Anyone else feel ripped off?

  • Thread starter Thread starter LVracerGT
  • 744 comments
  • 51,668 views
I know, but you will always get more fun out of human beings than a computer right? ;)
In some cases it's the opposite but this is not a offline vs. online discussion.
If you tell me, "look to have some fun with GT now you must be online because offline is dumbed down even more than GT5" we are far, actually very far from an acceptable case scenario. GT1,2,3,4 were awesome OFFLINE games.
 
Taking pictures is great, time trials are awesome but for the life of me I can't stand with something where I can't have an adrenaline rush, in one word, racing.
If you can't come up with a thrilling race on Ascari or The Green Hell, either in Single Player or Arcade where the bots are more challenging, you either aren't trying or are fibbing.
 
If you can't come up with a thrilling race on Ascari or The Green Hell, either in Single Player or Arcade where the bots are more challenging, you either aren't trying or are fibbing.
Can you post a video one of these days, so I can see what you are talking about.
Anyway as you probably know I think GT6 needs good AI everywhere not only in a particular event.
 
Can you post a video one of these days, so I can see what you are talking about.
Anyway as you probably know I think GT6 needs good AI everywhere not only in a particular event.

What's wrong with the AI being decent on only two tracks.....:dunce:

I've had races (Professional, 10 aggressive) at both mentioned tracks for what it's worth and noticed no discernible difference. Good AI just doesn't exist in GT6 and if it did, it surely wouldn't matter what track you decided to race on.
 
Can you post a video one of these days, so I can see what you are talking about.
Anyway as you probably know I think GT6 needs good AI everywhere not only in a particular event.

I would also like to see a video. I want to see what im missing out on, coz so far i have not come across this so called "thrilling race" in any offline event as of yet?

The most thrilling part for me is when i start to daydream half way through the race about good ai.
 
And that compare to not being able to earn any credits or properly steer your car how exactly?

Because it was a go-to example of something that was pretty blatantly broken upon release of the game that they took their sweet time getting around to doing anything about. There are others I could have chosen from, since GT5 1.00 was so comprehensively lacking, and if I really bothered I probably could have found a direct analog to a Forza problem as I did with all of those examples I notice you ignored; but the issue with the transmissions one that was so extreme that Kaz directly commented on it. You see, not everyone else chooses to construct all of their posts using one of these:

1312526583_236239455_2-MAN-LIFT-BOOM-LIFT-CHERRY-PICKER-AND-SCISSOR-LIFT-ON-RENT-HIRE-Pune%5B1%5D.jpg



Also even thought the trans did not allow you to adjust the gear it did do a decent job of spreading the gears when you changed the top speed slider whereas in FM3 and 4 the trans is messed up in lots of cars and they never have fixed it making many cars totally uncompetitive.

I'm sure.

And what exactly is the problem with the clutch in GT5? Do you mean that if you do not do it just right you get stuck in neutral kinda like what happens when you blow a shift in a real car?

If I blow a shift in a real car there's still a good chance I can get it into gear when I adjust whatever I did wrong; as opposed to automatically forcing you into neutral.


And since "blow a shift" in GT5 means "forgot to mash the clutch to the floor while running screaming away from the accelerator", there's quite a sliding scale involved in regards to what a "real car" would do.

Or maybe you think it should be like the totally unrealistic clutch in Forza that allows your car to be faster simply by using it and how you can shift every car without ever lifting off the throttle. Did they fix that in FM?

Always got that "but but but but Forza" counter shot ready and rearing to go, no matter how much it doesn't actually back up your initial point, eh?


Though I'm pretty sure I've flat shifted a car before, so...


This also is something that effects very few people as it is a non factor for controller users
Extermeironingrivelin.jpg


You really don't even see it when you do it, do you?
 
Last edited:
Come on. The last big game on PS3 and 3 weeks after release, just 1 day after christmas, it gets a 30% discount?
Something tells me the game should've launched at $40 but they knew holiday rush would help with staying full price.

There you have it folks, GT6 is not a full game and was meant to sell for $40 all along. ;):sly::rolleyes:
It was? Darn, I should have waited. :ouch: lol :P
I do laugh whenever I want, darling.
And that's okay, I mean, this is the internet after all isn't it? ;)
 
And what exactly is the problem with the clutch in GT5? Do you mean that if you do not do it just right you get stuck in neutral kinda like what happens when you blow a shift in a real car?

you can't shift if you have any amount of throttle applied, plus the other issues mentioned, it feels very unnatural and I don't use my H shifter because of it.
 
you can't shift if you have any amount of throttle applied, plus the other issues mentioned, it feels very unnatural and I don't use my H shifter because of it.

