Have you played online? Have you tried a karting event in the carerr? Standing starts ARE in the game.
That said, we could easily catch the the leader within 3 laps if he didn't bolt the first half of the first lap at speeds his car cannot achieve. The AI in its current state is programmed to go a lot faster than possible and that's why opponents build early 30 seconds gaps.
On most of the rolling starts there is 10 seconds between the leader and last place, if the programmers didn't disguised races into what is essentially time trials, anyone could catch the leader with how slow the AI is. It follows what is essentially the ingame racing line; they brake too early and take corners a lot slower than possible. PD didn't had to engineer the AI and fake the whole thing.
The best way to experience how fake the AI is and how it undermines any claim that there is a racing experience to be had in GT6 is to look at the AI behavior during missions. In mission you easily pass the car in front, but once you are ahead it catches you back. Even when you have the same PP and accelerate out of the corner earlier and faster the AI catches up, within seconds, sometimes faster than the speed limit of their car. Well, that AI, is the same AI we get in races, and I feel cheated, because a racing game without racing well that's not a racing game.
Last edited: Dec 11, 2013