anyone else completely underwhelmed with GT6?...

  • Thread starter Thread starter Drift260Z
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I'm a little overwhelmed with the content available. Underwhelmed with the amount of grinding we all need to do to stockpile credits. I played 3/4 of the day yesterday, and earned about 280,000 credits. In comparison, FM5 has half the content, but payouts are slightly higher. The grind there is not as painfull. So, steering wheel in hand, glued to the seat, 6 months to year should ramp up some bucks!
 
I'm a little overwhelmed with the content available. Underwhelmed with the amount of grinding we all need to do to stockpile credits. I played 3/4 of the day yesterday, and earned about 280,000 credits. In comparison, FM5 has half the content, but payouts are slightly higher. The grind there is not as painfull. So, steering wheel in hand, glued to the seat, 6 months to year should ramp up some bucks!
Don't forget to mention that on your curriculum afterwards.
 
I don't want to comment too much until I've played with my G27 (I'm an idiot and left the power supply back in Austin) In fact don't even really want to play the game much without the wheel. I popped it in for a few minutes last night to explore...there's definitely tons of things missing / broken but the physics and graphics are much improved and a good driving experience is all I'm looking for in these games.
 
be a jerk about it if you want, I don't give a ****. the simple matter of being a professional driver comes down to if someone can foot the bill, not if they have the talent. I wasn't quick enough on that day to take away top honors, but even if I had, I would have still needed to afford travel and potential crash damage. if anything, that weekend proved my talent to me, and that's all I needed to know. I wasn't born with a silver spoon in my mouth, nor was I born as the next coming of Ayrton Senna paired with every little thing happening just the right way to lead them into the money. I'm doing what I can in my adult life to get me back to racing, and things are turning out well...just have to continue down my path.
@Drift260Z Don't mind the stupid replies; i guess we would be surprised how many GTP members actually race often in real life but just don't brag about it.

If someone has raced a proper car on circuits a lot (doesn't even have to be a racecar), he has the right to speak about racing game physics, at least he can compare which is more than can be said about most members here (myself included).
 
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lemme make sure I got this right...I specifically get asked to expand on my racing history, and when I do, it's bragging? that doesn't make sense. the only reason I said I knew what a car handled like in real life is because I do. I don't think I'm any better or worse than anyone else for knowing. it's just one of those things that I've done in my past. I was talking about physics and how I'm displeased with how they don't really reflect real world car dynamics. I hope the game at least fixes the lift-off oversteer problem with an update. for the first time that I'm aware of, the GT series is no longer a segment leader...sadly.
 
I personally refuse to drive FF cars both in real life and games so I can't speak for the liftoff oversteer problem but it seems to be a common complaint.

All I can say is driving a car in a $60 video game will never be the same as driving a real car on a track. Period. Now of course there is some room for improvement but don't forget it's just a game, and I think they've done a pretty good job with the VIRTUAL driving experience this time around. If it isn't satisfying you, take your real car out to the track. Everyone is entitled to their opinions but just realize how difficult it is to design a VIDEO GAME that perfectly emulates real world physics.

All that being said, I hope they fix your FF issues for you (and all the other things that need fixing...again keep in mind this is still 1.01) but in the meantime maybe it will teach you that FF cars are dumb and should be avoided at all cost :P
 
lemme make sure I got this right...I specifically get asked to expand on my racing history, and when I do, it's bragging? that doesn't make sense. the only reason I said I knew what a car handled like in real life is because I do. I don't think I'm any better or worse than anyone else for knowing. it's just one of those things that I've done in my past. I was talking about physics and how I'm displeased with how they don't really reflect real world car dynamics. I hope the game at least fixes the lift-off oversteer problem with an update. for the first time that I'm aware of, the GT series is no longer a segment leader...sadly.

You were asked to expand by means of proof - you didn't. I'm sure I speak for everyone when I say "no one cares" anyway. The internet is a place of anonymity, anyone can be who they want, hence, when you hear someone saying something supposed based on fact on the internet - you ignore it unless there is proof; your word means nothing. I'm not asking for proof, frankly, I don't care (have I mentioned that yet?). But when half of GTP claim to be undiscovered Fangio's hopefuly you begin to see why it's a rather yawnworthy direction to take your thread.

Me, I take it one step further. I think comparing ANY racing game to anything remotely realistic is not only stupid, but also quite dangerous. Be happy with a game being a fun game and leave it as that.
 
eh, a car is a car...all of them are fun. I personally prefer MR cars cause it suits the way I drive, but I do like a good hot hatch every now and then.

also, this is the "feedback section".....why are you saying people shouldn't be complaining about it here? that doesn't make sense. I'm starting a discussion to open up people to the idea that things need to be changed, so hopefully things will be changed to make it a better product. otherwise, what would be the point of doing anything at all if we should all just be happy the way things already are?


also, you want a damn photo? here's a photo:
https://scontent-a-atl.xx.fbcdn.net/hphotos-ash3/q71/1479200_2858038091920_214595486_n.jpg

see how much that changed anything? not at all. suck eggs.
 
Nope.
GT6 is the next best GT game. Eat that, GT3!!