If I were to install a racing transmission, it would be sequential with paddle shifters, so I just think of all my cars as having the best option available. My G25 suffers from the potentiometers if the h-gate is selected and the car starts shifting with quick steering inputs, so I can't even use it anyway. Need to get the shifter attached to my chair base.
 
Can you post a video one of these days, so I can see what you are talking about.
Anyway as you probably know I think GT6 needs good AI everywhere not only in a particular event.
I was thinking about you and your ilk when I was doing some Arcade practicing today, because like GT5, the Arcade bots are much tougher. I recall you mentioning Codemasters' F1 series fondly, and that just gave me the shudders. I forgot that some of you aren't happy unless "there's a gun to your head" level tension is involved. I can't take that for any length of time, gives me a headache and the jitters and puts me in a bad mood.

That's decidedly not Gran Turismo, and I don't know that it ever will be, so drop GT until it is and play racers that give you that need for adrenaline.
 
you can't shift if you have any amount of throttle applied, plus the other issues mentioned, it feels very unnatural and I don't use my H shifter because of it.
Ok, yes that would be an issue. I can see them wanting you to lift but not completely
 
I was thinking about you and your ilk when I was doing some Arcade practicing today, because like GT5, the Arcade bots are much tougher. I recall you mentioning Codemasters' F1 series fondly, and that just gave me the shudders. I forgot that some of you aren't happy unless "there's a gun to your head" level tension is involved. I can't take that for any length of time, gives me a headache and the jitters and puts me in a bad mood.

That's decidedly not Gran Turismo, and I don't know that it ever will be, so drop GT until it is and play racers that give you that need for adrenaline.

So does this mean you're not going to post an example of what you consider to be "good" AI in GT6?
 
I don't see the point. I don't have a special Kaz produced "GT6 for TenD" Spec 3.0 version. ;)

You have the same game I do. I think it's self evident that I'm fine with the bots, and you think they're tinkertoys. I posted that my best case scenario for racing is an Arcade race of any type. I sincerely doubt you, HKS or anyone else is oblivious to this.

I want to add in case that sounds a little too snotty, I really think some of you guys have some kind of brain cramp if one of us genuinely either likes or isn't fussed about some aspect of... whatever GT game, GT6 now, obviously. And then it seems like you can't wait to give us grief about our crime against videogame propriety.

Look, very few of us think GT6 is paaarfect. I've griped about a dozen things, give or take. No, I don't think the bots need no improvement, or the sound, or the physics, or shadows, or any of the other things I've grumped about with many here. I wouldn't be lusting after GT7 if I thought GT6 was the image of perfection. But I do like what I have. I don't like many of the replay cams. But I still like watching replays. I don't like the fact that many elements of GT6 will have to be patched in over time. But I understand it and will wait for them, and enjoy a pretty darn good GT6, the best Gran Turismo to date. To me. Your best may vary.

I'm not sure what the deal is with some people and Gran Turismo. It seems like too many people want to stir up trouble or play gotcha games here. We should be able to complain constructively or agree to disagree about stuff without making some of us feel like a dart board.
 
Last edited:
At this point I don't feel ripped off but I gotta say, I'm losing interest so much faster than I thought I would.

I like the small improvements to the career mode, like the return of the coffee breaks & so forth. It's a shame the AI drives the way they do (I'm still at international B level, so maybe it improves) & I appreciate the new tracks like Bathurst & Silverstone, really like Willow Springs. There are plenty of new premium cars to play with, even if they are heavily outnumbered by the outdated standards.

Unfortunately there are a large number of small things that annoy, and when you put them all together they combine to form a pretty big level of disappointment.

- I really loved GT5's presentation, the first screen that would show a picture of one of your cars on a photo location or one of the special cut scenes before you entered arcade or career modes, and the menu system within career mode was great. The premium dealership with the studio/day/sunset/night lighting choices when presenting the cars. GT6 has positively dirt cheap presentation by comparison, and I hate how the menu presentation of the premiums is downgraded so that the standards won't look like sh&# by being next to them in the same dealership.

