Another Fanatec wheel arrives!

  • Thread starter Thread starter jonboy1066
  • 3,981 comments
  • 499,641 views
1) This is rather a theoretical problem. It will hardly occur during a race that the wheel moves.

2) It is very likely a problem with your pedals. I assume they have lose potentiometers.

3) You can calibrate the centering with a hot key. Please check the manual.

PWTS Pure is currently out of stock in EU but we will get one last batch in about 3 weeks.
 
3) Also I have noticed whilst playing any racing game on the PS3 or 360, the steering wheel is around half an inch to the right when driving in a straight line. Is this normal ? I never had this problem with the G25.

I noticed when playing GT5P my wheel was also off center. I had a controller on also. I used the hotkeys over and over and it wouldn't work it seemed. I then turned off the Dualshock controller and lo and behold it was back to dead center.

I thought I asked this already but I don't see it. Any idea when a firmware update is coming for the Turbo S?
 
I noticed when playing GT5P my wheel was also off center. I had a controller on also. I used the hotkeys over and over and it wouldn't work it seemed. I then turned off the Dualshock controller and lo and behold it was back to dead center.

I thought I asked this already but I don't see it. Any idea when a firmware update is coming for the Turbo S?

If you have the Ultimate edition of the Turbo S, you already have the latest firmware.

What exactly are you looking for in an update?



;)
 
1) This is rather a theoretical problem. It will hardly occur during a race that the wheel moves.

2) It is very likely a problem with your pedals. I assume they have lose potentiometers.

3) You can calibrate the centering with a hot key. Please check the manual.

PWTS Pure is currently out of stock in EU but we will get one last batch in about 3 weeks.

Thanks for the reply and all is good now 👍

1) I am still using the clamp but made 2 holes in my cockpit frame with the template and now is rock solid.

2) I used some compressed air and blew this into the G25 pedals and now I get 100% throttle.

3) Yep, sorry I should have checked the manual, followed it through and now is centred :)

Thanks.
 
Sorry to post again, but a question to the UK users.

Has anybody tried to use a UK power lead with the Fanatec Power Supply, would a 3 amp fuse suffice ?

BTW this wheel is awesome, I just love how I can change the sensitivity and FF along with Vibration on the fly. I actually felt like a Formula 1 driver playing F1CE on the PS3. As I was heading into the hairpin at turn 14 just after the long straight at Shanghai, I would turn the vibration down to 10 from 100 👍

Thanks.
 
Fanatec could you isolate drift mode from wheel FFB settings? I mean the only way to use drift mode as it should now is to use 100% setting on the wheel and adjust FFB strenght with ingame settings. If i lower wheel FFB setting from wheel, turning gets very "sticky".
 
If you have the Ultimate edition of the Turbo S, you already have the latest firmware.

What exactly are you looking for in an update?



;)

Well actually when I ordered the UE it had the old firmware. They sent me a link through email for the new firmware. But that aside, there has been some issues with us 360 users and this wheel and I think they were supposed to be coming out with another firmware update so I was wondering how close they were to putting it out.
 
Well actually when I ordered the UE it had the old firmware. They sent me a link through email for the new firmware. But that aside, there has been some issues with us 360 users and this wheel and I think they were supposed to be coming out with another firmware update so I was wondering how close they were to putting it out.

I have the latest firmware, and I have no issues with the Xbox 360. What issues do you speak of?



;)
 
Fanatec could you isolate drift mode from wheel FFB settings? I mean the only way to use drift mode as it should now is to use 100% ffb setting on the wheel and adjust FFB strenght with ingame settings. If i lower wheel FFB setting from wheel, turning gets very "sticky".

Yes or no answer would fine for me.
 
Yes or no answer would fine for me.

I haven't noticed this issue. I've tested the wheel to great lengths, and as far as I can tell, the "drift" function is isolated, just as all the other wheel settings (drift, linearity, ABS, deadzone, etc...)

Do you have the latest firmware installed? (UE669)





;)
 
Still waiting and waiting and waiting and waiting and waiting.

KY has a release date for GT5, can you give us a release date for your review on the new Carrera wheel?
 
Still waiting and waiting and waiting and waiting and waiting.

KY has a release date for GT5, can you give us a release date for your review on the new Carrera wheel?

:lol: Delphic, you never should have told us you have the PWC and review. Knowing that somebody is working on something you want and then waiting for it kills.
 
Still waiting and waiting and waiting and waiting and waiting.

KY has a release date for GT5, can you give us a release date for your review on the new Carrera wheel?

No, not exactly. At the time that I originally posted that I had the wheel and would release the review soon, the PWC was scheduled to be released in a few weeks time.

Since then, the date has been pushed back while they iron out a few pre-production issues.

I asked Thomas how long it will be, just yesterday evening. He said he wasn't sure, as they are still working on a few things.

As soon as I have the green light, you will all know. Trust me.

I want to get this review out just as much as you want to read it.

