Anyone else dissapointed in Shift 2?

  • Thread starter Spagetti69
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the problem is that if you don't preorder tha games you have 3 car less and 40 events less becaused the limited give you 40 events.. and this is huge. I'd like to try the game before but i don't want to miss the events.. hope to buy it cheap trading in f1 2010 and something else.. i 'd easily trade gt5 cause it sucks in but i'm not going to do it just for collection.

I swear one month after launch it will be put online as DLC.
 
Was there not a similar pre-order thing with Hot Pursuit? Not the events, but the extra cars anyway. What ended up happening with that?
 
HP just had a paid DLC where you could unlock all the cars without playing the game. Probably EA took a good look at the GT5 forum, and realized there was a way to make easy money from the ADHD kids..!

It seems a shame that much of the trepidation about S2U is coming from GT5 players that had their world crushed by PD's incompetence. If PD were making S2U, I'd say they had a reason for it, but it's SMS...

And pretty much the only things they got wrong last time were the physics and the wheel FFB. MUCH has been posted to show those are radically improved. And, you know what? Even if not improved to GT5's level (as if that was perfect, anyway!), it will still be a FAR, far better racing game. Maybe not a better 'driving, collecting, photographing, washing, team managing' game, but I don't want any of that anyway..!

I just want to RACE...
 
^ Same. I think many of us have been wishing GT5 was more than it is, but it's not. It is very good at all the things mentioned above, but it's not a good racing game.

That's where Shift 2 comes in. And F1 2011, and NASCAR 2011 etc.
 
HP just had a paid DLC where you could unlock all the cars without playing the game. Probably EA took a good look at the GT5 forum, and realized there was a way to make easy money from the ADHD kids..!

It seems a shame that much of the trepidation about S2U is coming from GT5 players that had their world crushed by PD's incompetence. If PD were making S2U, I'd say they had a reason for it, but it's SMS...

And pretty much the only things they got wrong last time were the physics and the wheel FFB. MUCH has been posted to show those are radically improved. And, you know what? Even if not improved to GT5's level (as if that was perfect, anyway!), it will still be a FAR, far better racing game. Maybe not a better 'driving, collecting, photographing, washing, team managing' game, but I don't want any of that anyway..!

I just want to RACE...

Indeed, i dont think i could ever get rid of GT5 though...it's the perfect game to stick on for 30 mins with a hangover to go for a nice sunday drive. While not exciting the physics do put a smile on your face for a short while.
 
I think you guys are forgetting that "driving" is THE most important part of "racing" and GT5 crushed Shift1 in that department (considering the fact that GT5 is simcade, that says a lot). So far SMS and EA's PR team tells us they've got it right, however the videos tell us they've got it WRONG, yet again. I sure as hell hope they sort out physics this time around and that these videos are with "kid's physics" turned on, played by a guy who's never seen a racing game before in his life, but seems like we might have another thing coming. And if SMS feed us this 2-laps-a-race career crap yet again, then we might have the title "racing disappointment of the year 2011" clinched by Shift2 before the year even started. I've just got a lot of expectations for this game, because the devs have been talking this game up so much: "better game than GT5 and Forza", "better graphics", "better physics". So far I see none of it, except maybe possibilities for better AI (and that is only judging by Shift1). If they said it's still a work in progress and we're working hard to make a good game, but dont expect us to deliver the best racing game ever, then it's fine and a lot of flaws could be forgiven. But no, they've pretty much claimed this is supposed to be the best thing since sliced bread in racing gaming.
 
And if SMS feed us this 2-laps-a-race career crap yet again

That's how most racing games are. If you want endurance races from the start I suggest a game based on a single series.

But no, they've pretty much claimed this is supposed to be the best thing since sliced bread in racing gaming.

That's the job of the marketing department, people don't want to buy the "2nd best racing game ever!!!" they want the best racing game ever. I would start worrying when a company doesn't try making their product seem like the best thing since sliced bread, it shows they don't have confidence in their own product. Other than a few random people on the internet nobody really cares about how much it lives up to the slogan.

Basically, marketing is like politics, they can't tell the truth because than nobody would buy/vote whatever it is they are trying to push.
 
