◆ SNAIL [Spec] Racing - Join Now!Open 

  • Thread starter Thread starter zer05ive
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That track map is crazy!

Also, I see someone made Circuit of the Americas and Hungaroring too! I don't have those yet, but I'm not gonna try COTA because there's no way it's close. They can't make the front hill :(
 
Wut? Take it for granted? That's absurd. Polyphony Digital is a for profit company and as such they are going to have to take criticism and praise from their customers. Having played Gran Turismo since the first release, I can say that I'm a fan of the series. That said, GT6 is the weakest title in the series.




Why? Do you work for PD/Sony? Paying customers have a right to complain if they feel that they did not get what they were sold.

1.)
After considering your comment carefully, I can see where you are coming from about this being their weakest title. Much of the initial reaction to 6 was that it was just a copy of 5,

I accept what they've created as the best solution to a final PS3 edition of the game.

Differences between 5-6 are all about *refinement, and creating a more simplistic look & feel to the entire game.

In my opinion, I got what I paid for with 6
- a PS3 title.

Maybe it was not as ground breaking and amazing as people had hoped for, at first glance, but after spending time with it, the progression from 5-6 is clearly a large step to take within the same console.
It's way better than 5 in every way.

Think of the progression from GT1 - GT2
Or 3-4, the only other times PD made 2 consecutive titles for the same platform.
A giant leap without stepping up consoles was too much to expect, but people did anyway, including myself.

Whenever they have stepped up to the newer console, they have shown they can & will deliver the goods

2.)
I don't work for PD, but I do support them & will defend my reasons for giving them support if I feel The need to.

What they've acheived in the space of 16-17 years is nothing short of astounding.

The fact that such a large portion of GT fans complain, without making a strong case,
just gets on my nerves. Rare to hear someone praise GT for the good stuff.

In my humble opinion, We have nothing to complain about.

As far as new features not being in the game at release, I'd say better late than never.
I doubt it's because the guys at PD have been slacking off. They are an ambitious company who doesn't mind handing in their work late as long as it's done right.

Final thought, -
people do in fact take GT for granted.
No other console game could support what we do in quite the same way.

& No PC game would be as easy and simple to use.
 
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Before I even type a word,
anyone who thinks different than what I say,
I welcome and encourage you to voice your opinion. & remember, nothing & no one is considered perfect. Also my essay here is not direct solely at you @Inconspicuous

Addressed: to the people who constantly bash GT at every turn, (no pun)


- It is good & very important to have your own specific/objective opinion(s),

*but to call what GT has done with their 6th version, "incredibly half-assed" seems to imply that you think putting all this together, and making it work seamlessly, is somehow easy.
(Correct me if you don't think it's easy)

Remember, PD break new ground with every game they make. There is no example, no template for such a uniquely styled game.
In fact, GT has become the template for all the imitators.

The PD team are driven by Kaz to strive for improvement and technological innovation,
that is sometimes out of reach for the present day capabilities.

Now, Is that not what you guys want?

Everything we have now was put on paper way back in the days of GT4.
They think way far ahead & I consider it (+) thinking, as you should too.

I won't defend PD taking quite so long to create these additions to the game,
but can people not understand why these things might take a while? Or longer than expected? Seems like people think they're baking a cake or something here.

GT is an immense and complicated program.
It is totally mind boggling to consider how the hell they actually make it all work so damn well. Simple enough for a young child or an idiot, to have serious fun with.




With thousands of technical employees and developers on staff, GT6 is what PD was able to do with the PS3; while still working on an entirely different game & platform simultaneously. ***But so many people, inside and outside this forum, seem to take it all for granted, & greedily expect more.


*I for one, am impressed and satisfied.
The physics ARE top notch, visuals-top notch
Gameplay- top notch again,
online... Still top notch & bordering on remarkable; simply for us being able to do what we do every weekend.

The raw amount of criticism and negativity I see & hear directed toward PD and the GT series absolutely disgusts me.

For a host of valid reasons, GT cannot be compared or stacked-up to any other game or Sim.