- There's no more choice of single race, drift trial, or time trial per track, just a free run option available from the garage, and that doesn't have a fastest times board per circuit any more which really ticks me off. There's been a fastest times board in every GT until this one!

- There are very little improvements in the sound of cars. My Boss 302 Mustang barely sounds like a V8 should, heaps of whooshing whining sound, and it's a loud raucous V8 in real life. My Shelby GT500 has incorrect gear ratios that cannot even be corrected by the custom gearbox because it's ratios won't go tall enough. That's assuming of course that if it could fix it, you could put up with the over the top extra whine that still comes with every vehicle fitted with the fully customisable box.

- No acceleration or top speed testing, again we will all be expected to shell for DLC to get this if PD should decide to release it, which I really don't mind that much, but then again I still remember every GT before 5 having it already in the game, free of extra charge.

- And what the hell happened to us controlling our music? I loved the GT5 soundtrack, and was looking forward to picking out a selection of the GT6 songs I most liked to play on a loop in the menu screens. Now the only option I get is to use my own playstation playlists, because the only place the new songs will play is whilst driving or watching a replay. :( Guess I'll pay or pirate to download the songs that are already in the game, so that I can create a PS playlist, so that I can listen to the songs in the menus that, again, are already in the game, yet inaccessible!

The pay off for all this downgrading from GT5 seems to be much faster loading times between screens and races, but I for one never minded waiting. Since when does a game 'improve' by downgrading it's presentation.

I've whinged enough for now I think. I will play on and hope that I find some more positives to outweigh the negatives, but I'm so tired of waiting for the perfect GT from PD, I think this will be the last Gran Turismo I play. Unlike many I absolutely loved GT5, so I had my hopes up for GT6 and so far it hasn't delivered.
 
You have the same game I do.

No, I don't.

I don't have the game at all, in part because what I've seen of the AI looks so terrible that I would be kicking myself for spending money on it instead of just playing GTL. If that's not the case, I'd like to know so that I can knock one more reason not to buy GT6 off the list.

I've already learned today thanks to another user that they've improved the night racing. The price has also dropped already, so the price of the game and my evaluation of the money I'm willing to spend on it are getting closer together.
 
I don't see the point.
/wall of text.
No T D let's not start all over again. Not this time. People can judge AI by their own. Post the video if you found something interesting. If you do so you at least you are trying to backup your statement with FACTS instead of the usual futile wall of text.

If I see facts I can judge AI by my own, and my judgement may be drammatically different than yours because you know, I still pretend Gran Turismo to have a similar challenge to what I find in other racing games by Codemasters, SimBin, ISI etc etc. And no, I don't feel like there's a gun to my head if AI bots are something more than mere obstacles on the road.
 
- There's no more choice of single race, drift trial, or time trial per track, just a free run option available from the garage, and that doesn't have a fastest times board per circuit any more which really ticks me off. There's been a fastest times board in every GT until this one!

If you go to the arcade menu, you do have single races (not one make races though unfortunately).
There you will find the Time trial mode (that does records yours and your friends best times)
Also Drift trial is there too.
 
And no, I don't feel like there's a gun to my head if AI bots are something more than mere obstacles on the road.

I’d take as a fact the AI has made a step in the right direction in GT6. A small step, as it is still far from perfect for sure, and will arguably hardly be addressed without a complete different approach of the game itself. You can not expect the bots being anything close to “racing competitive” in a game that predominantly expects you to grab a win from almost last on the grid in a mere few laps.
 
I’d take as a fact the AI has made a step in the right direction in GT6. A small step, as it is still far from perfect for sure, and will arguably hardly be addressed without a complete different approach of the game itself. You can not expect the bots being anything close to “racing competitive” in a game that predominantly expects you to grab a win from almost last on the grid in a mere few laps.
Indeed the chase the rabbit race formula has to be linked with grandmother AI and rubberbanding for it to work.
PD could have changed both tough...
 
I’d take as a fact the AI has made a step in the right direction in GT6. A small step, as it is still far from perfect for sure, and will arguably hardly be addressed without a complete different approach of the game itself. You can not expect the bots being anything close to “racing competitive” in a game that predominantly expects you to grab a win from almost last on the grid in a mere few laps.
I question the "fact the AI has made a step in the right direction". I think it's the opposite, but as you pointed out it's not only an AI related problem. Let's face it, the whole series derailed in a holding hands product designed for super casual users with NO CHANCE for longtime fans to have a remotely competetive offline experience. Nodoby asked them that every race in GT6 have to be a chase the rabbit borefest. They deliberately ignored the option to have a selectable difficulty level, like many other MAINSTREAM games do.