I think you guys are forgetting that "driving" is THE most important part of "racing" and GT5 crushed Shift1 in that department (considering the fact that GT5 is simcade, that says a lot). So far SMS and EA's PR team tells us they've got it right, however the videos tell us they've got it WRONG, yet again. I sure as hell hope they sort out physics this time around and that these videos are with "kid's physics" turned on, played by a guy who's never seen a racing game before in his life, but seems like we might have another thing coming. And if SMS feed us this 2-laps-a-race career crap yet again, then we might have the title "racing disappointment of the year 2011" clinched by Shift2 before the year even started. I've just got a lot of expectations for this game, because the devs have been talking this game up so much: "better game than GT5 and Forza", "better graphics", "better physics". So far I see none of it, except maybe possibilities for better AI (and that is only judging by Shift1). If they said it's still a work in progress and we're working hard to make a good game, but dont expect us to deliver the best racing game ever, then it's fine and a lot of flaws could be forgiven. But no, they've pretty much claimed this is supposed to be the best thing since sliced bread in racing gaming.

I've been playing Shift 1 lately and can already tell S2U drives better based on the Ve3tro clips obviously made by someone who, to put is nicely, was without much driving skill, using an xbox 360 w/ MS wheel on his lap while sitting on a wheeled office chair with a dog sniffing around his legs.

In one video he claimed to be using "elite mode", but I am not sure he actually used it, because in the comments he wrote "all driving aids off aka elite mode". He may have mistaken the handling mode with simply turning all the aids off while using easier physics.

This is just speculation on my part though, SpeedHunters have said that they will be putting up a video shortly on their website demonstrating the elite handling mode using a driver who can actually drive (no real offence intended to Ve3tro, lol).

About the 2 lap races and all that I agree with you, but I guess we'll just have to wait and see. My biggest problem with this game so far from what I've seen so far is the commentator. "Welcome to green hell!", "Nail that first corner, GO GO GO !!" "Great driving out there man!". I hope there's a mute option for that, because I don't need to listen to that kind of crap. :crazy:
 
^ Haha yeah same, that commentary sounds awful! It wouldn't be so bad if it wasn't always in that annoying American accent...

Annoying, apparently you haven't heard people from your own country speak. Every continent and region will have dialect that sounds totally different than your own for the most part. I could say the same about your dialect being annoying...mate. But there is not point because I know your dialect will differ from mine. Besides we pretty much have a taste of all nationalities from around the globe here in the States in which you can't single out just one dialect.
 
Not sure if I am supposed to take offense to that... mate, but I don't :). I just find it strange that games like Dirt, Shift and even WRC 2010 all use an american accent for their pit crew chiefs.

I've got nothing against Americans, I just find it strange that you would be listening to an (exaggerated) American accent whilst driving a european supercar around the Nurburgring... I would have thought that a European accent, or "International" as they often refer to in Formula 1 etc., would be more appropriate
 
I think you guys are forgetting that "driving" is THE most important part of "racing"

No, RACING is the most important part of racing. Driving WITHOUT racing is merely 'driving'...

And I'd rather have two laps against a competitive AI than 4hrs against an AI that I lapped after three laps...

I'm not sure how you can say there is ANY racing in the game. Online, maybe. In the game, not a trace of it. Tons of driving. Yawn...
 
No, RACING is the most important part of racing. Driving WITHOUT racing is merely 'driving'...

And I'd rather have two laps against a competitive AI than 4hrs against an AI that I lapped after three laps...

I'm not sure how you can say there is ANY racing in the game. Online, maybe. In the game, not a trace of it. Tons of driving. Yawn...


Racing without driving is called a Marathon, maybe walkathon if you are slow. Now let's look for a good marathon sim, that blurs your vision. :) The would be the "best racing ever".
 
Not sure if I am supposed to take offense to that... mate, but I don't :). I just find it strange that games like Dirt, Shift and even WRC 2010 all use an american accent for their pit crew chiefs.

I've got nothing against Americans, I just find it strange that you would be listening to an (exaggerated) American accent whilst driving a european supercar around the Nurburgring... I would have thought that a European accent, or "International" as they often refer to in Formula 1 etc., would be more appropriate


Let's just use an Asian accent to be neutral. :lol:


oopppsss ... double post .. sorry.
 
Racing without driving is called a Marathon, maybe walkathon if you are slow. Now let's look for a good marathon sim, that blurs your vision. :) The would be the "best racing ever".

Well, I guess his point is pretty simple: Good physics don't necessarily mean good racing. GT5 demonstrates this the best. It may habe good physics, but as far as racing is concerned, it doesn't put them to good use.

Shift 2 doesn't neeed to have better physics to create a better racing experience. It doesn't even need equally good physics to do that.

With just good physics and nothing else, you end up with a game where you hotlap a circuit with some guys driving around the same track concidently, namely GT5.
 
