I think PD need to rethink the licensing portion of the GT games

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License tests have become one of my favorite parts of GT4.

But since they seem to piss so many people off, I'm fine with them being a separate part of the game. Similar to driving missions where they are in the game, count towards % completion, but aren't necessary if you want to jump right into racing.
 
License tests have become one of my favorite parts of GT4.

But since they seem to piss so many people off, I'm fine with them being a separate part of the game. Similar to driving missions where they are in the game, count towards % completion, but aren't necessary if you want to jump right into racing.
+1

License test being another part of GT is for me personal better than being a necessity to unlock everything/earn money .

Although I don't really care much for the license test, it has to be a part of GT. It's a part of what GT makes so succesful and GT would be very dull without it. Always racing and hotlapping can become boring after a while, for a while.
 
Now... I'm a Goldjunkie - I have all-gold licences in multiple GT games in multiple regions - but I think the way GT does licences needs reviewing.

The tests themselves aren't the issue - they teach several things about the physics and driving lines to even experienced players. It's the implementation.

In reality, all you need to get a race licence is a short assessment of competancy. To get a higher-level race licence you need to drive a certain number of races at the lower level and this holds true right up to the highest levels, where performance becomes an issue too - to get a super licence you need to be an existing super licence holder or a champion of certain national/international series. Extending this to GT you'd need a single set of licence tests, then cut your teeth in road-based car series with your basic licence, advance to silhouette and single-seater racing, advance to international series and eventually, if you perform well enough at something like GT series or F2 you can get an F1/Indy/Sprint licence.

The current licence tests could then become a tutorial tool like GT4's Driving Missions - you don't have to do them, but they enhance your skills and you get game completion and prize cars/money for them. But not being able to do a 40mph slalom in a Saxo won't be a barrier to driving a 24hr race in an Aston Martin - and being able to do a 40mph slalom in a Saxo won't be a qualification to driving a 24hr race in an Aston Martin. The game becomes progressional and developmental while being accessible to all and the difficulty isn't diminished.
 
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I had a love-hate relationship with the licenses. They made me really angry sometimes but I just had to complete them - I am like that. :dopey:

What really pissed me of was that you couldn't turn off the driving aids, so you would understeer even more than the already understeery GT4-physics made you. They could get rid of some of the more pointless license tests, like the accelerating and braking tests.

Driving missions were kinda fun, too. Just get rid of those pesky 60 sec waiting times, was that really necessary, PD ? Why not just let the cars be 60 sec in front of me when I start ?
 
Now... I'm a Goldjunkie - I have all-gold licences in multiple GT games in multiple regions - but I think the way GT does licences needs reviewing..

Good elaboration, I agree completely.

BTW I hv found Gldjunkies in internet archives few months ago, it is so nice to see some familiar names still there :)
 
kikie
After I got all the licenses through cheating (only cheated when I got really frustrated that I couldn't get gold. All the other tests were done without cheating), I re-did the licenses without cheating to get gold without cheating. I wanted to see if I was able to get gold without cheating, afterall, I'm a perfectionist and a winners type. I did get all the gold medals without cheating, after I cheated. Does that make any sense? :p:

Also, if this choice would be available or cheat codes would be available, I can do every test without being frustrated, without stress. I have to avoid stress at all costs due to my illness..
That's a new one on me - claiming you need to unlock everything first before attempting to get golds, knowing that if you fail, you still have gold so you don't get stressed about it and aggravate an "illness"...

Honestly, if progressing in the game meant you had to get gold, fair enough, but it doesn't. If not having all golds in the game bothers you, that's a psychological problem that you have to deal with. Evidently you deal with it by cheating, which is fine, but saying that is to reduce stress because of an "illness" is ridiculous, especially when those golds aren not needed to progress.
 
That's a new one on me - claiming you need to unlock everything first before attempting to get golds, knowing that if you fail, you still have gold so you don't get stressed about it and aggravate an "illness"...

Honestly, if progressing in the game meant you had to get gold, fair enough, but it doesn't. If not having all golds in the game bothers you, that's a psychological problem that you have to deal with. Evidently you deal with it by cheating, which is fine, but saying that is to reduce stress because of an "illness" is ridiculous, especially when those golds aren not needed to progress.
If you are in my shoes you wouldn't say it's ridiculous. You don't know me, so you don't know what I mean.

