Are you pleased with the Premium selection of the cars?

  • Thread starter Thread starter Jose'
  • 114 comments
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Are you?

  • Yes

    Votes: 65 33.5%
  • No

    Votes: 129 66.5%

  • Total voters
    194
Messages
388
This may has an obvious answer, but I would like to know what percentage of people find it objectionable.

This thread intends to avoid Polyphony Digital ruin the car list of GT6.

I am talking about cars such as the Mazda Autozam, Rx(*), eunos...; Skylines, Silvia, March...; Daihatsus; Hondas Integra, Civic...; Toyota Prius, ..., Suzuki Capuccino, Cervo... to mention a few.

All that instead of more actual and classic beautiful cars. Not to mention the lack of Porsche.

Post your opinions, likes and dislikes,...
 
No, not at all. PD has failed to realize that those cars are pointless in the game and in real life. Another problem is that they waste time and Sony's millions of dollars of funding to model these cars.
 
Mixed opinions. Some are a waste, and could have been replaced with better cars that actually have some use (or standard upgrades) such as the war VWs and Samba Bus.

But the rest is fantastic, the selection of Ferraris and Lambos in Premium is awesome!

E: The Cappuccino deserves a place in premium though..
 
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I think they certainly have a place in Gran Turismo.

I like the idea that a lot of us GT players probably have our real life car in the game.

IMO, these "slow" cars are just as much fun to tune and drive as "the big boys".

I have always viewed the GT series as an Automobile Encyclopedia, so I think PD did a good job of including as many of these regular cars as they can. Being in North America, it's fun to see what the common Asian or European drives around in.

Apparently, everyone drives a Miata, but that's besides the point, lol.
 
Yes. I am happy with the Premium cars in the game. But, I wish there were more of them.
 
Oh great, yet another thread on the subject.
 
Pretty much every current car I would want to drive in real life is a premium, so I am satisfied.

I would however like to see an Ariel Atom, Konigsexxesgggghhh, most current Porsche models, Audi RS4, and Ferrari FXX.
 
One thing I've learned about video games is that certain things are included in games to exhibit certain technical and graphical capabilities. Because of this, I don't think there is a such thing as specifically choosing certain cars as Premium models while leaving most everything else standard. I tend to buy more Premium cars because Standards are treated so poorly. Also, I do enjoy the detail of Premium cars as well as the interior views.

If you want to break down the Premiums individually, you have everything from Kei cars to fire-breathing race cars. You have odd ball cars (like any Premium Volkswagen besides the two Golf models), everyday drivers, a garden variety of sports cars, concepts, rally cars, GT race cars, prototype race cars, and the two F1 cars as Premium models. Again- I see it more like demonstrating what the PS3 is capable of as well as the limits of their (Polyphony Digital) attention to detail in graphics. Also, I can understand that even fewer Premiums can be Race Modified. Perhaps PD wanted to give the best possible racing experience to Premium models. And unfortunately, less than 20 of them can be Racing Modified among them. So to say that I'm happy with whatever Premium cars were selected, I'm indifferent. Maybe two of the ones I'm disappointed were not Premium are the Bugatti Veyron and the Formula Gran Turismo.

I am as disappointed as many of you that not every car was Premium. However, I don't think the Premium deal is like natural selection in regards to what cars get Premium. If PD had it their way and were better able to develop everything, we'd have 1,000 Premium cars instead of a mere 200. Two-hundred Premiums is still better than a select few. I am looking at this whole Premium thing from a technical and graphical standpoint because that's the best way I see this whole Premium vs. Standard deal shaping out. So I'm really undecided looking at this from the perspective of specific cars as Premium vs. all cars being Premium.
 
If there was to be one, just one Ruf that was Premium and sought after that runs with the 600+pp big boys this would be it.

Please oh please add at least a premium Ruf RT12R (730HP), if not then a base RT12 (650hp) or RT12S would do fine. And as a second thought, its about time the Ruf's got updated ;)

Plus as big benefit for Polyphony is the model is very similar to the Ruf RGT model and with a few slight modifications to the models mesh (increase of poly's and minor model changes to reflect the looks of a 997 body), this could be a stunning car. Second bonus is the RT12 and the RGT-8 would literally almost have similar bodies.



See the following videos to get a better idea how bad these cars are:

Hair raising and truelly inspirational video, driving, and action (Watch in HD)





Alois Ruf introduces RGT-8 and explanation of "8" along with RT-12S





Geneva 2011 walkaround of RT12R, RGT-8 and CTR3

​
 
One thing I've learned about video games is that certain things are included in games to exhibit certain technical and graphical capabilities. Because of this, I don't think there is a such thing as specifically choosing certain cars as Premium models while leaving most everything else standard. I tend to buy more Premium cars because Standards are treated so poorly. Also, I do enjoy the detail of Premium cars as well as the interior views.