GT5 is a very good hotlapping game! And I love hotlapping. Have to be careful though that my PS3 isn't getting overheated. :P

Shift2 is ...... well let's wait and see. Probably better at racing than GT5. A good racing game is always a good hotlapping game, I think. So I guess that in this area Shift 2 is going to beat GT5. Not sure though.
 
A good racing game is always a good hotlapping game, I think. So I guess that in this area Shift 2 is going to beat GT5. Not sure though.

I'd like to disagree with that, I think... While you're racing with opponents who'll put some pressure onto you, you'll be less likely to notice small flaws with the physics, due to the distraction.
If you're hotlapping, though, I think that one's more prone to notice all the small stuff that's wrong with the physics, so I could imagine that GT5 stays a better hotlapping game.

That's assuming that Shift 2's are noticeable worse, though. We'll see how that pans out in a few weeks ;)
 
Hot lapping is good on GT but no friends leaderboards makes it redundant to me.

Leaderboards and autolog make hot lapping in shift more appealing to me.
 
no i'm not disappointed, i sure know that the physic won't be as good as gt5 but i prefer having something less in the physic and have tons of amazing tracks and cars that i can fully personalize rather than a perfect physic on an apatic game which it's, like someone said, only good for hotlapping ( personally i don't even like hotplapping because in gt 5 there nothing to hotlap.. 3 good tracks and a pair of ****** inevnted ones full of jump e nowhere near a real track).
Overall i i've to say than i'm pretty impressed about tracks and car customization that they could achieve in 1 year of development. Just remove the problem of the first and it's more than ok.
 
I'll start.

No tyre wear.
No pitstops.
Tracks seem wider than real life.
Trees look like mushrooms.
Seem to be some unstable frame rate on replays (xbox version).

I don't yet own the game as it has not been released. Just some early impressions and a place for criticism to go.

Cheers, rant away.

Game doesn't come out yet and you already disappointed. Lol you must be one a hell of time traveler.

Currently I'm playing Shift 1 and I'm very exited, this game rocks. Can't wait and imagine how second would be. So i am exited not disappointed. And i hope you Spaghetti would not play :sly:
 
You hope I would not play, why what's it got to do with you, what I do?

Keep full track of the thread mate and I hope you don't have sprouts for dinner.
 
I was really disappointed when I bought Shift 1. It was sold as a sim, but its force feedback had me dropping it by the end of the day. Felt like it was only using one of my feedback motors at a time, with a huge gap between.

Shift 2 seems like its being sold the same way, and I'm not buying it until I hear otherwise. Their ad department lost all credibility with me last time around.
 
I think it is VERY reasonable to show S2U a certain degree of skepticism when it comes to their physics. After Shift 1 turned out to be less than we had hoped for in that regard, there's no shame in being cautious about it...

That being said...

There's a considerable difference between being skeptical and waiting until it is out to pass judgment, and coming here and making these 'S2U's physics sucks!' pronouncements before the game is even out, let alone in your hands! If you have not bothered to take the time, and go read SMS's comments about their physics improvements either at the NFS site or over at Speedhunters site, and are basing this ENTIRELY on what you found out from Shift (or even, as I suspect in some of these fanboy rants, from not having even played Shift, but you just repeat someone ELSE'S comments), then you may come to realize that things MAY be very different this time out.

Last time, for Shift, EA wanted a nice accesible racer, as they had NOTHING out, for casual or more serious player. Naturally, they want to appeal to the larger market, so many things that SMS wanted to do were nerfed or shelved, to make the game easily playable. Mind you, they didn't forget to make it FUN, and part of that is having AI that can at least keep up with you! But now, EA have Hot Pursuit for the casual gamer, FAR more in line with what the NFS franchise was all about. And apparently have decided to go up against GT5 and FM3 in a more serious fashion.

Only time, and not these puerile pronouncements will tell if S2U's physics is going to satisfy the doubting Thomas's. I have my doubts, because, to be frank even GT5's physics has issues, and any that make it to S2U will be pounced on by fanboys unwilling to admit that THEIR favorite game has those too. That's heresy! "And what do we do with witches..?!"

But I am already more optimistic from what I have read. Give the articles a read. Perhaps you will too...
 
You hope I would not play, why what's it got to do with you, what I do?

Keep full track of the thread mate and I hope you don't have sprouts for dinner.

Game does not come out yet and you are already disappointed ?? I'll hope that you will not play Shift 2, because i don't want to read some troll ;) pointless remarks. Just don't play it, we want to have some fun with that game specially those who love it 👍
 
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