Except it's their fault both games failed as they did. Plenty of reviews cite Bloodstone as either a good or pretty good game. Same with Blur; it has a lot of the PGR charm but it was under-advertised. I can't recall ever having seen an advert for either game.They should focus on everything else. They could have done things by spending money on a New racing game from Bizarre Creations instead of the flop 007 Bloodstone and a car combat racer.
Except it's their fault both games failed as they did. Plenty of reviews cite Bloodstone as either a good or pretty good game. Same with Blur; it has a lot of the PGR charm but it was under-advertised. I can't recall ever having seen an advert for either game.
I stopped playing after 2. I bought 3 and only went through about fifteen minutes of it before not caring anymore, and then fast forward a few years later when I bought MW for the PC - to this very day I still have not beat it, I haven't even attempted to get past the first few minutes after that training session.
And I have no intention to.
You think so? I may give it another go at some point then.Mr T, you are doing yourself an injustice buy not playing the single player campaign for MW. It is actually quite good. I'm not a fan of the TDM style multiplayer but that's my personal opinion.
My problem is it's just running rampant. 1 and 2 were fantastic and after that it's pretty much a loose formula. I'd wager at guess at my feeling this way has something to do with CoD no longer following the formula it started out with: War. Not the "wars" in the game now, but wars based on actual events. It appealed to that bit of history buff in me.I tend to feel that MW and the entire COD franchise get's more flack than it deserves. A lot is directed at the games being too similar, but they are sequels after all. If they where too different, people would complain about that. Plus the formula clearly works when looking at the revenue generated from it.
I think the article is pretty poor actually. Doesn't really make a strong argument, albeit the response is pretty weak as well. I actually don't really see what the issue is. Games like COD are know to bring in the revenue and thus the company needs to maintain cash flow, so they will put one out every year. Also if we are to level our sites on Activison, should we not take aim at their other half, Blizzard? Three IP's in constant rotation, you could say that innovation is not their strong point any more. We could also set our sites on pretty much every game dev that has made a sequel.
I'm not too concerned about innovation really. This should not be the issue. To take a look at what happens when innovation is almost forced on the industry, we only have to look as far as motion control. Is it what we as a group really want? Or do we all just want a great game that will be fun to play. Innovation for the sake of it might not be what we are really looking for.
I could think of a few innovations that CoD hasn't even attempted to add. For example, randomly generated maps and a mode where you have to advance through a generated city. I mean really, its not that hard.
his could be the case for other folks feeling it fell apart after 2 as well.
Oh gosh, that story is hopelessly pointless. It really doesn't explain anything, other than the guy denying that Call of Duty is the same game made over and over.