I agree Homologation needs some tweaks. Maybe not changing the PI limits for each division, I think most are fine the way they are, but things like Opening up some cars to qualify more multiple Divisions. Maybe multiple tiers of some divisions like Street spec, Sport Spec, Race Spec, that increase Tire compound, PI, and HP Limits. Maybe add some divisions that are based on real world racing leagues like Touring car Masters or Improved Production, rather then just basing them on the car type.4. Do something with homologation. Maybe not bump cars up to the next class, B to A, A to S, etc. Make a B to the upper end of B and so forth. I would rather not pick say a 60's Aston Martin only to get in it and there's a roll cage in it in order to get it to A class. Kind of kills the vibe of the car for me.
5. Fix and modernize GT. Instead of GT being a catch all with GT1's, GT2, GT3, GT4, and GTE. Expand the roster to have enough cars to fill out their own natural division.
1. A proper career. Start as a Rookie and become a Champion rather than just random championships. Something like Project CARS has.
2. Dinamic time and weather. I miss those races in GT5 where you started during night time and race with a beautiful sunrise.
3. Endurance races with active Pit Crew, tyre degradation, fuel consumption, mechanical damage....
4. Online behavior measures. Anti-griefing, race regulation, player rating.
5. Racing suit customization.
I know. I was thinking more of a real experience with endurance races. I would not want a game to be too harsh. If it would slow you down till the pit stop would be enough. I still think that GT5 has one of the best endurance experience ever and can only imagine how would it look like in FM8. Not gonna happen I know, but one can dream about it.In regards to #3. If you change "damage" from "cosmetic" to "full" I think it is, you will have fuel burn off and mechanical damage. You can ruin your transmission shifting. You can get front end damage causing handling issues. Your tires will wear and lose grip. I have never experienced and engine failure?
Pretty sure that is something the devs mentioned they are working on for the next Motorsport game. They talked briefly about some physics improvements for the next installment during a Forza Monthly livestream back in December.One thing I have been thinking about lately while racing, is that tracks don't take rubber. The preferred line isn't black with rubber and provide more grip. In real life, corners take rubber and grip levels increase in the preferred line the more laps that are turned.
The only real important thing "i" need - Proper privat lobbys - like in gran turismo, where you have control about anything.
The online part of FM4-5 was great, now on FM6-7 its pure cancer. You cant even create a room!
With a proper privat lobby stystem i would not go back to gran turismo everytime again
Nurburgring is getting some remodeling for 2020, including a WRC rally cross track. Wonder if we will get an update for FM8 for the 2020 Nurburgring or have to wait until FM9.
I'm hoping really for two things:
Bring back Panoz.
Add a build-a-track function.