Why does everyone like 3 so much? I HATED 3 (as far as GTs go). It was the only other GT that didn't have a used car lot (which by the way am I the only one who misses that? I loved finishing a long exhausting practice session and having the excitement of seeing what was new in the lot. Gotta catch em all!) I'm sure if I played it again I would enjoy it more but when I was young it infuriated me, especially since GT2 was and still is my favorite by a mile.

Just for the record I go 2>4>1>5>3. I will not rank 6 just yet as I've only played it for about 40 minutes so far

Edit: Hey drift is there a rotary in that formula mazda? brap brap
 
eh, a car is a car...all of them are fun. I personally prefer MR cars cause it suits the way I drive, but I do like a good hot hatch every now and then.

also, this is the "feedback section".....why are you saying people shouldn't be complaining about it here? that doesn't make sense. I'm starting a discussion to open up people to the idea that things need to be changed, so hopefully things will be changed to make it a better product. otherwise, what would be the point of doing anything at all if we should all just be happy the way things already are?


also, you want a damn photo? here's a photo:
https://scontent-a-atl.xx.fbcdn.net/hphotos-ash3/q71/1479200_2858038091920_214595486_n.jpg

see how much that changed anything? not at all. suck eggs.

Great, a generic photo of a single seater car, absolute proof, clearly. And no, read above, I said i didn't want proof.

Having discussion is great, I am in total agreement with you about the FF-lack-of-oversteer mechanic, it's stupid and should have been sorted a long time ago, let alone still remain in GT6! What is irrelevant to the discussion though is someone claiming 'they should know' about how the car should handle because they claim they are some sort of racing driver, it's unnecessary, serves no purpose to the discussion.
 
nah, that was me coming out of turn 1 at Sebring. sorry, I don't race without a helmet on. I know, crazy ole me.....suck eggs, man. and I don't see your point at all. someone with racing experience should definitely know how a car handles at the limit, and should be qualified on commenting on car dynamics in a "racing simulator". if you can't form a connection of how those two things are relevant to each other, I wonder how you make it from day to day.

and no, it was a four banger. it's not my car.
 
Yeah? That's me behind Lewis there, you see me turning in? You can't see my face because I'm wearing a helmet and the photos cut off.

http://www.karting1.co.uk/cool/oliver-rowland.jpg

We're treading on the verges of another topic entirely when we talk about racing games (I don't use the term simulator in this context) utilising a transferable skillset to anything practical. It's not something I want to go into here, I've had many a 'discussion' in the past relating to it, but my stance on the matter is absolutely nothing can be accurately simulated on a TV screen with a plastic controller in the shape of a steering wheel because there are fundamental components missing. I always feel a slide through my ass on the seat before the steering wheel for example - that can't be emulated on a game.

There's a video on youtube (I don't think I'm allowed to link it here, but you can probably find it easily with a search if you wanted to) of Nigel Mansell on a 'racing sim' and he's pretty useless at it. He has an insight to car handling only a very few select people do, but he was no use on this game. So in that respect, i really don't think that A) having real world racing experience should grant any further weight on a persons opinion on the handling dynamics of a game, and B) especially when that racing experience is just what some stranger off the internet tells everyone he has done/is capable of (and there's a LOT of them here on GTP).
 
GT bills itself as "the real driving simulator" as a marketing tool and because it is arguably the most realistic console racing game. It is, however, exactly that. A racing GAME.

Would be cooler if it had rotors
 
I'm a little disappointed with some things. Engine sounds were somehow better in gt2 than 5 and 6, tire sounds are horrendous at times. And crash physics are still bad... But a lot has been improved, the menu system, realistic physics, standards looking better, sense of speed had been improved, lighting and shading, and maybe a few others I'm forgetting.

Bottom line is people fail to realize what it takes to make a game nowadays. This isn't Mario anymore. So I appreciate what's there and not what isn't.

If your so upset with the game why don't you leave the house and go for a nice drive... Ya know, the real thing.
 
Exactly. We have to remember PD is a relatively small company too. Sure there are some small things that should/could easily and obviously be fixed. But overall i think it's a great virtual driving experience. Key word virtual.
 
GT bills itself as "the real driving simulator" as a marketing tool and because it is arguably the most realistic console racing game. It is, however, exactly that. A racing GAME.

Would be cooler if it had rotors
That's what has kept me hooked onto the series since the 1st game. It's quite the racing game that started a legend, and there's nothing quite like it. Having a game in the franchise not deliver on its part would be a trainwreck from a very long and enjoyable ride, you know?

GT5 almost turned out as a wreck, but it got better, eventually to the point where it became a whole new experience. I just hope GT6 does the same, despite me expecting so much more from the launch version.
 
GT bills itself as "the real driving simulator" as a marketing tool and because it is arguably the most realistic console racing game. It is, however, exactly that. A racing GAME.

Would be cooler if it had rotors

If it had qualifying, standing starts and a competitive AI it would be a racing game, as it is it is just a game.
 