I am looking at this whole Premium thing from a technical and graphical standpoint because that's the best way I see this whole Premium vs. Standard deal shaping out. So I'm really undecided looking at this from the perspective of specific cars as Premium vs. all cars being Premium.

Good points and right on the money, I agree with you as well.

I don't work with nor do I have a direct connection to PD so this is only speculation, but usually it boils down to 2 things hardware limitations and time. And if you know the first thing about business, time is money. Where I'm going with this is 2 points.

First is size. The PS3 seems to handle the renderings of the premium models at 1080p fairly well so the hardware limitations don't have to do with video first off, its actually a matter of size. As it is the game is a massive install not to mention the cache after the game has been played over a few months (not talking about temporary cache, talking about museum cards, paint, etc etc).

Each premium model and its textures, materials etc is probably sizable compared to the Standard model.

Not to mention the "mesh" (a wire frame model consisting of multiple polygons) is more in depth and that takes someone to sit there and either re model or increase the "poly" count of the model to make it look more clean and less "jagged in certain terms (not talking about Anti-alaising in these terms). Then take the interior view, most know this but the Standard cars are basically empty inside comparative.

Well with this increase in mesh and higher quality textures (where the stickers and logos are clearly readable opposed to the blurry or "blocky" logos on Standard), you're file size is substantially larger!

So in relation you have to worry about games actual size. Could you imagine GT5 on 2 Blue Ray discs? OMG

Second is the other point I touched on earlier of someone increasing the poly count or cleaning up the model. Not to mention the same person or a dedicated artist improving the texture quality. So if you figure all the man hours adding up, this calculates into alot of money spent on development, not to mention late to market where other games and developers are getting in with the consumer.

So hopefully this enlightens a few, but as you can see my post before this, I gave my 2 cents of what should be in the next Premium car selection :)
 
I am certainly a fan of the sub-400HP cars (I don't own any supercars in GT5), but having two premium Suzuki Swifts and no Supra JZ180 is a bit ridiculous. I suppose I can't complain though, since car selection is only a matter of preference. You couldn't tell someone who only wanted minivans that they were somehow wrong.
 
No it needs to be much more diverse. For example there are two premium Suzuki Swifts (2005 and 2007) and they're both almost identical. Another example is the GTRs. There was no need to have the GTR prototype (with no interior in game or real life) as well as the actual production models and the same goes for the GTR "Black Mask". I don't know if the lack of Porsche is to do with PD or not but they could have at least included one premium RUF to make up for no Porsche.
 
i have to say yes we need more tracs n cars but i see lots of people talking gt6. this game took 5 years to make and has only been out 7 months. so the concearn should be is what are they gonna do to keep gt5 players happy.and yes the game has a nice selection of premium cars but i would like to see alot more
 
Considering that they only had time to model around 200 cars, I cannot understand why they chose 2 Premium Swifts, 3 Classic Volkswagens, countless GT-Rs, etc.

While we only have 3 different LMP cars, NO proper GT cars, etc :(
 
Considering that they only had time to model around 200 cars, I cannot understand why they chose 2 Premium Swifts, 3 Classic Volkswagens, countless GT-Rs, etc.

While we only have 3 different LMP cars, NO proper GT cars, etc :(

Well, it's not like they modeled the earlier Swift and decided to model a new identical but newer one from scratch.
 
I am fairly pleased with the car selection for the premiums. I suppose some cars such as the Mazda Autozam are of questionable selection, but I do like that common cars such as the Ford Focus, Honda Civics, Mazda M-X5's, and Mitsubishi Lancers were made premium. To only pay attention to only the "famous" and "classic" cars is such a narrow way of viewing and appreciating cars in general.

I do find it displeasing that they felt the need to make "clone" premiums, as is the case of the numerous Nissan GTR's (And that's without counting the modified and tuned versions from other tuning brands).
 
I just wished premium cars were the majority of the 1000++ cars in the game.
 