Furthermore, there are reports around this forum saying they won races with considerably slower cars something you can't even do in GT5. Because GT6 rubber banding now has reached a whole new level, resembling baby sitting.
 
Have all of you guys based your opinions on playing the game only in career mode and not even up to the S classes? I guess not. If you have, do enlighten me. But also consider playing in Arcade Mode with the AI agressiveness on 10 before entirely forming your opinion, please.

Does the AI in career mode need some rework (as in made a bit harder by having them brake later and carry more speed into the corners)? Arguably, yes!

Is the AI so bad that it is necessary to call it 'grandmother AI'? From my playing experience, absolutely not. Unless you're having fun to complete magnify the issue and are only on the forums to destroy the game without having even played the full game...

Let me elaborate: I'm halfway of International B now and the AI is most of the times disappointing, even with me driving in a car that is around 100 pp lower and on sport hard tyres where cars are eligible up to sport softs. There was only one race that was truly exciting: the 3-lap race on La Sarthe in the Supercar Cup. There was an Enzo Ferrari there that kept drafting my Huayra on the straights and constantly wove left and right to try to pass me, even getting alongside me in the braking zones towards the chicanes on the Hunaudières straight. In the Porsche curves he was actually quicker than me, which was pretty nerve-wrecking at night time. Overall, AI in that race was a blast and felt like a night-and-day difference from the AI in most other career races.

I've been playing around 75 hours now and my observation is that the AI in career mode is deliberately softened up for the casual players, and most of the time it is too much in my opinion. I say this because in Arcade Mode, the AI set to 10 aggressiveness is actually fun to race against, as it raises the speed of the AI as well. When set to that level, there is a constant experience like that one race with the Huayra I've described one paragraph above.

And as for my driving skills: in the BMW M4 seasonal time trial I'm still somewhere between rank 100-200 out of 150000 or so, last time I checked, so I'm not the absolute best player out there, but not an absolute slouch either.

So, yes, AI in career mode is very disappointing, but in Arcade Mode it is actually very satisfactory. I would very much like the same AI slider in career mode and then it's great. But whether that will be implemented or not...I don't care, because I can always go to Arcade Mode and setup my own races. That's not a full solution, but hey, it's there and I am going to make full use of it enjoying the game instead of crying about how bad the AI is.

Also, next to the fact that you guys have almost made it your ultimate goal on these forums to only post bad things, have you ever thought about why the AI can be better in Arcade Mode and have a slider there, while only having 10-12 cars instead of 16? I'm sure it has something to do with processing power. Maybe it's not even technically possible on the PS3 right now to have the better AI in combination with the simplified physics of the AI cars (there are some indications for that from my playing experience) for all of the 16 cars? Who knows. Stating that they deliberately ignored it, is utter nonsense, as then the slider would not even be there in Arcade Mode either. Anyway, comparing the AI with other games (even very old games) and saying those games were much better in terms of AI is just plain inconsiderate, as the ones making those comparisons clearly don't know that with a more expansive physics model the AI programming is being much more complicated as well.

You see, this thread has turned into another whinefest instead of accurately stating things the way they are. And not even every claim is backed up with enough playing experience to be nuanced enough, but rather based on some limited, extreme example seen from videos or even based on forum threads. Saying the series is derailed is just plain FUD, as it always was intended to be enjoyed by casual players too.
 
Last edited:
Have all of you guys based your opinions on playing the game only in career mode and not even up to the S classes? I guess not. If you have, do enlighten me. But also consider playing in Arcade Mode with the AI agressiveness on 10 before entirely forming your opinion, please.

Does the AI in career mode need some rework (as in made a bit harder by having them brake later and carry more speed into the corners)? Arguably, yes!

Is the AI so bad that it is necessary to call it 'grandmother AI'? From my playing experience, absolutely not. Unless you're having fun to complete magnify the issue and are only on the forums to destroy the game without having even played the full game...

