Anyone else feel ripped off?

  • Thread starter Thread starter LVracerGT
  • 744 comments
  • 51,668 views
There are quite a few people who do enjoy the non-supercars - I know it can be annoying for some but they do have their fans alright.
To each their own. I actually enjoyed the Honda CR-V and Odyssey for a while simply because it cracks me up to beat sports cars with an SUV or minivan. I also do use the Honda S800 sometimes.
Im really more annoyed by there being a dozen different S2000s, NSXs, Supras and Skylines that are practically the same car. Do we REALLY need the U.S., Europe and Japan verison that is pretty much the same car?
To add on that, it also makes me crazy that some cars have a detailed interior and some just have it shaded so that you cant see anything. I still love the game but theres some small things that make me crazy about it.
It just adds to my frustration that theres been no Tourist Trophy 2 because Yamauchi-san says that all of his time is focused on the GT series, yet theres lots of little things that were overlooked, making the game seem like it was rushed.
 
Oh wow. the hilarity.

I was just saying that gt isn't the only racing game. you have options to play. if me telling you that there are options is me belittling your situation, well that says a lot about you.

I responded politely to your original comment, you attack me, then this. Ignorance is bliss, enough said.
 
I responded politely to your original comment, you attack me, then this. Ignorance is bliss, enough said.

I noticed in these parts of the forums that your not allowed to like GT6 or else will be called a fanboy. :rolleyes:
 
I don't like the term fanboy. Never called anyone that either. I'm one of the biggest GT fans there is, believe it or not. That's why I care so much about how good/bad it is and voice my opinions about it. I only want the betterment of the game/series. Without noise there is no change.
 
Just dropping my 2 cents...

I hesitated with this title considering all the issues with it... but after a month I found a copy of GT6 for a lot less than $60 so I tried to just think of it as "like GT5 but some improvements". Like others, the handling is the first really improved aspect I noticed... The new tracks (esp. Bathurst, Ascari, Brands) are fantastic and it's great to have Apricot Hill back. The new cars are cool (LOVE driving the Rocket). I like the graphics too although they seem to be taxing the console's limits. Sound has improved in some ways but a lot of the terrible engine sounds remain. AI has improved in some ways and got worse in others (weaving all over the place??) and still does the dim-witted parking (sometimes while crossing the track, very obstructive no matter what line you take). UI is much cleaner and a little faster, so that is appreciated. But, I've had the game 2 weeks and already am nearly 80% complete thanks to a much, much lighter load of race events, license tests, etc. And all the Seasonals are time trials, with nowhere near the replay value of race events where you can try out different cars and keep raking in the credits.

So do I feel ripped off? Not at $40... well ok yeah a little. At $60 though, yes, yes I would.
 
I would only use "ripped off" if I felt that a game I had high hopes for in being spectacular ends up being a waste of money. Unlike a lot of people, I don't have high expectations or want almost everything on certain games or things. I remember in my early years on GTPlanet- we all were anticipating Gran Turismo 4. GT4 ended up being a mind-blowing title, but a lot complained there weren't as many world-class manufacturers (namely Ferrari, Porsche, and Lamborghini), no damage, and what was to be GT4's selling point- online play. Heck, some people even were so disappointed that a game called Forza Motorsport was what people were playing instead of GT4. Then look at at Gran Turismo 5- it had most of what people hoped for originally with GT4, but GT5 could have been a lot more. Now enter GT6.

I had my qualms about Gran Turismo 6. I feared that with GT6 being more like an upgraded GT5, that I wouldn't get to enjoy GT6 as much as I could with GT5. I just wanted GT6 to basically make me forget the many fallacies and disappointments of GT5. From most of what I've played, GT6 has accomplished that job even if the game doesn't have as much character and excitement as GT5. So I don't feel ripped off in any such way unless I was expecting GT6 to be unworldly amazing in distancing itself from GT5; and in no way was I expecting GT6 to be the best GT of all time.

Some people just have unrealistic expectations and expect those unrealistic expectations to be met. That's why some people end up feeling gutted just because those unreal expectations weren't met. Almost as if you have to please everyone in every possible way to avoid people being (here is a word I rarely use) "butthurt." Get excited for a game. Be jacked for a game. Hope for an amazing experience. Just one request- be realistic in what you're hoping for vs. what the game provides. Maybe then you won't feel ripped off, it at all.
 
Some people just have unrealistic expectations and expect those unrealistic expectations to be met. That's why some people end up feeling gutted just because those unreal expectations weren't met. Almost as if you have to please everyone in every possible way to avoid people being (here is a word I rarely use) "butthurt." Get excited for a game. Be jacked for a game. Hope for an amazing experience. Just one request- be realistic in what you're hoping for vs. what the game provides. Maybe then you won't feel ripped off, it at all.