Delphic, you never should have told us you have the PWC and review. Knowing that somebody is working on something you want and then waiting for it kills.

Indeed.

Live and learn.

As for something I will be releasing within the next week...

My review of the Clubsport Pedals, and more importantly, the CSP Tuning Kit.
CSP_TKIT_640.jpg


Should be the first fully comprehensive review of the Tuning Kit out there, so stay tuned...




;)
 
Last edited:
we can and plan to do so in a future FW upgrade. In the meantime I recommend to use 100%FF in the wheel and reduce the FF in the game options.

Well, bend me sideways...

I don't particularly like using anything less than 100% FFB in pretty much any game I get my hands on. That would explain why I haven't noticed it.

Back to the testing room... :guilty:



;)
 
Fanatec

Hi, again...

Im working on a mod that will convert the rumble from the brake of the CSP so that I can use it with a Buttkicker Transducer. I want a stronger effect that all the pedals of the cockpit can benifit from rather than just the small effect from the brake pedal.

There is nothing on the market that uses acceleration/brake control to give a Buttkicker device actual game response. These only work via in game audio.

My question is can something be done in later products or the firmware to create a rumble effect similar to what the brake pedal uses but could increase in strength depending on acceleration percentage?
If you can and my ideas in what to do in getting this to work with a Buttkicker could be quite exciting.

To make that more clear the goals here are:

* Have the locking brake effect to be much stonger and felt across all pedals or front end of a cockpit
* Use rumble that increases as the accelerator is depressed more
 
Last edited:
I second Sir Latte!

Delphic can you possibly pm me about the PU foam differences?? Or if you want state it here...
 
I second Sir Latte!

Delphic can you possibly pm me about the PU foam differences?? Or if you want state it here...

I would love to, but I ran into a little problem today...

I received my new CSP's in the mail today. Downloaded the latest drivers, and low and behold the brake isn't registering at all, and there is a constant (albeit minimal) pressure that jumps all over the place at random.

I've sent Thomas an email about it. He's usually very good at responding quickly (when it really matters), so I can only hope this will be fixed shortly, so I can get back to reviewing the Tuning Kit.





;)
 
Last edited:
Fanatec

My question is can something be done in later products or the firmware to create a rumble effect similar to what the brake pedal uses but could increase in strength depending on acceleration percentage?
If you can and my ideas in what to do in getting this to work with a Buttkicker could be quite exciting.

I fully agree that it would be cool to activate shakers by telemetry data and not just sound. We are already thinking intensively about that ;)
 
The smaller PU foam is weaker. It is made of the same material but due to the smaller diameter it is more easy to compress. It is probably too weak to use it with the pedal in default position but good if you want to move the brake to the second hole in order to get less travel but keep the same brake stiffness.
In order to achieve a similar effect you can also use a different metal cylinder to achieve similar effects.
There are several parameters to play around:
changing the pedal throw:
Move the pedal axis up one hole
Use different metal cylinder
Use additional PU foam


Changing brake force:
Move pedal axis up one hole
 
I was just about to order the Clubsport Shifter Paddles only to find out that the cost of shipping to the UK is more expensive than the paddles :lol:

Oh well back to the standard paddles :(
 
Yes, state it here. I also want to know.

There are 3 different foams (if you have the Tuning Kit, which contains 2)

All different lengths and varying stiffness.

As Thomas said, there are also metal rods (that are inserted before the foam piece), also different lengths.

So, by using a combination of rods and foam you can change the throw, and the "feel" of the grabbing point of the brakes (foam pieces).

Unfortunately I haven't had a chance to test this all out, as my CSP's had a fault.

However, new CSP's are on their way, so a full review will follow explaining all the different parts, adjustability, functionality, etc...



;)
 
Is it normal for a new GT3RS V2 wheel to oscillate when I turn the drift mode on in the Porsche Wheel Property Page? If it is 0, it's not doing anything, but the more I turn the drift mode on, the more it is oscillating when I turn the wheel a bit. It doesn't matter whether I'm in game or not.

The other question is why is there a red dot on the wheel's display? If I remember correctly, it used to mean that it is on a PS3 mode. If that's the case, how can I remove it or turn it to PC mode?
 
Last edited:
It is normal that the wheel starts to oscillate if there is too much driftmode. It is strange that you see the red dot but it should not have any effect on the performance.
 
I was just about to order the Clubsport Shifter Paddles only to find out that the cost of shipping to the UK is more expensive than the paddles :lol:

Oh well back to the standard paddles :(

Come on Thomas sort this out.... 👍
If Chillicoke can ship paddles from USA at a reasonable price why cant Fanatec from Europe?

I fully agree that it would be cool to activate shakers by telemetry data and not just sound. We are already thinking intensively about that ;)

I will do some tests with my own idea see what I can come up with.
Buttkickers need audio though so wont work on an electronic signal or data.

Thanks
 
Last edited:
Back