Yeah sorry, the better word would have been "driving game", it's never been great as a racing game since maybe 1&2. No clue why they took out quali, or why you can't choose a standing start. Seems dumb and ignorant, and incredibly easy to add to the game
 
Yeah sorry, the better word would have been "driving game", it's never been great as a racing game since maybe 1&2. No clue why they took out quali, or why you can't choose a standing start. Seems dumb and ignorant, and incredibly easy to add to the game
Agreed. I don't have the game yet, but if the flags are still not implemented then I'd have to say it's still more driving game than racing game.
 
Why the hell would a person have to be a real race driver to comment on the physics in a sim? Do I have to be a film director to comment on the quality of a movie? A chef to comment on a meal? I've been driving cars for about 30 years now. I can load up a car in Gran Turismo that is similar to the one I drive in real life and I can make a pretty sound assessment as to how closely it behaves like the real deal without being a race driver. I can also watch real race drivers do what they do and recognise that I can do things in the sim that no real driver seems to be able to do and draw some valid conclusions about the physics engine from that as well.
 
Yeah, I know how you feel man. I was racing in karts with Hamilton when I was younger, i was the poo, only a few tenths off his pace on my first race. When the season was out Ron Dennis had to do a coin-toss between both of us and I lost, so now I spend my time playing Gran Turismo and complaining about it's lack of 'realism'.


Bhahahaa...lmao..
 
@Drift260Z Don't mind the stupid replies; i guess we would be surprised how many GTP members actually race often in real life but just don't brag about it.

If someone has raced a proper car on circuits a lot (doesn't even have to be a racecar), he has the right to speak about racing game physics, at least he can compare which is more than can be said about most members here (myself included).


I race in real life also, and I feel the physics are much improved. To me the tires are now what they should have been in GT5. Suspension is pronounced as it should be.
 
There's a video on youtube (I don't think I'm allowed to link it here, but you can probably find it easily with a search if you wanted to) of Nigel Mansell on a 'racing sim' and he's pretty useless at it. He has an insight to car handling only a very few select people do, but he was no use on this game. So in that respect, i really don't think that A) having real world racing experience should grant any further weight on a persons opinion on the handling dynamics of a game, and B) especially when that racing experience is just what some stranger off the internet tells everyone he has done/is capable of (and there's a LOT of them here on GTP).

You must mean this:



I remembered that video just because you could see that, because of his real life racing experience he was pretty good for a first time go at a video game (especially because the man never played racing games before)...

I race in real life also, and I feel the physics are much improved. To me the tires are now what they should have been in GT5. Suspension is pronounced as it should be.

Like to hear your input then on the lack of lift off oversteer with FF cars, and the absence of torque steer people already mentioned?
 
@Drift260Z Don't mind the stupid replies; i guess we would be surprised how many GTP members actually race often in real life but just don't brag about it.

If someone has raced a proper car on circuits a lot (doesn't even have to be a racecar), he has the right to speak about racing game physics, at least he can compare which is more than can be said about most members here (myself included).
nuff said!
 
Underwhelmed is an under statement I tried swapping mine for Forza yesterday and the lad I was swapping with came my house had half an hour on gt6 and said no mate I don't want it as it is garbage. I have a few motors as I got the 15th anniversary edition. So I had to go and buy Forza and it's brilliant so far.
Decided to give gt6 another go this morning spent half hour and all the time I am thinking I will turn it off in a min and flick on the xbox to Forza. Did get a message on gt6 to ask if I wanted to attend the goodwood festival of speed I declined to stop myself being more disappointed. Gt6 is now back in it's box and soon to be on ebay. If it makes a tenner I will be happy. I should have rented it first and then I wouldn't have wasted my money buying it.
 
Underwhelmed is an under statement I tried swapping mine for Forza yesterday and the lad I was swapping with came my house had half an hour on gt6 and said no mate I don't want it as it is garbage. I have a few motors as I got the 15th anniversary edition. So I had to go and buy Forza and it's brilliant so far.
Decided to give gt6 another go this morning spent half hour and all the time I am thinking I will turn it off in a min and flick on the xbox to Forza. Did get a message on gt6 to ask if I wanted to attend the goodwood festival of speed I declined to stop myself being more disappointed. Gt6 is now back in it's box and soon to be on ebay. If it makes a tenner I will be happy. I should have rented it first and then I wouldn't have wasted my money buying it.

qlrx.jpg
 
You must mean this:



I remembered that video just because you could see that, because of his real life racing experience he was pretty good for a first time go at a video game (especially because the man never played racing games before)...



Like to hear your input then on the lack of lift off oversteer with FF cars, and the absence of torque steer people already mentioned?


I did! He's OK, but if you saw someone in a lobby like that you wouldn't think they were very good at all. He says he finds it "alot harder than REAL driving", he states it's "totally different", he says there is no feedback through the pedals, the feedback in the steering is "totally different", but "it's fun though!" - and that's why I play racing games like GT, it's really fun, and I'm sure you play GT for the same reason.

Chasing 'realism' is futile on a game, just have fun and forget the real-world counterpart. I think it's far safer to treat them as totally different entities. My opinion on the lack of FF oversteering? It's dumb. It should have been there a long time ago and it's ridiculous it still isn't there. If it was implemented then driving FF cars would be a lot more fun instead of the understeer fest it currently is.
 

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