The great thing about tuning your own cars is customizing the handling to suit your driving style. Adjusting for the over-steer and under-steer you prefer instead of just trying to get used to someone else' preferences. You might not be quite as good at tuning, but might still get better times with your own tunes.So this is my first Forza game where I'm going to try and rely completely on my own tuning skills for rivals events, usually I'd just download one from a well-known tuner but I feel like tuning is really the next area of Forza I'd like to get in to, especially as I like to use cars you don't usually see in lobbies.
Currently working on my D class Nissan Juke, not much room for upgrades but equipping the street transmission free'd up another 3 or 4 points while keeping as far as I could tell the same gear ratios. Going to play around with the different suspension settings soon to see if I can get it to stop clipping on some kerbs which is like hitting an invisible wall.
Sports tires are the way to go.I love it, actually. It feels like there's genuine changes from even the slightest adjustment in the suspension settings, where in 5 I would have to make a pretty substantial adjustment to get any meaningful change in the cars handling characteristics. I actually managed to make a RWD BRZ handle well in A Class on sports tires.
I can't recall how it was in FM4, but weight changes do effect tunes. Anything that effects weight will throw off your settings you had set on your springs.Weight changes had no effect on any settings, they simply made the car weigh more or less. springs/dampers/downforce would not change and may need adjusted as well as possibly the weight being more shifted toward the front or rear than it was before.
That's what I was wondering, I had a car tuned at 3289lbs but when I used a weight reduction mod, it went to 3029lbs. I assumed it would affect my tune.I can't recall how it was in FM4, but weight changes do effect tunes. Anything that effects weight will throw off your settings you had set on your springs.
I'm not sure what you mean there either. If you are saying that adding or dropping some weight changed the actual values of the springs then I have never saw that happen in the 100s of tunes I had did.I can't recall how it was in FM4, but weight changes do effect tunes. Anything that effects weight will throw off your settings you had set on your springs.
No, I'm saying that adding/removing anything that effects weight in the slightest will effect the settings you had put in. It'll stiffen/soften the springs on its own. Considering your 100s of tunes are only from FM4, I'd expect you not to know about that lol.I'm not sure what you mean there either. If you are saying that adding or dropping some weight changed the actual values of the springs then I have never saw that happen in the 100s of tunes I had did.
If you are saying that the springs and such need to be adjusted to accommodate the change in weight then that of course is true and would be more of a factor with large changes or changes that effect the weight distribution.
I can't remember if changing the drive train changed the spring settings or not but am pretty sure that the weight reduction mods did not nor adding weight via roll cage or wheels
Actually my 100s of tunes were not just from FM4 and 100s is a bit modest on my part I probably did at least 50 tunes just for the 550 Spider on FM3No, I'm saying that adding/removing anything that effects weight in the slightest will effect the settings you had put in. It'll stiffen/soften the springs on its own. Considering your 100s of tunes are only from FM4, I'd expect you not to know about that lol.
My point was that you haven't played since 4, regardless of how many tunes you did, or what games you've played. It has been this way since FM5 came out.Actually my 100s of tunes were not just from FM4 and 100s is a bit modest on my part
I have did lots of tuning in FM2,3,4 GT4,5,6 Project Cars, GTR2, GT Legends and many others.
If Forza does now alter the actual spring rates when you change weight then that could be a good or bad thing. I just don't recall seeing that before.
Ok.. will be interesting to see if it helps or hurts once I get it fired up tomorrow.My point was that you haven't played since 4, regardless of how many tunes you did, or what games you've played. It has been this way since FM5 came out.
The only thing I can see being a problem, is altering a tune, and then switching back to your beginning state. If you forgot exactly where it was at before, it can be a pain.Ok.. will be interesting to see if it helps or hurts once I get it fired up tomorrow.
I am a bit surprised that I had not heard this already though as my brother is also a tuner and he did get FM5 and has been playing FM6, apparently he had not noticed it as of yet or forgot to mention it when we were talking about tuning yesterday.
What were you running cambers? Right now on FM6, I'm running anywhere between -2.5 to -3.2, depending on the car and track.In FM5 high camber settings were fastest, can anyone confirm it's the same in FM6?
What were you running cambers? Right now on FM6, I'm running anywhere between -2.5 to -3.2, depending on the car and track.
I think that is really the only tuning part that carried over though.About the same as you, looks like it's carried over to FM6. Thanks for confirming
Is anyone using Forzatune 5?? I loved this app in FM5, usualy gave you a great starting point. Ive been messing around with it for FM6 and Im finding the default Areo is a little stronger than in FM5. How are you adjusting??? I know I cant run the Caster Angle Forzatune suggests, makes the car sketchy in the corners
What do you mean its no longer backwards?? You mean 53% FRONT??....In Forzatune 5 it always suggested 55-53% Front. And I still run that on FM6 and it seems to do well. As far as the Caster angles it always say 6.1, 6.2 or 6.3, which I found was not very good. Now I just leave it at the default 5.0Never used a tuning calculator myself but i've heard Forzatune 5 works for 6.
The only other thing that you may need to change is the brake balance as they've corrected it in FM6 meaning it's no longer backwards. i.e if you ran 47% in FM5 (most people did) it's now 53% in FM6
What caster setting is it telling you to use? 5 - 5.5 should be good for most tracks, not had a chance to test yet myself as i've only just got the game.