Remember that,
so you aren't surprised when GT7 blows you away.



Opinions are just opinions. We each have our own. & I know most drivers aren't so negative about the way they have developed this game.

If you do not agree, & you think PD have done something wrong, calmly tell me why-
& be prepared to back it up.

Sincerely, MG
-to all the PD haters
It's not that GT6 is a bad game, but it's a game that was not required. It's not that much more advanced then GT5. they could have brought out most of what has come out for GT6 as dlc for GT5. And then their is what was buzzed about before the launch of GT6. Even in there own release they promised better AI which it is still as stupid as before, and better sound still which doesn't sound that different then GT5.

I prefer to refer to GT6 as GT5.5 because it's no where near what was promised. I pre order GT6 on the expectation that it would be hands down better then GT5, it's not!

As for GT7 I will not be pre ordering it, I will wait for the reviews to come in snail or other wise before deciding to buy.

My BIGGEST complaint about GT6 is its off line replay ability it's non existent, I wish the AI had some sort of a brain, I wish they were more challenging, and I wish they would adapt their cars from the start of 1 player win to the next.

Yes GT may be the best racing sim out there (for the ps3) but no better then GT5 was, and that is where the problem lies. (for me)
 
It's not that GT6 is a bad game, but it's a game that was not required. It's not that much more advanced then GT5. they could have brought out most of what has come out for GT6 as dlc for GT5. And then their is what was buzzed about before the launch of GT6. Even in there own release they promised better AI which it is still as stupid as before, and better sound still which doesn't sound that different then GT5.

I prefer to refer to GT6 as GT5.5 because it's no where near what was promised. I pre order GT6 on the expectation that it would be hands down better then GT5, it's not!

As for GT7 I will not be pre ordering it, I will wait for the reviews to come in snail or other wise before deciding to buy.

My BIGGEST complaint about GT6 is its off line replay ability it's non existent, I wish the AI had some sort of a brain, I wish they were more challenging, and I wish they would adapt their cars from the start of 1 player win to the next.

Yes GT may be the best racing sim out there (for the ps3) but no better then GT5 was, and that is where the problem lies. (for me)
My understanding is GT6 is built on an entirely new architecture under the hood. They did this because it will allow them to more readily share that work with GT7. In that regards while it may look like GT5 it is not. So it was a huge undertaking. It is not perfect but it is better than all that came before it if realism is your goal.
 
In my humble opinion, We have nothing to complain about.

That's your opinion and therefore not wrong, but I'm not sure why that's even something you think about. Do you really want people to not complain? I wouldn't even want to imagine a world where no one complains; how would anything improve?

people do in fact take GT for granted.
No other console game could support what we do in quite the same way.

Take for granted? This is a competitive market, not a charity. Customers owe PD exactly nothing. Further, brand loyalty is not a virtue.

& No PC game would be as easy and simple to use.

By the same logic, GT will never have the depth or customizability as a PC game.
 
Hmmm. So, paying $$$ to spend 240 minutes working and tweaking a PC game, that has depth and customizability before you can play, even for 30 minutes, is good fun? Not around these here parts it ain't. Been there, done that, with several other games. Ain't interested in depth and customizability, which I read more as complexity and PITAzibility. I have 0 desire to "progress" through something I've already done elsewhere a second time. PCars and IRacing and pretty much all the rest can stay as "all the rest". The 50K or so folks that play each are welcome to them. PCars can only be called customizable in the mechanical sense. What can you do visually to any car in that game? IRacing, you better be prepared to not only tweak your hardware but your software as well, all the while paying for a game your not actively playing while your tweaking the aforementioned hardware and software.

There is absolutely nothing on the horizon of gaming, in any genre, that incites me to plop down $500.00+ for the equipment to play it. Nothing. Chances are good I'll still be using GT6 and the PS3 long after everyone has moved on to the PS5 and GT9.

Even if GT6 was released without all the features PD "promised" it's still the bird in hand. Broken as it may or may not be, there's still things about it I like and I still haven't "completed" the single player aspect. And, they're still making "improvements" to aspects of the game to the tune of an average of twice a month, since release.

