
The latest Gran Turismo 7 game update, 1.59, is now available for PlayStation 5 and 4 players, bringing new content and changes to the title.
It’s not among the weightiest of updates, coming in at around 1.06GB on PlayStation 5 and 1.04GB on PlayStation 4, even though it has slightly more vehicles than usual. That somewhat hints at the relatively small selection of other changes it brings.
Of course we already knew a good deal about the update, but the way GT updates operate means that only when the update is available along with its patch notes do we find out everything — or at least almost everything. Read on to find out all that 1.59 has brought:
Table of Contents
- Gran Turismo 7 Update 1.59: New Cars
- Gran Turismo 7 Update 1.59: New Races
- Gran Turismo 7 Update 1.59: New Engine Swaps
- Gran Turismo 7 Update 1.59: Scapes and Other Changes

Gran Turismo 7 Update 1.59: New Cars
We’ve known about the cars for a week already thanks to an over-eager moment from PlayStation that saw the video pushed out to consoles a mite too soon. Everything since then has been just further confirmation without new data, but we now know the prices for the four cars:
- Chevrolet Corvette (C5) Z06 2001 – Brand Central/Used Cars – 65,000cr*
- Ferrari 812 Superfast 2017 – Brand Central – 550,000cr
- Honda CR-V e:HEV EX Black Edition 2021 – Brand Central – 46,000cr
- Suzuki Carry KC 2012 – Brand Central – 7,600cr
As expected, the Ferrari makes up the bulk of the cost here, though at 550,000cr it’s quite a bit more expensive than we’d anticipated. It’s a little more than four times the price of the other three vehicles put together and in fact becomes the priciest Ferrari in Brand Central other than the Vision GT and the Invitation cars.
At the other end of the scale, the Suzuki Carry becomes the least expensive car in the game (aside from the free Afeela and Himedic) at just 7,600cr. That makes it the new cheapest way to fulfil the requirements for the Firm Favorite Trophy.
Surprisingly the C5-generation Corvette slots in above the C7 in Chevrolet’s pricing structure, despite the obvious performance disadvantage. At 65,000cr it’s not quite the performance bargain, though you can save a bit on an example with a few miles in the Used Car dealer too where it’s currently available for 54,200cr.
That leaves the Honda CR-V, which is pricier than either of its slightly smaller crossover predecessors — and almost as much as both combined — at a middling 46,000cr. That all adds up to a total outlay for all four cars of 668,600cr.

Gran Turismo 7 Update 1.59: New Races
Somewhat surprisingly we don’t have either a Bonus Menu or even an Extra Menu in this update, and there’s only a handful of new races available too.
As usual the new races reflect the new vehicles, but there’s just the three of them despite there being four new cars. The Honda is the odd-one out, with the other three each featuring on a thumbnail for one of the new races.
Naturally, the Ferrari 812 Superfast is the center of attention for the Ferrari Circuit Challenge event at Deep Forest. Beware that there’s a Performance Point limit of 700PP as well as the Ferrari-only restriction for this six lap race, worth 90,000cr for victory.
The Carry truck — which, big boo, isn’t eligible for the Pickup Truck event — stars in the Lightweight K Cup race at Eiger Nordwand. This race has a 400PP cap and the requirement for Comfort Soft tires on your Kei car, and is another six-lapper worth 75,000cr.
That leaves the Corvette to feature on the American Clubman Cup 700 thumbnail. This five-lap race of Interlagos has no restrictions bar the American road car requirement, and will score you 68,000cr for victory.
- Deep Forest Raceway (6 laps) – Ferrari Circuit Challenge – 90,000cr
- Eiger Nordwand (6 laps) – Lightweight K Cup – 75,000cr
- Interlagos (5 laps) – American Clubman Cup 700 – 68,000cr
GT Sophy also gains a new capability this month, becoming available for standard 2-3 lap races and your own custom events at Circuit de Barcelona-Catalunya’s GP course.

Gran Turismo 7 Update 1.59: New Engine Swaps
There’s another bumper crop of ten engine swaps in 1.59 this month, with one new engine available for four swaps and a selection of new applications for other engines we’ve seen previously.
That new unit is the MDYA-911 from the 992-generation Porsche 911 GT3 RS, and it’ll slot into three other Porsches: the 2016 Cayman GT4 (a second swap for this car) and GT4 Clubsport, and the 993 Carrera RS Club Sport. Its final new home is the Toyota GR86 RZ, which also gets a rare second swap with the 2JZ being the previous option.
Two other cars get second swaps too. First is the classic Nissan Fairlady Z432, previously available with the SR20DET from the S15 Silvia, which gains Skyline power from the R34’s RB26DETT. Toyota’s Tundra pickup adds a V8 from the Dodge Challenger Demon, to go with its Lexus GT500 option.
The Hayabusa-based V8 in the Suzuki Vision GT Gr.3 car gets two new vehicle applications, and they’re both pretty curious. You can now fit it to the Radical SR3 SL — which was already a cheat code at 600PP — and, despite the massive initial drop in power, the Escudo Pikes Peak. The benefits there will hopefully become clear in due course.
That leaves us with two final swaps at rather opposite ends of the scale. The Italian classic FIAT 500F is now available with the Honda Project 2&4’s V4, derived from the RC213V bike engine, while the Jaguar F-Type has a taste of Le Mans as the Jaguar XJR-9’s V12 becomes available for it.
You’ll need to be Collector Level 50 to buy the engines directly from GT Auto, though they can be quite expensive. Engines are also available as prizes in some Roulette Tickets — including Six-Star (Engine) tickets — at any level and can be swapped in your garage for free.

Gran Turismo 7 Update 1.59: Scapes and Other Changes
The new Scapes available today are not new locations but are presets from 17 existing spots in the game as a special curation. Called “Shooting the Perfect Square”, they’re 1:1 aspect ratio presets with pre-positioned vehicles (which you can swap out) and camera settings (which you can change) that take allow you to take stunning images that major on straight lines if you’re stuck for inspiration on the other 3,149 spots.
Other changes this month include the quarterly updates to the pricings of vehicles in the Legends Car dealer, according to the Hagerty Valuation Tool. That’s likely to mean that the cost of acquiring all the cars will nudge upwards — classic cars rarely drop in value — and while a full list isn’t readily available, one will likely be generated on our forums in due course.
The other most notable listed change affects the rotary dial response on Thrustmaster T-GT and T598 wheels, but two big ones that haven’t made the notes are a global Gr.4 BOP change (or rather a massive nerf), and tweak that solves the rolling start distance issue that was affecting some users depending on their local unit settings.
As always, there’s a regular note that “various other issues have been addressed”. That covers a lot, from things like new “real” paints to small changes in item descriptions. Our community will be uncovering further details over the coming days in a dedicated Undocumented Changes thread.
Suzuka’s updated circuit environment and Fanatec Fullforce support are still not among them, so fingers crossed for June…
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