So me expecting GT6 to pick out and fix many of GT5 Flaws is unrealistic?

So me hoping that all the features from GT5 would be included and improved upon is unrealistic?

So me hoping Online would get better, rather then finding out some of its best features have been removed (shuffle) is unrealistic?

So me hoping they would actually listen to the fans for once and give us what we want is unrealistic? <<(actually scrap that, this is PD, them listening to fans is unrealistic)

My expectations were that GT6 would pick up on GT5’s downfalls and improve the game, so far with the day one release and the current 1.04 update, it is still my opinion that GT6 is no more then a stripped down version of the finished GT5, we have more cars yes, but no events to fully utilize them. Online at present sucks unless you’re in a league or are skilled at upgrading your cars. Single player is pants and the AI is as worse as ever. The Arcade mode is basically unplayable. Time Trail is the only thing I use now and that gets boring after a while.

Sorry but I don’t think my expectations were unrealistic, I think PD have been expecting us all to dumb down to there level, buy the game and keep quiet and all because it has the GRAN TURMISMO Stamp.
 
Last edited:
It's less of a ripoff than buying those GT5 DLCs and I paid more for GT6 for the credit glitch as an early bird special.

That's how I'd like to think. :indiff:
 
...Sorry but I don’t think my expectations were unrealistic, I think PD have been expecting us all to dumb down to there level, buy the game and keep quiet and all because it has the GRAN TURMISMO Stamp.
That unfortunately is the problem, people who have high expectations don't see what they are asking for as unreasonable. I'm not saying that this is you doing that gibo - however I will say that one thing in particular that you mention is not yet fully in place, namely the full online update.

PD have also clearly listened, just not been able to fulfill everything.

Great post JohnBM01.
 
Last edited:
But GT6 'could' be and arguably 'should' be a better package. Update, update, update!

(especially ABS off function!)

:cool:
 
I just wish they took some of the popular standards cars from GT5 and made them premium in GT6. Cars such as the MKIV Supra, the E46 M3, and the RUF's. I feel like they didn't make enough improvements to call it Gran Turismo 6. So yes, I do feel ripped off as far as they amount of standard cars.
 
That unfortunately is the problem, people who have high expectations don't see what they are asking for as unreasonable. I'm not saying that this is you doing that gibo - however I will say that one thing in particular that you mention is not yet fully in place, namely the full online update.

PD have also clearly listened, just not been able to fulfill everything.

Great post JohnBM01.

None of the expectations are unreasonable when the competition has what we've been asking for, and they have one of the biggest budget and development cycles to do it.
 
None of the expectations are unreasonable when the competition has what we've been asking for, and they have one of the biggest budget and development cycles to do it.
While at the same time, PD have other things that all other console racing games don't, especially with GT6 - that's down to dilligence of work to get it to the best level they can within the framework they have. I'm not including non-console games here as the capacity of the framework doesn't make for a fair comparison.

Next generation will be closer, which leads to why some of these things, ie: livery editor might not make it onto the PS3. To do a comprehensive editor the way PD would want, and have it work online, I think isn't possible without cutting so much else out. So because people have been asking, does not make it reasonable, not if PD don't feel it is important enough to warrant cutting out other things to facilitate that.

That's my take on this, I doubt that many will agree - but hey. It might not be an ideal situation vis á vis PD, but at the same time, it's not as if they're not listening or trying - simple fact of it all though, is that some will never be satisfied.
 
Last edited:
While at the same time, PD have other things that all other console racing games don't, especially with GT6 - that's down to dilligence of work to get it to the best level they can within the framework they have. I'm not including console games here as the capacity of the framework doesn't make for a fair comparison.

Next generation will be closer, which leads to why some of these things, ie: livery editor might not make it onto the PS3. To do a comprehensive editor the way PD would want, and have it work online, I think isn't possible without cutting so much else out. So because people have been asking, does not make it reasonable, not if PD don't feel it is important enough to warrant cutting out other things to facilitate that.

That's my take on this, I doubt that many will agree - but hey. It might not be an ideal situation vis á vis PD, but at the same time, it's not as if they're not listening or trying - simple fact of it all though, is that some will never be satisfied.

That's where the argument about poor development choices and allocation of resources comes into play, which has been discussed and re-discussed many times in these forums. Many people would rather have PD focus on having a solid game at release than a full astronomical simulation. Don't get me wrong, the astronomical simulation is cool and something no one else has. Would I rather have that than a stable game, with a stable online with more online features, all cars modeled the same, and a livery editor? No, and a lot of people will agree.