Let me elaborate: I'm halfway of International B now and the AI is most of the times disappointing, even with me driving in a car that is around 100 pp lower and on sport hard tyres where cars are eligible up to sport softs. There was only one race that was truly exciting: the 3-lap race on La Sarthe in the Supercar Cup. There was an Enzo Ferrari there that kept drafting my Huayra on the straights and constantly wove left and right to try to pass me, even getting alongside me in the braking zones towards the chicanes on the Hunaudières straight. In the Porsche curves he was actually quicker than me, which was pretty nerve-wrecking at night time. Overall, AI in that race was a blast and felt like a night-and-day difference from the AI in most other career races.

I've been playing around 75 hours now and my observation is that the AI in career mode is deliberately softened up for the casual players, and most of the time it is too much in my opinion. I say this because in Arcade Mode, the AI set to 10 aggressiveness is actually fun to race against, as it raises the speed of the AI as well. When set to that level, there is a constant experience like that one race with the Huayra I've described one paragraph above.

And as for my driving skills: in the BMW M4 seasonal time trial I'm still somewhere between rank 100-200 out of 150000 or so, last time I checked, so I'm not the absolute best player out there, but not an absolute slouch either.

So, yes, AI in career mode is very disappointing, but in Arcade Mode it is actually very satisfactory. I would very much like the same AI slider in career mode and then it's great. But whether that will be implemented or not...I don't care, because I can always go to Arcade Mode and setup my own races. That's not a full solution, but hey, it's there and I am going to make full use of it enjoying the game instead of crying about how bad the AI is.

Also, next to the fact that you guys have almost made it your ultimate goal on these forums to only post bad things, hae you ever thought about why the AI can be better in Arcade Mode and have a slider there, while only having 10-12 cars instead of 16? I'm sure it has something to do with processing power. Maybe it's not even technically possible on the PS3 right now to have the better AI in combination with the simplified physics of the AI cars (there are some indications for that from my playing experience) for all of the 16 cars? Who knows. Anyway, comparing the AI with other games (even very old games) and saying those games were much better in terms of AI is just plain inconsiderate, as the ones making those comparisons clearly don't know that with a more expansive physics model the AI programming is being much more complicated as well.

You see, this thread has turned into another whinefest instead of accurately stating things the way they are. And not even every claim is backed up with enough playing experience to be nuanced enough, but rather based on some limited, extreme example seen from videos or even based on forum threads.
First you say that you have to go out of your way to find a race that's actually challenging (arcade mode yes yes all good and well, but it's not the main career mode which the game is based around is it), and then you get insulted that one calls this "grandmother AI" (which it is as my 1 year old daughter would be able to win races), and "people are whining" when they complain of the total lack of challenge.

And no i didn't waste 60 bucks on this GT5 update, but seeing that GT5's AI is even more competitive than the one in 6 :eek:, as in 5 the rubber banding wasn't that obvious at least, it isn't hard for me to compare...

Like i said to Jimmypitbull already, if you are such a GT fanboy that you don't like the threads from people that have gripes with the game, please stick to the threads were people share their love for GT to prevent yourself from getting fustrated, simple as that...
 
Last edited:
I say this because in Arcade Mode, the AI set to 10 aggressiveness is actually fun to race against, as it raises the speed of the AI as well. When set to that level, there is a constant experience like that one race with the Huayra I've described one paragraph above.

Do you think you could link to or make a video showing this? It's nearly impossible to trawl through the minefield of random videos of GT6 on Youtube to find something so specific, either trying to find arcade mode with aggressiveness 10 or that specific race you mentioned.

Edit: Found one, Supercar Festival you meant I assume?



Honestly, it was close but the guy was all over the place, and you could see how the AI basically let him win after he went off in the Curves on the last lap. That should have been game over, and he should have ended up in third or at best, second.

And the AI had no business even sticking with him after he caught them 10 seconds in the first lap, spun, ended up 7 seconds behind then caught them again by halfway around the next lap. Very, very clear rubberbanding.

Probably it's exciting if you're not aware of it, but it's very much one of those "once seen cannot be unseen" things. Once you know it's rubber banding, you can see the AI helping you out and all sense of achievement just vanishes for me.

It's like playing sports against your dad when you're a little kid. When you don't realise he's letting you win it feels awesome, but the moment you figure out that he's crippling himself to let you have half a chance there's very little to be proud of when you beat him.
 
