Here we go.
Hopefully this one will be less racist and actually good, PMCs seems like a natural continuation to the series.
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And what's different in this one? It's so boring seeing people get excited for the new CoD games when most of them are 8 year old kids.
Depends how they write the story in this in comparison to Ghosts (which was far too cheesy & had a very basic, seen-before plot) if it'll have my curiosity peaked. Kevin Spacey's dialogue as a potential antagonist is interesting, though.
Also amuses me that the it thing to do now is hate on COD and claim only kids play it. Guess it's not cool to blast EA at every opportunity anymore.
I think it' because of the new robo suits which seem to be a focus in the game.Is it me or the movement of the Characters are a bit like robotic... Like there arms move roboticly not natural... Or am i seeing things:?
Yeah, it does. I'm not spending $60 just for the same generic gameplay in multi player. Excuse me if I actually try to enjoy single player.Does it matter? Hardly anyone will 'experience the story', I don't know why they still bother spending money on that part.
Yeah, it does. I'm not spending $60 just for the same generic gameplay in multi player. Excuse me if I actually try to enjoy single player.
But you'll spend $60 for the same generic gameplay in singleplayer. The last time I checked, the 'story' (that's kind of an insult to anything that has ever been called a 'story', though) in these sorts of games is almost always a vague, meaningless, cliche-ridden excuse to shoot as many people as possible whilst convincing you you're doing The Right Thing because America and Saving The World. Maybe I'm wrong, but I'm pretty sure the 'story' will consist of 'do this because I'm shouting' for three hours, an explosion and then 'press X to save the world', whilst introducing the various gadgets you'll use in the multiplayer later on.
Come to think of it that might've actually been a spoiler, it certainly sums up MW2 and Black Ops quite well. Sorry.
Edit: I actually am sorry, I'm having a bad day and taking it out on Call of Duty is helping.
Yet people are still fooled by it and sucked in to pay $60 on release day, it's why CoD is still going.
Most people who buy CoD every year know exactly what they are getting. If someone genuinely enjoys each new CoD and purchases it knowing it is a slight upgrade from last years version, how are they getting "fooled" by it? CoD is still going because people enjoy the games, if you think they are mind numbingly boring you are free to refrain from purchasing it, but to act like people are somehow getting suckered into buying them is silly.
All depends how the story is written & how intriguing it is. There is no unique story out there anymore, whether it's books, games, or movies. The key is how the writers take a basic plot & develop it. Obviously, the game is going to revolt around you saving the world or throwing a twist in it & you dying. The question is how interesting are they going to make it? I liked MW1-3 & the plot twists they introduced through it as well as the controversy they created; no game really took the balls to have you as an American operative going undercover to get good with the enemy, committing a terrorist act on an airport, and then being left for dead to take the blame because the enemy knew who you were the entire time. Is it a new idea? No. Was a unique & crazy approach to it? Absolutely considering all the publicity they got for it. I even enjoyed the original story for Black Ops where everything was really one big twist & Reznov had "re-programmed" Mason to actually kill Dragovich, & had died several years prior. I never played Black Ops II, but I understand it tried to tie the story into it, which I think was unnecessary since the first hinted that you may or may not have killed Kennedy. I briefly looked up the story for Ghosts & that was far too cliche for a father & his sons to save the world with the father of course dying by the hands of his former best friend.But you'll spend $60 for the same generic gameplay in singleplayer. The last time I checked, the 'story' (that's kind of an insult to anything that has ever been called a 'story', though) in these sorts of games is almost always a vague, meaningless, cliche-ridden excuse to shoot as many people as possible whilst convincing you you're doing The Right Thing because America and Saving The World. Maybe I'm wrong, but I'm pretty sure the 'story' will consist of 'do this because I'm shouting' for three hours, an explosion and then 'press X to save the world', whilst introducing the various gadgets you'll use in the multiplayer later on.
Come to think of it that might've actually been a spoiler, it certainly sums up MW2 and Black Ops quite well. Sorry.
Edit: I actually am sorry, I'm having a bad day and taking it out on Call of Duty is helping.
Is it me or the movement of the Characters are a bit like robotic... Like there arms move roboticly not natural... Or am i seeing things:?