As for the 'duplicates' like both Swifts and all GT-R versions, etc., these can obviously be duplicated with some minor detail changes and don't take that much time, although I also fail to see why we need 2 Swifts which are almost identical.
So in effect having several of similar cars isn't very harmful (as in development time 'wasted'), nor does it add someting truly relevant to the game perhaps.
As for the rest of the Premium selection, like JohnBM01 already mentioned, there's quite a lot of variety within the small quantity.
And these lovely classic Volkswagen seem to take a lot of flak which actually surprises me to be honest, I didn't expect them to be appreciated by everyone but they almost seem to be the default argument by those who only seem to want more high-performance cars.
I love the fact they were included, even though including both a Kübelwagen and a Schwimmwagen also surprised me to be honest but I love them and actually use them (try them off-road where they make much more sense).
A lot of choices I can't understand though, the GT-R Proto could've easily been included as a Standard car whilst the newly added Jaguar XFR should've been Premium instead in my opinion.
 
I also like to drive cars that, perfectly, I could drive in real life, not only ridiculously expensive ones.

Considering that they only had time to model around 200 cars, I cannot understand why they chose 2 Premium Swifts, 3 Classic Volkswagens, countless GT-Rs, etc.

While we only have 3 different LMP cars, NO proper GT cars, etc :(

That is what I am referring. Why three similar Infinities? The Spoon Cr-z and the Honda? I can continue... However I like the classic Volkswagens.

Oh great, yet another thread on the subject.

I was wondering how long it would take one to say something annoying and useless like that...
 
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No. In my opinon the GT5 premium car selection has got too many one-off concept/show cars, supercars, and racecars.
I wish PD went back to their roots and included mostly "human" production cars, and race cars mostly as racing modifications of street cars (to not be counted as separate cars as they did in GT5).
In order to offer close and fun races with low hp (possibly sub 100 hp) cars they should include more low-speed tracks, however. Most tracks in the game seem to be made for high speed cars and that's probably why many find Kei cars and their likes boring.
 
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This topic is far less black and white as the topic creator has made this out to be. I therefore voted yes because now while I am very happy with premium cars that are available, I am unhappy with the fact I can't Race Mod all of the cars that should accept this amazing feature.
 
I am pleased with the selection of cars because the wide variety of them is what makes this game unique and fun to play but I defiantly think there should of been a lot more premium cars but it is what it is.
 
I'm not impress with Premium Suzuki Swift.
That one and all the other kei cars<removed>. With all the due respect a big waste of time in game like this, just give us more premium exotics, Pagani Zonda C12S ? TVR Speed 12? Ruf YB, CTR2? CiZeta? Lambo Countach?? Lancia Stratos??? Saleen S7 ???
 
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To all those who don't want Kei cars and the like in a game they are playing, just go play NFS.
Variety is one of the things that make the GT series what it is. The possibility to go from a Kei car to a LMP. That's not something that can be found in a lot of games.

The only cars I have problems with are the "dupes" and most of the prototypes.
 
To all those who don't want Kei cars and the like in a game they are playing, just go play NFS.
Variety is one of the things that make the GT series what it is. The possibility to go from a Kei car to a LMP. That's not something that can be found in a lot of games.

The only cars I have problems with are the "dupes" and most of the prototypes.

Don't get mad for that silly joke, you know me, I'm an italian mo********er :sly: I simply hate these little cars not only because of the low speed itself, I hate them because GT5 physics at low speed is NOT GOOD ENOUGH so it makes the car even more boring of the real life counterpart, leading to an epic cosmic boring driving experience if you ask me.
 
That one and all the other kei cars. With all the due respect a big waste of time in game like this, just give us more premium exotics, Pagani Zonda C12S ? TVR Speed 12? Ruf YB, CTR2? CiZeta? Lambo Countach?? Lancia Stratos??? Saleen S7 ???

Actually, its not. This is exactly what GT was made for. One of the draw-ins for the original GT was that fact that you could drive "real world" cars which, for the most part, meant you could drive YOUR car. How many people do you know own a Lancia Stratos?:odd:

The Kei cars are just proof that Kaz doesn't want to stray too far from the original purpose GT.

As far as the premium selection, "pleased" wouldn't be the word I would use. Content would fit better. I still don't understand how there are no premium DC3/4 ITRs.
 
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That one and all the other kei cars. With all the due respect a big waste of time in game like this, just give us more premium exotics, Pagani Zonda C12S ? TVR Speed 12? Ruf YB, CTR2? CiZeta? Lambo Countach?? Lancia Stratos??? Saleen S7 ???

That's what makes the game so unique man, I don't think everyone wants to see nothing but the same ole' super cars that we've known and grew up around. There is already a huge variety of both super cars and regular street cars that we can all enjoy IMO.

Edit: I also like have "regular" cars that we might not see everyday, such as foreign street cars.
 
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No. No way.

Having more Skylines, or Miatas, or GTOs, or repulsive K-Cars than race mod cars is an obvious sign that something's wrong.
 
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