Last edited:
First you say that you have to go out of your way to find a race that's actually challenging (arcade mode yes yes all good and well, but it's not the main career mode which the game is based around isn't it), and then you get insulted that one calls this "grandmother AI" (which it is as my 1 year old daughter would be able to win races), and "people are whining" when they complain of the total lack of challenge.

And no i didn't waste 60 bucks on this GT5 update, but seeing that GT5's AI is even more competitive than the one in 6 :eek:, as in 5 the rubber banding wasn't that obvious at least, it isn't hard for me to compare...

Like i said to Jimmypitbull already, if you are such a GT fanboy that you don't like the threads from people that have gripes with the game, please stick to the threads were people share their love for GT to prevent yourself from getting fustrated, simple as that...
No, not insulted at all, although it seems like you are wisely choosing your words in every negative post of yours to do so and deliberately bring up emotions. Am I correct in that? Even calling me a fanboy...replying to your posts is just a huge waste of time now, as you would never understand how to properly discuss something without hating on everyone who doesn't follow your own opinion, do you? Please keep your 'fanboy' accusation to yourself, as you know perfectly that that is not allowed in the AUP. But hey, if it's your way of trying to defend yourself, I'm not bothering anymore.

Pointing me to other threads...you are nothing more than a joke right now. Now you're playing the same card that was played on you because of your excessive and non-constructive complaining, which was also caused by your attitude and specific wordings. But you know what, I am entitled to my opinion too. And so are you. But keep things factual and correct. Constantly reading your FUD-spreading without any nuances is borderline annoying now. If anything, you're the complete opposite fanboy here without ever considering the entire package and just magnifying all flaws of the game. And you haven't even played it, so to have such a strong opinion (and be so personal in your posts towards me is) is just dumb, there's no other way for me to say it.

But yeah, that's stating how it is: AI in career mode is pretty bad up to I-B now because it's too easy and was supposedly made to be handled by even the worst of the casual players. AI in Arcade Mode is actually quite different. So, you see what I've done here? I've stated exactly how it is right now: adknowledging the game's faults and trying to analyze why it is the way it is. But at the same time I'm enjoying the game too and I'm letting you guys know that. Calling me a 'fanboy' because of that? Pathetic.


Do you think you could link to or make a video showing this? It's nearly impossible to trawl through the minefield of random videos of GT6 on Youtube to find something so specific, either trying to find arcade mode with aggressiveness 10 or that specific race you mentioned.
I have the replay of the race and I'm capturing it for you right now. Guess that's not needed anymore.
Ok, I've seen you found an example of that race, indeed it is that one I'm talking about.

He's indeed all over the place, with sport hard and no aids at all (no ABS either) I've ran constant low 4.03s on those races without any cutting (compared to his 4.11s), including taking the last chicane properly with 2 wheels on the track all time.

Next to the lap time difference, I notice that the main competitor in the vid is the Murciélago, which is a great deal slower than the Enzo and FXX that followed me. Oh no, it's actually the Reventon, so never mind.

Part of the thrill was to keep the Huayra on the road when accelerating hard out of the chicanes and the Mulsanne corner, as I saw the AI each time getting a bit nearer my car, partly thanks to the high drafting and also because I think the AI cars must have been tuned.

So it's indeed true: rubberbanding is very apparent. But considering my own situation with his, there is a massive speed difference between the both of us, and yet the AI (at least the first two cars, that is) hangs on similarily in my race too. Without rubberbanding, either the AI would leave the player in that video in the dust (if the AI was as quick as in my situation). Or my race would have been a lot less exciting because the AI could never keep up (if the AI was as slow as in this video). So in terms of pure speed wise and how fast the AI is and adapts to the players' speed, I think the rubberbanding is not that bad at all and a good compromised solution. The net result is that both me and him were having a lot of fun and I think that counts. It's only a shame that the pure AI speed is not consistent and adaptive like this throughout the career mode, certainly not in the first 50% of the game (I'm at 53% now). In Arcade mode on AI agression of 10, this is he behavior what is to be expected every time.

However, you're very right about the AI letting the player pass, which is a different aspect from the AI base speed. What the AI does, is in the first 80% (or so) of the race try to pass the player and does actually pull it off. It's the last 20% (or so) that they start to slow down and let the player win...I think that's what puts you guys off, including me. Also, when spinning out, the AI waits for us and I think that happens for the entire duration of the race. This aspect of the AI is one area where I find it a letdown too, as it is too focused on the casual player. I suspect this is GT's version of the rewind button...I'd not rather have it and other driving enthusiasts on this forum either, but maybe it's good for the other 98% of the player base, the casuals. It would be best if it would be adjustable.
 