I'm genuinely curious how much time and money was spent on the astronomical simulation, rather than ensuring GT6 was ready to go on Dec. 6th and adding features widely requested by the community they claim to listen to.
 
That's where the argument about poor development choices and allocation of resources comes into play, which has been discussed and re-discussed many times in these forums. Many people would rather have PD focus on having a solid game at release than a full astronomical simulation. Don't get me wrong, the astronomical simulation is cool and something no one else has. Would I rather have that than a stable game, with a stable online with more online features, all cars modeled the same, and a livery editor? No, and a lot of people will agree.

I'm genuinely curious how much time and money was spent on the astronomical simulation, rather than ensuring GT6 was ready to go on Dec. 6th and adding features widely requested by the community they claim to listen to.
Now that's where some of the dissatisfaction stems from, I agree. Logically though, it's their game and it's their choice to do it how they want. It's the players' choice to move on if they are not happy with those choices. Playing the long game though, I feel will be fully rewarding, as that seems to be the way PD work.

I seriously doubt that the astronomical simulation was instead of anything - it was just a cool idea and it fits in with their ethos and probably didn't take too much focus away from the rest. True, they spent time on working it in, but I don't think that any of that time could have been allocated to one of the things you suggest. With the possible exception of a livery editor, everything PD want in GT6 is being worked on to a schedule.

The full online, as an example, isn't complete yet...but it was mentioned as being the focus of one of the coming updates. The bigger issues such as sounds and parity of the modelling level are things that wouldn't have benefited from the exclusion of the astronomical feature - I say that, because whilst I don't know how long they took over it, those other things will need far longer to complete.

Game instability is something I haven't experienced - in fairness I haven't tried online, but I have noticed none of the things mentioned by people here...EDIT - (Changed due to tiredness at the time): I can think of no piece of software during the past few years that has released trouble free, games especially - it's a massively complex web of possibile interconnections that I wouldn't like to test for and it should be noted that PD are pretty quick at getting a fix out.[/quote]
 
Last edited:
I'm genuinely curious how much time and money was spent on the astronomical simulation, rather than ensuring GT6 was ready to go on Dec. 6th and adding features widely requested by the community they claim to listen to.

Lets say it takes 1 person 1 minute to model 5 stars. 300 stars per hour. 2400 stars per 8 hour day. 12000 stars in 5 days.

How many stars can we see? For ease of calculation, lets say 10,000.

I predict it took 1 person 1 week. He got to knock off early on Friday, and was paid $1000

What if there was 520,000 stars? That would take 1 person 1 year $52,000

Alternative scenario, it might have taken 1 person 1 day ($200) to patch something like this into the existing lighting model. http://www.stellarium.org/ (open source, free, donate a million in game credits)


Edit - it was outsourced, skip to 2.43
 
Last edited:
Yes.
I've been limiting myself to only 1-2hrs of GT6 per day because I know that once I finish Career events, GT6 will pretty much be done for me. Just like with GT5, the updates and all the promised cool stuff will come after my hype for GT6 wears off and it will be too late.

I paid 599 SEK ~USD 91 ~EUR 68 for a game I thought would be like GT3, and GT5, and what I got was not that. Yes, I will keep playing GT6, but more than that I will play GT5 off line once it goes off line. Unless I get some sort of signal from PD that they actually plan on fixing a load of stuff, and add content, this was the most disappointing X-mas gift I ever gave myself.:grumpy::yuck:
 
I paid 599 SEK ~USD 91 ~EUR 68 for a game I thought would be like GT3, and GT5, and what I got was not that. Yes, I will keep playing GT6, but more than that I will play GT5 off line once it goes off line. Unless I get some sort of signal from PD that they actually plan on fixing a load of stuff, and add content, this was the most disappointing X-mas gift I ever gave myself.:grumpy::yuck:
And this is why you always should do reasearch about a game before buying it. Save yourself from dissapointment and money. There were plenty of information about its 'shortcomings' prior to its release.

Not to mention that it's currently 299 SEK, after two months on the market. A purchase is looking more and more reasonable and worthwhile, especially if there are further price reductions. Only then, I just might cave in - highly unlikely though.
 
And this is why you always should do reasearch about a game before buying it. Save yourself from dissapointment and money. There were plenty of information about its 'shortcomings' prior to its release.

Not to mention that it's currently 299 SEK, after two months on the market.

Yes, hindsight is always 20/20. I might just go back to GT5... at least there I can easily make credits to buy cars... and since I have never tried Shuffle racing, it might be a nice thing now that I have my DFGT.
 