I suggest you read my post very carefully (I received the same message the day before yesterday) before insulting me that it is ridiculous and say that it is a psychological problem I have to deal with. So, what you mean is that everybody who is trying to get gold has a psychological problem? Even Famine and Oplander (read the posts above)? It seems that you don't understand what I'm saying at all. I don't appreciate that you say that my illness is ridiculous. I don't wish my illness on somebody else but I honestly wish you went through it for a week what I have had to endure almost my entire life and most off all the last 4 years.

You're right by saying that you don't need gold to progress but it's a challenge and I like challenges.

If you don't have to add more positive things than that, than please leave GTP and don't come back.


Thanks
 
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Five games in I don't think the game should expect you to complete tests if you don't want to. I like the PSN key idea, as they suck the fun out of it for me.

It wouldn't be so bad if they were like skid pads and teaching j-turns and such, but basic positioning that I know already from driving a real car and having played racing games for the last 20-years is ridiculous.
 
kikie
If you are in my shoes you wouldn't say it's ridiculous. You don't know me, so you don't know what I mean.

I suggest you read my post very carefully (I received the same message the day before yesterday) before insulting me that it is ridiculous and say that it is a psychological problem I have to deal with. So, what you mean is that everybody who is trying to get gold has a psychological problem? Even Famine and Oplander? It seems that you don't understand what I'm saying at all. I don't appreciate that you say that my illness is ridiculous. I don't wish my illness on somebody else but I honestly wish you went through for a week what I have had to endure almost my entire life and most off all the last 4 years.

You're right by saying that you don't need gold to progress but it's a challenge and I like challenges.

If you don't have to add more positive things than that, than please leave GTP and don't come back.


Thanks
We all have issues in life to deal with, and you are the one who used it as the sole reason why you cheated. Besides, I didn't actually call your illness ridiculous, so please, stop feeling sorry for yourself.

Please explain, where is the challenge of getting all gold when you have already cheated to get them? So it takes the pressure off...pressure off what? You do not NEED to get all gold, so why is it stressful? The need to have all gold is a psychological one, and using that word does not mean I am referring to your "illness" in a derogatory manner.
 
We all have issues in life to deal with, and you are the one who used it as the sole reason why you cheated. Besides, I didn't actually call your illness ridiculous, so please, stop feeling sorry for yourself.

Putting illness in quotation marks infers you're belittling it and could certainly be interpreted as you thinking it is ridiculous, to say otherwise is laughable and personally I think you own Kikie an apology.

Please explain, where is the challenge of getting all gold when you have already cheated to get them? So it takes the pressure off...pressure off what? You do not NEED to get all gold, so why is it stressful? The need to have all gold is a psychological one, and using that word does not mean I am referring to your "illness" in a derogatory manner.

Wanting to attain all golds, often referred to as being a completist or Goldjunkie, is fairly common and although that in itself isn't stressful it can be stressful actually achieving gold in the licence tests. If this has an adverse effect on Kikie's illness then it's a good idea to lessen the stress of not successfully achieving gold by clearing them all in advance with a cheat.
 
I think the licenses is one of the best parts in the GT series
and i hope they still put the rally license i love then :D its the first license that i do xD
 
I have this feeling that some of the license test will have to be done with karts. I'm actually looking forward to see what kind of test, if all, (:ouch: I'm stuck, I can't finish my sentence. For those whom don't know, English is NOT my first language).

And I do hope that PD reviewed the way the licenses are implemented, just like Famine already mentioned.
 
I say this because one thing I notice in every GT game to date including Tourist Trophy is the fact the liscening portion tend to be filled with tons of irrelevant and unnecessary modules(ex. the slalom and circle driving to name a few).

If anything I think in the future PD need to go simple and be to the point by employing only those training modules that actually are necessary rather than throwing the book at players.

Maybe they could include more practical, everyday driving lessons, maintaining moderate speed in one lane, observing speed limits, proper lane changing.

As well as more racing-orientated lessons, how to exit pits, how to pass properly in differnt situations\conditions, flag rules etc.