Last edited:
First you say that you have to go out of your way to find a race that's actually challenging (arcade mode yes yes all good and well, but it's not the main career mode which the game is based around is it), and then you get insulted that one calls this "grandmother AI" (which it is as my 1 year old daughter would be able to win races), and "people are whining" when they complain of the total lack of challenge.

And no i didn't waste 60 bucks on this GT5 update, but seeing that GT5's AI is even more competitive than the one in 6 :eek:, as in 5 the rubber banding wasn't that obvious at least, it isn't hard for me to compare...

Like i said to Jimmypitbull already, if you are such a GT fanboy that you don't like the threads from people that have gripes with the game, please stick to the threads were people share their love for GT to prevent yourself from getting fustrated, simple as that...

Please provide proof that you are faster and/or more challenging than the AI in GT6. Either arcade mode or career mode will suffice.

GT6 AI and Kaz don't think you are up to the challenge, but have kindly offered the track, car, PP, tire and driving aid combination of your choice.

Until such proof is made available, we can all agree that GT6 AI is rated at a higher difficulty, and provides more of a challenge than misterdog.
 
No, not insulted at all, although it seems like you are wisely choosing your words in every negative post of yours to do so and deliberately bring up emotions. Am I correct in that? Even calling me a fanboy...replying to your posts is just a huge waste of time now, as you would never understand how to properly discuss something without hating on everyone who doesn't follow your own opinion, do you? Please keep your 'fanboy' accusation to yourself, as you know perfectly that that is not allowed in the AUP. But hey, if it's your way of trying to defend yourself, I'm not bothering anymore.

Pointing me to other threads...you are nothing more than a joke right now. Now you're playing the same card that was played on you because of your excessive and non-constructive complaining, which was also caused by your attitude and specific wordings. But you know what, I am entitled to my opinion too. And so are you. But keep things factual and correct. Constantly reading your FUD-spreading without any nuances is borderline annoying now. If anything, you're the complete opposite fanboy here without ever considering the entire package and just magnifying all flaws of the game. And you haven't even played it, so to have such a strong opinion (and be so personal in your posts towards me is) is just dumb, there's no other way for me to say it.

But yeah, that's stating how it is: AI in career mode is pretty bad up to I-B now because it's too easy and was supposedly made to be handled by even the worst of the casual players. AI in Arcade Mode is actually quite different. So, you see what I've done here? I've stated exactly how it is right now: adknowledging the game's faults and trying to analyze why it is the way it is. But at the same time I'm enjoying the game too and I'm letting you guys know that. Calling me a 'fanboy' because of that? Pathetic.
For starters i couldn't care less on making you "jumpy" with my posts and that is not my point. The negative things i say about GT are making you jumpy as it seems you can't really handle people stating these facts. Thus as you can't seem to stand people rightfully complaining about, what is to many, essentialy a flawed game, leads me to believe you sport the fanboy medal yes as you take it personally.

Now if this would be a masterpiece of a game then fanboy in itself wouldn't be perceived as an insult. To be honest up until GT5 i was the biggest GT fanboy there was, as i enjoyed the series that much and bought consoles just because of it. But that doesn't change the fact that since GT5 i feel PD are being mutes to work on the flaws people have been complaining about for years, and also seem to be with their heads somewhere in the clouds priority wise (mapping the stars which no one in his right mind cares about, instead of updating the horrible sounds and race formula is just one example).

Considering the entire package that is GT6 (which isn't complete even as much content is promised in future patches), and weighing the small amount of pro's against the huge amount of cons, one would understand where i am coming from. And if you would bother to read the threads where i can actually post positive things about GT, you would know already i am not here to destroy all that is GT.

PD needs to be criticized and need to have a disappointment in the sales departement, before they will actually receive the wake up call that is long overdue.

Please provide proof that you are faster and/or more challenging than the AI in GT6. Either arcade mode or career mode will suffice.

GT6 AI and Kaz don't think you are up to the challenge, but have kindly offered the track, car, PP, tire and driving aid combination of your choice.

Until such proof is made available, we can all agree that GT6 AI is rated at a higher difficulty, and provides more of a challenge than misterdog.
You make me laugh.
 
Back