Now that's where some of the dissatisfaction stems from, I agree. Logically though, it's their game and it's their choice to do it how they want. It's the players' choice to move on if they are not happy with those choices. Playing the long game though, I feel will be fully rewarding, as that seems to be the way PD work.

I seriously doubt that the astronomical simulation was instead of anything - it was just a cool idea and it fits in with their ethos and probably didn't take too much focus away from the rest. True, they spent time on working it in, but I don't think that any of that time could have been allocated to one of the things you suggest. With the possible exception of a livery editor, everything PD want in GT6 is being worked on to a schedule.

The full online, as an example, isn't complete yet...but it was mentioned as being the focus of one of the coming updates. The bigger issues such as sounds and parity of the modelling level are things that wouldn't have benefited from the exclusion of the astronomical feature - I say that, because whilst I don't know how long they took over it, those other things will need far longer to complete.

Game instability is something I haven't experienced - in fairness I haven't tried online, but I have noticed none of the things mentioned by people here...EDIT - (Changed due to tiredness at the time): I can think of no piece of software during the past few years that has released trouble free, games especially - it's a massively complex web of possibile interconnections that I wouldn't like to test for and it should be noted that PD are pretty quick at getting a fix out.
[/quote]

The problem with this is that there is no other viable sim option on PS to escape to, not until pCARS releases on PS4 late 2014. Also, when enough people leave and sales drop dramatically GT will die, which is not good for anybody. There is enjoyment to be had in GT6, unfortunately it's overshadowed by how incomplete it is.

The other issue is that we shouldn't have to wait for PD to fix things. They had a gigantic development cycle, a huge budget, and GT5 to work off of. There really is no excuse for how bad GT6 is other than poor time management and development decisions. GT6 is a beta and we're all testing it and providing feedback to PD for free after having already paid full price for what we all believed would be a stable game, bar a few missing features they said ahead of time would be added later. This is not acceptable.

@jimipitbull - I'm glad you found a video. Not to start an argument, but everything you crossed out is purely speculation by you and in no way fact or evidence of what took place to create the simulation system. I'm also sure there is far more that went into that than just modelling stars.
 
Last edited:
They keep focusing on the wrong things.
Astronomy/constellation simulation thing is good but who cares? What's with the forced SRF? Yes I do feel ripped off, I feel as if I should've bought the game 6 months later.

I think PD never learns from their past mistakes.
I am bored with the game and can't force myself to play it and I've only reached IB level.
 
...The other issue is that we shouldn't have to wait for PD to fix things...
Like I said, no software that I know of in the past five or more years has released bug free.

As for the availability of an alternative, I'm sorry, but without GT6 you wouldn't have anything to play other than GT5 or whatever else is already out there. I choose to see the fact of the incomplete version releasing as just that, something that will be upgraded and is available as is, right now - personally speaking, it's a good option to have, because without I'd have nothing driving-wise to play other than WRC 4. So in the end, it's your call if you play GT6 as it is, or not. I suppose it comes down to how much you want to play a racing game. For me it's easy, as I have other games to keep me distracted until the DLC and updates I'm interested in have arrived.
 
Almost worth it for the brunette doing the little clickety-clickety thing with her hands near the beginning of the intro movie. But that's just me... Then again I didn't actually buy it so it probably doesn't matter.
 
There are alternatives, it isn't cheap, but worth it to me.
I am mostly done with GT6, not much of an improvement over 5. Realistically the PS3 just doesn't have the horsepower for PD to improve GT6 much.
98% of what I game is racing, I will buy a console just for a good racing game. Between FM5 on the X1 and PCARS and Assetto Corsa on the PC I'm kept busy but if Drive Club turns out to be a gem I will pick up a PS4, I can't resist a good racing game!
 
I'm beyond disappointed with GT6 I can't play the AI are horrible, this game feels like nothing but time trials with cars to pass not races at all it's so pathetic GT6 is so unfinished very little new car models that are 2013 's for a game released in 2013 every time I hear of a update I have high hopes for a new car and disappointed every time only new car added was a new BMW :grumpy: there's no
Camaro ZL1 '12 or '13 Upsets me the most :mad:
Camaro SS 1LE '13
Challenger SRT 392 '13

GT6 is dead to me:banghead: it's short and boring:tdown: I mean come on NFS Most Wanted 2012 has better engine sounds, How can that be? 15 years ain't enough time to get the engine sounds correct doesn't make since to me :confused: the 1978 Trans Am sounds amazing in NFS :drool: Trans Am '78 in GT6 sounds really bad and the Corvette Concept '13 just released is bad I mean where are PD getting the engine sounds from?
 
Last edited:
Back