu's example.
I recommend you to read Everything that has been Officialy out about Standard cars, *ahem ahem* Official GT Website *ahem ahem*
That ought to tell you something. If PD is working with the resources of the PS3, the car renderings will probably be the least of your worries.
Playing GT4 on my PS3 is undistinguishable from playing it on the PS2.
However going from 720p to 1080i does make the cars graphically more sharply rendered. However it is not the signal format improving the image, but the image quality being able to be displayed by the signal format.
There are STILL people saying those aren't GT4 models? Really? *sigh*
It'll never end.
First, do you know what hypothetical means? Obviously not, because actual screenshots of 2 games do not classify as hypothetical. If this were 2 years ago and we said "well if they use GT4 models..." then that would be hypothetical.
Second, if you can honestly look at the pictures posted and say "Those are not GT4 models" then you are either blind, biased, or just lying to yourself. The polygon rows are *THE* same, the details on the actual models are *THE* same...etc. There will not be much, if any major changes made this late in development. So at this point, it's what-you-see-is-what-you-get.