If PD and Sony want more of my money, they will have to make it so spending $40-$100 for running an autocross event looks expensive by comparison. I finally have a car that makes me want to get up in the morning and get off work in the afternoon. That could be partly because the "new" hasn't worn off yet, but I've never made plans to make mods to any of my previous 4 wheeled vehicles. When I get done with this one, it will be all me. Can't even make a car "all me" in PCars. At least most of the cars in GT can be painted to suit the driver, or his or her SO, or their children.

What GT does well, IMO, is blend complexity, or sophistication, with simplicity, or elegance, with a decent dash of both.

It's sorta like an enterprise computing environment where security and usability are always in contention. The more security employed, the less the network can be used for. Making it more usable makes it more vulnerable.
 
That's your opinion and therefore not wrong, but I'm not sure why that's even something you think about. Do you really want people to not complain? I wouldn't even want to imagine a world where no one complains; how would anything improve?



Take for granted? This is a competitive market, not a charity. Customers owe PD exactly nothing. Further, brand loyalty is not a virtue.



By the same logic, GT will never have the depth or customizability as a PC game.

I think a lot of the complaints are unwarranted

but as we know, no one is wrong here.
It's an open discussion

With my original post, I wanted to give some support to the positive side of the GT6 argument & try to back it up.



Also, to the contrary, I personally owe GT quite a lot. I haven't wasted 1000 hours since playing GT6.

GT is much more than just another racing game on the market. They have an FIA partnership for cryin out loud lol

I think that I've grown immensely from all the experience.

As a young man, the game has personally taught me quite a lot, about the basics and dynamics of real world driving.

(We could argue all day about the feel, when compared to a real car, but the basics of driving are evident in GT6)

Very Useful experiences. I know dozens of people who credit GT with helping them make incredible saves in ****** situations,
when behind the real steering wheel.
 
Hmmm. So, paying $$$ to spend 240 minutes working and tweaking a PC game, that has depth and customizability before you can play, even for 30 minutes, is good fun? Not around these here parts it ain't. Been there, done that, with several other games. Ain't interested in depth and customizability, which I read more as complexity and PITAzibility. I have 0 desire to "progress" through something I've already done elsewhere a second time. PCars and IRacing and pretty much all the rest can stay as "all the rest". The 50K or so folks that play each are welcome to them. PCars can only be called customizable in the mechanical sense. What can you do visually to any car in that game? IRacing, you better be prepared to not only tweak your hardware but your software as well, all the while paying for a game your not actively playing while your tweaking the aforementioned hardware and software.

There is absolutely nothing on the horizon of gaming, in any genre, that incites me to plop down $500.00+ for the equipment to play it. Nothing. Chances are good I'll still be using GT6 and the PS3 long after everyone has moved on to the PS5 and GT9.

Even if GT6 was released without all the features PD "promised" it's still the bird in hand. Broken as it may or may not be, there's still things about it I like and I still haven't "completed" the single player aspect. And, they're still making "improvements" to aspects of the game to the tune of an average of twice a month, since release.

If PD and Sony want more of my money, they will have to make it so spending $40-$100 for running an autocross event looks expensive by comparison. I finally have a car that makes me want to get up in the morning and get off work in the afternoon. That could be partly because the "new" hasn't worn off yet, but I've never made plans to make mods to any of my previous 4 wheeled vehicles. When I get done with this one, it will be all me. Can't even make a car "all me" in PCars. At least most of the cars in GT can be painted to suit the driver, or his or her SO, or their children.

What GT does well, IMO, is blend complexity, or sophistication, with simplicity, or elegance, with a decent dash of both.

It's sorta like an enterprise computing environment where security and usability are always in contention. The more security employed, the less the network can be used for. Making it more usable makes it more vulnerable.

Wisdom!