Also, unlocking licenses, as famine said to get International Racing licenses you need a certain number of KM driven\wins in racing environments to be even allowed to take the tests, that should be echoed in GT.

It's a little wierd when you pop it in Day 1 and do all the licenses the first day.

B should be open from the get go, 150km experience to unlock A tests, 300km Exp to unlock I-B tests, 500km exp unlocks I-A tests, and 1000km+ unlocks Super tests.

To make it more FIA\Career orientated.

Any takers?
 
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I say this because one thing I notice in every GT game to date including Tourist Trophy is the fact the liscening portion tend to be filled with tons of irrelevant and unnecessary modules(ex. the slalom and circle driving to name a few).

Just because you find the licence tests easy, it does not make them irrelevant.

I think that the licence tests are an excellent part of the game, that help the uninitiated get to grips with the advanced features and concepts that Gran Turismo has always championed.

I can remember with joy and frustration the first time I tried the licence tests in GT1. They were tough, but gave me an understanding of the game I would never have got if I had just got stuck in.

You also have to remember that when GT1 was first released, there was no other game like it. You couldn't step into the game after playing Ridge Racer, because GT1, was by comparison, unforgiving. The licence tests were there to smooth the transition from the norm, that was based on fantasy physics, to the new standard that was based on real physics.

If anything, PD need to revitalise the licence tests, because we now have a casual gaming market, it is important that those licences serve to inform the uninitiated. The lowest bar (bronze medal) needs to be raised, because I feel that the purpose of the licence tests have been diluted over the years. Lets hope that PD go back to basics with the licence tests. 👍
 
I never saw anything wrong with the license tests, most people wouldn't be able to properly play the game otherwise, think about it. Even though most of the people who record these video of GT5 have played a gt game before, they still crash like crazy.

Learning the baisics to race in baisic races and advanced skills for advanced races.

stuff like slalom and circle driving are for the many people who have never played a gran turismo before. Which is also why they had circle driving in rain too.
 
I really thought the license tests for gold in GT4 were better balanced than GT3.

Bronze might have been a little too easy, but probably done this way to prevent alienating the uninitiated.

The only complaint I had with them was, I don't like mixing rally in with the other tests. I think rally should remain a seperate test.

There are some good ideas on here for possibilities, but I doubt they will change that much.

The missions were for the most part pretty easy, but I still enjoyed them, especially 34.
 
Didn't PD change the GT4 test. I mean, the test for the Europeans was somewhat different than the US test >> time, difficulty etc... .
 
Neal
Putting illness in quotation marks infers you're belittling it and could certainly be interpreted as you thinking it is ridiculous, to say otherwise is laughable and personally I think you own Kikie an apology.

Wanting to attain all golds, often referred to as being a completist or Goldjunkie, is fairly common and although that in itself isn't stressful it can be stressful actually achieving gold in the licence tests. If this has an adverse effect on Kikie's illness then it's a good idea to lessen the stress of not successfully achieving gold by clearing them all in advance with a cheat.
Sorry, but I am not responsible for how people choose to interpret something on a forum.

I totally understand people wanting to have all golds. What I don't understand is how cheating to get them makes it any less stressful if you subsequently fail. If you can't do it, you can't do it. Cheating to get gold doesn't automatically fool your brain into thinking that you are good enough.

BoBo.
Stop talking about a illness in this forum. Its irrelevant and making a fool from yourself.
Yes, it is irrelevant - something I have been implying all along after kikie first mentioned it.
 
Now that GT5 will probably have quite a presence online, I think that the licensing section of the game will play an increasingly more important role, in that it will only allow drivers that have passed the more complex licenses, to a satisfactory level, may compete in more competative online races, whilst players with "less epxerience" will only be able to race in beginner and intermediate events. The licensing system will be good way in which to match players' abilities, so that drivers with similar talents/capabilities can be placed in races more suited to their own skill level.
I'm not saying that this is how it will be used... how could I? XD I'm merely suggesting that this is how licenses may be used, so that they are no longer an arduous tasks, but will contribute more to the overall progress of a player, rather than simply unlocking particular races and events.
 
