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The XIAOMI adboard isn't a specific 24h sponsor.. it's the permanent replacement of the Yokohama board.Sorry I don´t get it. The 2025 sponsors ARE with the 1.0 of Fenryr. Just try the 24h variant.
The XIAOMI adboard isn't a specific 24h sponsor.. it's the permanent replacement of the Yokohama board.Sorry I don´t get it. The 2025 sponsors ARE with the 1.0 of Fenryr. Just try the 24h variant.
I just looked into it with AI Line Helper, if you mean '76 actrackrebootproject (updated by racinjoe013).Hey fastlane gurus... could someone finally fix the Kylami 1967 and RJ_Kyalami 1975 mandatory starting line crash on races? That is notorious and it has been there since the day one. It's a lovely conversion of a classic track and I even made all eyecandy for 1982, 1983, 1984 and 1985. But that starting line crash... how can it still be there?
I wish I knew how to make proper fastlanes. It's tough I've tried but no cigar.
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Assetto Corsa PC Mods General Discussion
Hi Does anyone know if it's possible to disable collisions with certain track objects via ext_config file or something that doesn't involve editing kn5 files? I was able to make it "invisible" by making the mesh non-renderable in ext_config but I can still crash into it.www.gtplanet.net
I just looked into it with AI Line Helper, if you mean '76 actrackrebootproject (updated by racinjoe013).
The R side file is a bit messy near the grid, it should be as straight as possible but instead it takes into account the right armco post-pits too late with a quick small left turn. That stuff messes up badly with AI starts.
Luckily it's not a mere question of fast lane.
You can re-record the R file as slow as you like, keeping in mind Mr. Parrilla tips and straight copying (imitating) the rest of the R trajectory and drive differently only in the last bit.
View attachment 1466928
[HINT_0]
START=0
END=0.290
VALUE=1.05
[HINT_1]
START=0.2901
END=0.338
VALUE=1.025
[HINT_2]
START=0.3381
END=0.477
VALUE=1.05
[HINT_3]
START=0.4771
END=0.549
VALUE=1.025
[HINT_4]
START=0.5491
END=0.648
VALUE=1.05
[HINT_5]
START=0.6481
END=0.736
VALUE=1.025
[HINT_6]
START=0.7361
END=0.999999
VALUE=1.05
[DANGER_0]
START=0.77
END=0.79
LEFT=0
RIGHT=1
[DANGER_1]
START=0.965
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I know. What a stupid decision.The XIAOMI adboard isn't a specific 24h sponsor.. it's the permanent replacement of the Yokohama board.
epic ive been looking for something like this to help me learn moddingWow grazie Quark! Who created that huge guide?? 😱
Whoever pay the most!I know. What a stupid decision.
in the setup menu on track there will be a "visual" tab or something and you should be able to choose which bumper you want or if you want a roof cam e.t.cHi guys, I have a problem with this car. In the showroom the bumper looks one way, but in game it looks another way. How can I change it? The car in question is the vrc erc 1999 vorax
in the setup menu on track there will be a "visual" tab or something and you should be able to choose which bumper you want or if you want a roof cam e.t.c
Setup menu on track not in CM
Setup menu on track not in CM![]()
I made it really quick, tell me if you like it 😊Any of our resident track modders willing to rework Nemuno Ziedas ? It deffo need a better update than the 2024 one on breathe's list (which has near pitch black tarmac but still he same over-bright trees for some reason lol)
Hey everyone! I just want to say a big thank you! to all that have put work over the last number of years to make Assetto Corsa what it is today! Ive always wanted to 'contribute' in some way, im addicted to having full grids for any series and realized I dont have the fine skills or pateience to make liveries, so over the last while ive worked on making track AI lines/hints and car ai.ini, lots of trial and error but finally feel like I can share some of my stuff, the combo of proper ai lines/hints and proper car ai.ini is key to everything (as im sure most of you know) @Apocalypse211 im going to share my kyalami ai in the mods section
Its actually under "AERO" not "visual" as i thought
Excellent.
Welcome to the community. We can always use people who can make fastlanes.
Actually I'm not a great sim racer. I thought I was when I was able to clock Nurburgring GT track on ACC at 1:57... after like 1000 attempts. Then I went to se an online race where the guys clock 1:56 for 2 hours straight hehe.
As an offline player it's a blessing to be slow actually... but I've become so much better over the years that fastlanes have to be faster and faster.![]()
Thank you so much, I just saw it now hahaIts actually under "AERO" not "visual" as i thought
you can then change the bumper and rear spoiler to what you want
Ive always considered myself on the quicker side, I raced karts for a few years as a kid, then got into Iracing up until I found assetto corsa and everything it offers lol, I haven't done any online racing in a couple years now and just have fun with the ai which are really good once it's dialed in, the car ai.ini is just as important as the track ai, low/mid 90s strength should be ok, agression varies as I've seen people use all kinds of different numbers
No worries sorry for giving the wrong info in the first instanceThank you so much, I just saw it now haha
Prego.Wow grazie Quark! Who created that huge guide?? 😱
Ooooouh yeah, seems that we have another good gardener around here... For a quick job, it's a tremendous improvement. 😁I made it really quick, tell me if you like it 😊...
That's the point. It's not that AC is bad, it's just that some mods aren't as good as they could be.... AC ai has its limitations but when everything is set up correctly the ai is actually very good...
Try with this https://www.overtake.gg/downloads/ai-updates-for-kyalami-67-mexico-city-67-and-monaco-66.58216/Hey fastlane gurus... could someone finally fix the Kylami 1967 and RJ_Kyalami 1975 mandatory starting line crash on races? That is notorious and it has been there since the day one. It's a lovely conversion of a classic track and I even made all eyecandy for 1982, 1983, 1984 and 1985. But that starting line crash... how can it still be there?
I wish I knew how to make proper fastlanes. It's tough I've tried but no cigar.
![]()
Assetto Corsa PC Mods General Discussion
Hi Does anyone know if it's possible to disable collisions with certain track objects via ext_config file or something that doesn't involve editing kn5 files? I was able to make it "invisible" by making the mesh non-renderable in ext_config but I can still crash into it.www.gtplanet.net
Why don't you get involved with skinning? i can teach you how to in less than a day.Ooooouh yeah, seems that we have another good gardener around here... For a quick job, it's a tremendous improvement. 😁
That's the point. It's not that AC is bad, it's just that some mods aren't as good as they could be.
(Disclaimer: Personal and non-transferable opinion, take with caution).
Damn I wish I had your knack for editing tracks cuz it LOOKS SO GOODI made it really quick, tell me if you like it 😊
Above photo before, below photo after modifications:
View attachment 1467019
View attachment 1467020
View attachment 1467021
View attachment 1467022
maybeHello, does anyone here knows about some Fiverr gig or someone who's willing to modify a track pitboxes amount or AI lines? Thanks in advance.