You know what I've been on about Dragon
 
PCars improved my driving skills because it is much more unforgiving if you don't take your corners well BUT I am effen done with effen PCars because I can't complete an effen race without the effen game freezing up on me - PC version

PCars has improved my driving too, it's very unforgiving, especially in braking zones. I have not had a single problem with crashes though. The only quirk I've come across is when I start the game, it sticks on the WMD logo screen. I have to tab out and back in for it to kick to the cinematic, and this happens about 90% of the time. It has no effect beyond the logo screen though.
 
As a controller guy I don't have the same "feel" for game physics as most of ya'll, but it certainly seems more realistic. Far less forgiving. Very difficult to regain control after the balance is lost. I still enjoy GT6 solely due to the comradery of this league. The racing is fun, but the realism is very dated now.
Indeed; the feel is pretty different with the two on any game that's compatible with both controller options...still doesn't mean the ds3 is disregarded, though. Leader boards ftw

I'll have to czech Project Cars out though for sure...
 
Anyone up for some multi-class racing tonight? GT300 and GT500 together. Max HP set to 500HP to keep the top guys even. Bottom is even by nature of the BRZ and Garaiya having more weight. Let's do something!
 
PCars has improved my driving too, it's very unforgiving, especially in braking zones. I have not had a single problem with crashes though. The only quirk I've come across is when I start the game, it sticks on the WMD logo screen. I have to tab out and back in for it to kick to the cinematic, and this happens about 90% of the time. It has no effect beyond the logo screen though.
Looks like you are lucky to have that happen at the logo screen. Mine happens in the game while racing 90% of the time. I usually Tab out and back, but then I'm in the barrier or sand box and lost a lot of places in the race. The last one however was a "dead" freeze and I had to power down to get out of it. I'll wait for the next update before I'll try it again or wait for GT7 / PS4 before I look at it again. Probably PCars 2 by then.
 
1.)
After considering your comment carefully, I can see where you are coming from about this being their weakest title. Much of the initial reaction to 6 was that it was just a copy of 5,

I accept what they've created as the best solution to a final PS3 edition of the game.

Differences between 5-6 are all about *refinement, and creating a more simplistic look & feel to the entire game.

In my opinion, I got what I paid for with 6
- a PS3 title.

Maybe it was not as ground breaking and amazing as people had hoped for, at first glance, but after spending time with it, the progression from 5-6 is clearly a large step to take within the same console.
It's way better than 5 in every way.

Think of the progression from GT1 - GT2
Or 3-4, the only other times PD made 2 consecutive titles for the same platform.
A giant leap without stepping up consoles was too much to expect, but people did anyway, including myself.

Whenever they have stepped up to the newer console, they have shown they can & will deliver the goods

2.)
I don't work for PD, but I do support them & will defend my reasons for giving them support if I feel The need to.

What they've acheived in the space of 16-17 years is nothing short of astounding.

The fact that such a large portion of GT fans complain, without making a strong case,
just gets on my nerves. Rare to hear someone praise GT for the good stuff.

In my humble opinion, We have nothing to complain about.

As far as new features not being in the game at release, I'd say better late than never.
I doubt it's because the guys at PD have been slacking off. They are an ambitious company who doesn't mind handing in their work late as long as it's done right.

Final thought, -
people do in fact take GT for granted.
No other console game could support what we do in quite the same way.

& No PC game would be as easy and simple to use.
I got my 50 bucks worth out of this title. No complaints here. Yes, there are better sims out there, but I come back to GT for the friendship and fun racing. I love the new tracks, i've already swiped a few but I need more ovals.
 
Track Day racing room open at "Road America". Bring anything other than those annoying Red Bull X or Tomahawk cars.
1472-4711-0167-3382-9656

Switched to GT500 cars set to 500HP

Now using any stock GT300 on RH
 
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Indeed; the feel is pretty different with the two on any game that's compatible with both controller options...still doesn't mean the ds3 is disregarded, though. Leader boards ftw

I'll have to czech Project Cars out though for sure...