Apologies for not reading the whole thread...

the liscening portion tend to be filled with tons of irrelevant and unnecessary modules(ex. the slalom and circle driving to name a few).

I think you're missing the point of the license tests A2K. The tests arent there to unnecessarily make you drive around cones and corners, its an introduction to the physics. GT is 'meant' (imo) to be played as a simulator, and in just those two examples alone you learn to manage the limits of tyre grip and weight transfer. And those my friend are very important when racing 👍
 
Apologies for not reading the whole thread...



I think you're missing the point of the license tests A2K. The tests arent there to unnecessarily make you drive around cones and corners, its an introduction to the physics. GT is 'meant' (imo) to be played as a simulator, and in just those two examples alone you learn to manage the limits of tyre grip and weight transfer. And those my friend are very important when racing 👍

Games such as Aero Elite and MS Flight Simulator are meant to be played as simulators, however you don't see them forcing the player to learn stuff like Cuban 8, Half Cuban, Avalanche or snap roll,etc., but instead they both stay to the point in teaching the players.

As for GT license test, ask any real life driving instructor and they'll probably agree that most of the stuff in the license test is irrelevant as I have come to learn.
 
I like the licences tests however in GT4 I think they were a little to many of them. I see as a great way to learn how to race, it teaches racing techniques as well as how to handle different types of cars. Even if you don't use half the stuff you are taught its still good to know how to do as you may have to use it sometimes, especially playing online as human players will often change styles in a race whereas an AI just does the same thing begining to end.

I do think that should be more choice at the start of the game. If you don’t do licences you are very limited in what races you can compete in, so maybe they should have more amateur licence free events, the online portion of the game should take care of that, although I would hate to not take part in an online race because I don’t have an “S” licence
 
I do think that should be more choice at the start of the game. If you don’t do licences you are very limited in what races you can compete in, so maybe they should have more amateur licence free events, the online portion of the game should take care of that, although I would hate to not take part in an online race because I don’t have an “S” licence

I disagree. If setting up a public lobby, I would want to place a license restriction, as a basic means of trying to get competitive drivers in a race. Regardless of what class of car we're using.
 
I disagree. If setting up a public lobby, I would want to place a license restriction, as a basic means of trying to get competitive drivers in a race. Regardless of what class of car we're using.

I'll agree, not just to assure it will only include competitive drivers but at least it will include only those who've made an effort and are somewhat more serious that those "punters" who just drop in to cause mayhem.
Not a guarantee though but at least it should provide a barrier.
 
I disagree. If setting up a public lobby, I would want to place a license restriction, as a basic means of trying to get competitive drivers in a race. Regardless of what class of car we're using.

That is a fair point, but I’m saying that there should also be another sort of system in place that shows experience as well as just having a licence as some people will just use hacks or get a friend to unlock them, then they will be free to enter and not take it very seriously (cutting corners or shoving people off etc), it only takes one player like that to ruin a game online.

An experience points system like A-Spec points or something like that along with license may work towards some very exclusive races with people of roughly equal skill, because some people will just see the licences as a chore and will do anything to get over them
 
I like the licences tests however in GT4 I think they were a little to many of them. I see as a great way to learn how to race, it teaches racing techniques as well as how to handle different types of cars. Even if you don't use half the stuff you are taught its still good to know how to do as you may have to use it sometimes, especially playing online as human players will often change styles in a race whereas an AI just does the same thing begining to end.

I do think that should be more choice at the start of the game. If you don’t do licences you are very limited in what races you can compete in, so maybe they should have more amateur licence free events, the online portion of the game should take care of that, although I would hate to not take part in an online race because I don’t have an “S” licence

again, nobody is saying get rid the licensing portion, but rather cut down on the number because overall its too repetitive and some of the stuff is pointless and unneeded e.g. keep the license to the basic points.
 
I think anyone could load the arcade portion of a game and win pretty soon in equal cars to the opposition and the best way to learn is to do something. To expect everyone to complete license tests when they could easily win races without them is not fair on the non-elitist, non-anally retentive player who just wants to play the dang game.

Sure, if you want to have the license tests more power to you, but it shouldn't be a requisite. A game should at no point become a chore.
 
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