I know! I don't get it at all. For that game, that's some straight up Alien stuff. :bowdown:
 
Change to Sunday Night Schedule

After the test run last week and the small amount of positive feedback and the lack of negative feedback, the SNAIL board of directors is changing the duration of the qualifying session moving forward. The following statement now describes the duration of the qualifying session:

Effective for the October 2015 season and moving forward, SNAIL will be changing the way we put together our Sunday night schedule. All qualifying sessions will be 5 minutes in duration. A 6th minute can be added to allow everyone to get 2 timed laps if it is deemed impossible in the five minute time frame by Admin.
 
Data of D6 is in the sheet.
Congratulations to @MarkR420 for the overall win of the September Season, well desserved buddy 👍 :cheers:

champion-4.jpg
 
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As a controller guy I don't have the same "feel" for game physics as most of ya'll, but it certainly seems more realistic. Far less forgiving. Very difficult to regain control after the balance is lost. I still enjoy GT6 solely due to the comradery of this league. The racing is fun, but the realism is very dated now.
I play PCars on PC with my G27, and I would say in ways PCars is more forgiving than GT6, and I mean that in a good way. Seems generally more realistic, more predictable, there is more feel in the wheel, etc.
PCars improved my driving skills because it is much more unforgiving if you don't take your corners well BUT I am effen done with effen PCars because I can't complete an effen race without the effen game freezing up on me - PC version

I'm thoroughly enjoying GT6 - mainly the SNAIL portion and my frequent private endurance races with family and a friend. Kinda look forward to GT7 but I won't hype about it.

And that is my 2 pennies worth
Why are your PC's specs? I haven't had any issues with it crashing.
 
I play PCars on PC with my G27, and I would say in ways PCars is more forgiving than GT6, and I mean that in a good way. Seems generally more realistic, more predictable, there is more feel in the wheel, etc.

Why are your PC's specs? I haven't had any issues with it crashing.

upload_2015-10-3_12-10-9.png

upload_2015-10-3_12-28-32.png


Maybe there are other interferences that momentarily interrupt the flow of things
 
I got my 50 bucks worth out of this title. No complaints here. Yes, there are better sims out there, but I come back to GT for the friendship and fun racing. I love the new tracks, i've already swiped a few but I need more ovals.[/QUOTE
Dude!, you so spot on!
Where else could I meet a true A-hole like you, that has and like's Cat's and still have fun racing?
 
New PB right there! I wonder if it's drying out finally?..

I was out from 3-4 pm. Had fast lap of the day for us, 2:21.238. It dried out after noon, but start to mist when I was out at the end.

The track is really fun, even with water running across the track and some places with standing water. I think I really like racing in the rain, but dry is best because, well, ya know...faster.

At the halfway we are 20th of 51 starters. Third of 5 in class, but we can catch 2nd. My fastest lap is 10th overall of teams fastest laps. Looking forward to tomorrow. We'll be doing 2 hour stints, instead of hour long. That's one reason we are behind so much, too many pit stops.

Thanks for following along.

20151003_135625.jpg
 
I would like to sign up for SNAIL, and I hope it isn't too late to start tomorrow night.

@mrnascar242424

Here's your official SNAIL Welcome Post!
Thanks for your interest!
Here's what you need to know (and do) in order to join SNAIL Racing League:

We run a clean league by enforcing a strict penalty system based on the SNAIL OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide. Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You start a conversation and add @CoachMK21, @JLBowler, @nmcp1 & @zer05ive as participants. The conversation title should be "Request To Join".

2. SNAIL Administrators will respond with specific instructions on what you need to accomplish to join the SNAIL [Spec] Racing club. Sunday races are organized exclusively through the GT6 Community features within the game.

3. Place the following links (URLs) in the favorites (or bookmarks) in your web browser for quick reference. Please make every effort to read and understand the following links. Over the years a great deal of time and effort has gone into creating this league and we would like nothing more than to have you but we ask that you take the time and effort to do your homework. 99.9% of any question you may have about SNAIL can be found in the posts below.
4. You drive fast and clean on Sunday 👍

Again, the original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread. If you have a preference for car/wheel colour and racing number, please follow the instruction contained here.
 
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